Player Matchup

Tyr
Tyr
Coclover000
Tyr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Anubis
Anubis
Imptynside
Anubis
Level 22
God Stats
21W - 6L
1,515 SR
Queue Stats
55W - 86L
1,088 Elo+
Party 1
Ares
Ares
JohnAddams
Ares
Level 12
God Stats
11W - 13L
1,446 SR
Queue Stats
58W - 85L
1,146 Elo+
Party 1
Achilles
Achilles
Luckierthanu140
Achilles
Level 64
God Stats
8W - 17L
1,272 SR
Queue Stats
205W - 298L
1,223 Elo+
Party 1
Da Ji
Da Ji
TheRigs065
Da Ji
Level 26
God Stats
10W - 10L
1,457 SR
Queue Stats
290W - 317L
1,250 Elo+
Solo
Team Averages
Level 25
1,438 SR
1,241 Elo+

VS

Team Averages
Level 13
1,538 SR
1,389 Elo+
Agni
Agni
Dbest558 YT
Agni
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 52L
1,249 Elo+
Party 3
Arachne
Arachne
EarningBroom20
Arachne
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 37L
1,267 Elo+
Party 3
Yemoja
Yemoja
Shrúb
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
SotoUS
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
Strigon1753
Artemis
Level 24
God Stats
1W - 2L
1,692 SR
Queue Stats
15W - 13L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 9 / 2
5,622
351
3,083
11,769
6,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
Imptynside
Anubis
12
6 / 5 / 5
8,024
502
12,782
11,217
4,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
1 / 2 / 2
7,134
446
696
2,827
1,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Achilles
15
13 / 0 / 2
9,374
586
9,957
9,614
12,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Da Ji
14
8 / 2 / 4
8,732
546
7,272
10,241
3,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 10 / 3
7,508
469
8,233
10,445
2,707
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 6 / 1
6,877
430
1,160
8,780
2,567
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
Shrúb
Yemoja
12
2 / 3 / 3
7,605
475
5,025
11,750
7,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
SotoUS
Nemesis
11
1 / 9 / 2
7,004
438
2,981
10,922
3,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
Strigon1753
Artemis
14
9 / 4 / 1
8,722
545
7,333
12,101
4,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
28
Kills
16
18
Deaths
32
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
9
2
0.11
L
4
10
3
0.55
L
0
6
1
0.08
W
Anubis
Imptynside
Anubis
6
5
5
1.7
W
1
2
2
1
W
Achilles
13
0
2
14
L
Yemoja
Shrúb
Yemoja
2
3
3
1.17
L
Nemesis
SotoUS
Nemesis
1
9
2
0.22
L
Artemis
Strigon1753
Artemis
9
4
1
2.38
W
Da Ji
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,790
Damage
24,732
45,668
Taken
53,998
29,468
Mitigated
20,659
11,245
Healing
9,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,083
1,331
0
1,529
11,769
6,696
0
2,236
9,533
0
19,970
L
8,233
1,146
0
527
10,445
2,707
428
3,697
6,623
34,728
0
L
1,160
1,038
0
1,247
8,780
2,567
345
1,700
6,830
0
18,157
W
Anubis
Imptynside
Anubis
12,782
943
207
4,208
11,217
4,960
668
5,271
5,946
36,005
0
W
696
254
0
80
2,827
1,407
287
620
2,207
10,918
0
W
Achilles
9,957
3,751
0
1,342
9,614
12,484
422
3,410
6,204
0
34,909
L
Yemoja
Shrúb
Yemoja
5,025
669
317
925
11,750
7,952
210
5,331
6,182
25,765
0
L
Nemesis
SotoUS
Nemesis
2,981
1,842
0
132
10,922
3,164
1,551
1,585
9,187
0
10,520
L
Artemis
Strigon1753
Artemis
7,333
4,889
0
6,024
12,101
4,269
6,937
1,165
10,736
0
39,395
W
Da Ji
7,272
2,045
0
3,879
10,241
3,921
0
1,721
8,520
0
40,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,886
Gold Earned
37,716
237
Minions Killed
226
0
Camps Cleared
0
1,210,766
Distance Traveled
1,330,721
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,622
351
24
2
0
270,463
1
L
Agni
7,508
469
55
3
0
271,157
1
L
Arachne
6,877
430
33
2
0
263,150
1
W
Anubis
8,024
502
64
4
0
236,394
1
W
Ares
7,134
446
19
1
0
175,548
0
W
Achilles
9,374
586
55
3
0
261,157
0
L
Yemoja
7,605
475
34
2
0
274,239
2
L
Nemesis
7,004
438
26
2
0
307,829
4
L
Artemis
8,722
545
78
5
0
214,346
2
W
Da Ji
8,732
546
75
5
0
267,204
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role