Player Matchup

Hera
Hera
Carrebry000
Hera
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 131L
1,408 Elo+
Solo
Geb
Geb
NSMONEY25
Geb
Level 102
God Stats
18W - 7L
1,728 SR
Queue Stats
549W - 547L
1,474 Elo+
Party 1
Hachiman
Hachiman
NsMoodyPark3
Hachiman
Level 54
God Stats
26W - 31L
1,504 SR
Queue Stats
640W - 707L
1,353 Elo+
Party 1
Osiris
Osiris
gagebri
Osiris
Level 69
God Stats
0W - 1L
1,226 SR
Queue Stats
2W - 11L
1,275 Elo+
Solo
Tiamat
Tiamat
lolimagine
Tiamat
Level 61
God Stats
13W - 18L
1,546 SR
Queue Stats
72W - 95L
1,418 Elo+
Solo
Team Averages
Level 73
1,501 SR
1,386 Elo+

VS

Team Averages
Level 105
1,551 SR
1,413 Elo+
Mulan
Mulan
 
Mulan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Arc Dite
Sol
Level 140
God Stats
4W - 4L
1,733 SR
Queue Stats
198W - 211L
1,448 Elo+
Solo
Fenrir
Fenrir
ShonenGrump
Fenrir
Level 60
God Stats
14W - 18L
1,393 SR
Queue Stats
198W - 216L
1,355 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheKrustyKooch
Cu Chulainn
Level 68
God Stats
21W - 18L
1,607 SR
Queue Stats
221W - 271L
1,318 Elo+
Solo
Tiamat
Tiamat
domdesuu
Tiamat
Level 109
God Stats
17W - 13L
1,519 SR
Queue Stats
90W - 82L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
6,992
499
2,263
5,004
1,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 3 / 1
6,391
457
2,259
9,647
3,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
NsMoodyPark3
Hachiman
10
0 / 2 / 1
6,016
430
3,104
5,288
1,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Osiris
gagebri
Osiris
9
2 / 7 / 1
6,241
446
4,204
9,850
5,523
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
lolimagine
Tiamat
11
1 / 2 / 0
6,466
462
6,324
10,106
10,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
3 / 1 / 4
7,858
561
4,734
7,765
5,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 0 / 3
8,132
581
6,357
5,878
1,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
11
2 / 0 / 3
7,214
515
2,248
5,679
3,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
TheKrustyKooch
Cu Chulainn
15
4 / 1 / 1
8,529
609
8,293
12,205
4,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
domdesuu
Tiamat
15
1 / 1 / 0
8,710
622
4,291
6,519
5,290
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
13
14
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
1
4
5
W
3
0
3
4.5
L
0
0
0
0
L
0
3
1
0.17
L
Hachiman
NsMoodyPark3
Hachiman
0
2
1
0.25
W
Fenrir
2
0
3
3.5
W
Cu Chulainn
TheKrustyKooch
Cu Chulainn
4
1
1
4.5
W
Tiamat
domdesuu
Tiamat
1
1
0
1
L
Osiris
gagebri
Osiris
2
7
1
0.36
L
Tiamat
lolimagine
Tiamat
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,154
Damage
25,923
39,895
Taken
38,046
22,707
Mitigated
20,580
8,067
Healing
20,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
4,734
384
0
2,631
7,765
5,272
127
1,209
6,531
0
25,983
W
6,357
2,656
0
3,111
5,878
1,889
2,619
1,373
4,505
52,390
0
L
2,263
146
0
500
5,004
1,714
0
3,259
1,745
39,562
0
L
2,259
326
0
1,606
9,647
3,866
58
4,162
5,485
23,290
0
L
Hachiman
NsMoodyPark3
Hachiman
3,104
1,467
0
647
5,288
1,392
541
2,103
3,185
0
27,912
W
Fenrir
2,248
510
0
2,938
5,679
3,154
1,301
1,785
3,806
0
28,472
W
Cu Chulainn
TheKrustyKooch
Cu Chulainn
8,293
1,874
0
8,424
12,205
4,975
1,211
4,218
7,488
0
55,354
W
Tiamat
domdesuu
Tiamat
4,291
381
0
3,562
6,519
5,290
518
1,649
4,870
52,162
0
L
Osiris
gagebri
Osiris
4,204
2,092
104
846
9,850
5,523
163
1,124
8,726
0
20,802
L
Tiamat
lolimagine
Tiamat
6,324
503
0
4,364
10,106
10,212
0
0
10,106
28,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,106
Gold Earned
40,443
284
Minions Killed
413
0
Camps Cleared
0
1,333,027
Distance Traveled
1,261,293
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,858
561
35
3
0
263,685
6
W
Sol
8,132
581
109
8
0
247,685
2
L
Hera
6,992
499
96
7
0
279,655
0
L
Geb
6,391
457
31
2
0
262,798
3
L
Hachiman
6,016
430
67
5
0
259,671
1
W
Fenrir
7,214
515
51
4
0
297,071
0
W
Cu Chulainn
8,529
609
100
7
0
226,215
4
W
Tiamat
8,710
622
118
8
0
226,637
4
L
Osiris
6,241
446
41
3
0
294,946
1
L
Tiamat
6,466
462
49
4
0
235,957
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role