Player Matchup

Cthulhu
Cthulhu
BelugaxX
Cthulhu
Level 11
God Stats
6W - 7L
1,404 SR
Queue Stats
22W - 40L
1,192 Elo+
Party 1
Olorun
Olorun
Cholodelaarena
Olorun
Level 21
God Stats
2W - 1L
1,530 SR
Queue Stats
15W - 29L
1,182 Elo+
Solo
Sylvanus
Sylvanus
EskiPill
Sylvanus
Level 18
God Stats
22W - 28L
1,420 SR
Queue Stats
39W - 71L
1,281 Elo+
Party 1
Bakasura
Bakasura
eleonel-_-pro
Bakasura
Level 28
God Stats
3W - 1L
1,804 SR
Queue Stats
13W - 9L
1,587 Elo+
Solo
Fenrir
Fenrir
w2s77ey
Fenrir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Team Averages
Level 16
1,532 SR
1,348 Elo+

VS

Team Averages
Level 24
1,442 SR
1,380 Elo+
Anhur
Anhur
Rs general3194
Anhur
Level 18
God Stats
7W - 10L
1,388 SR
Queue Stats
138W - 143L
1,385 Elo+
Solo
Raijin
Raijin
SuL_KAZAPPI_GR3G
Raijin
Level 25
God Stats
31W - 23L
1,491 SR
Queue Stats
78W - 85L
1,393 Elo+
Solo
Hercules
Hercules
notKarma7963
Hercules
Level 20
God Stats
1W - 4L
1,678 SR
Queue Stats
85W - 83L
1,390 Elo+
Solo
Awilix
Awilix
ot3πo
Awilix
Level 26
God Stats
0W - 2L
1,234 SR
Queue Stats
25W - 47L
1,292 Elo+
Solo
Tiamat
Tiamat
rafa030691
Tiamat
Level 29
God Stats
5W - 5L
1,420 SR
Queue Stats
66W - 52L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BelugaxX
Cthulhu
8
0 / 5 / 0
5,450
389
2,077
8,862
2,534
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes

Shoes

+6%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
1 / 0 / 5
7,344
525
4,293
3,558
1,241
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
EskiPill
Sylvanus
11
1 / 3 / 3
7,129
509
2,651
7,397
4,350
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
eleonel-_-pro
Bakasura
13
6 / 3 / 2
8,304
593
8,294
8,944
3,006
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
w2s77ey
Fenrir
12
5 / 2 / 0
7,427
531
5,513
7,212
3,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 8
7,096
507
5,535
7,889
2,215
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 0 / 0
6,112
437
1,596
3,516
1,154
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
notKarma7963
Hercules
11
9 / 4 / 3
8,081
577
5,456
11,603
6,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Awilix
ot3πo
Awilix
1
0 / 0 / 0
4,128
295
0
0
0
Tiamat
rafa030691
Tiamat
9
0 / 6 / 0
5,994
428
3,445
6,669
2,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
24
13
Kills
13
13
Deaths
13
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BelugaxX
Cthulhu
0
5
0
0
W
1
0
5
3.5
W
Sylvanus
EskiPill
Sylvanus
1
3
3
0.83
L
4
3
8
2.67
L
0
0
0
0
W
Bakasura
eleonel-_-pro
Bakasura
6
3
2
2.33
L
Hercules
notKarma7963
Hercules
9
4
3
2.63
L
Awilix
ot3πo
Awilix
0
0
0
0
L
Tiamat
rafa030691
Tiamat
0
6
0
0
W
Fenrir
w2s77ey
Fenrir
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,828
Damage
16,032
35,973
Taken
29,677
15,128
Mitigated
12,276
10,533
Healing
6,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BelugaxX
Cthulhu
2,077
292
0
1,830
8,862
2,534
252
0
8,862
22,393
0
W
4,293
1,153
141
1,928
3,558
1,241
951
799
2,721
40,722
0
W
Sylvanus
EskiPill
Sylvanus
2,651
633
203
2,464
7,397
4,350
246
840
6,557
22,466
0
L
5,535
2,456
0
2,123
7,889
2,215
0
2,700
4,728
0
29,235
L
1,596
87
0
941
3,516
1,154
292
2,563
953
30,661
0
W
Bakasura
eleonel-_-pro
Bakasura
8,294
5,247
99
3,147
8,944
3,006
0
293
8,587
0
42,976
L
Hercules
notKarma7963
Hercules
5,456
1,664
0
3,241
11,603
6,512
0
3,114
7,382
0
17,483
L
Awilix
ot3πo
Awilix
0
0
0
0
0
0
0
0
0
0
0
L
Tiamat
rafa030691
Tiamat
3,445
543
0
510
6,669
2,395
0
644
5,956
20,260
0
W
Fenrir
w2s77ey
Fenrir
5,513
1,162
0
721
7,212
3,997
1,049
2,657
4,205
0
24,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,654
Gold Earned
31,411
295
Minions Killed
196
0
Camps Cleared
0
1,300,470
Distance Traveled
1,038,188
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,450
389
28
2
0
223,001
2
W
Olorun
7,344
525
74
5
0
273,827
0
W
Sylvanus
7,129
509
42
3
0
206,293
1
L
Anhur
7,096
507
67
5
0
272,006
1
L
Raijin
6,112
437
58
4
0
267,620
2
W
Bakasura
8,304
593
99
7
0
334,869
1
L
Hercules
8,081
577
19
1
0
285,216
6
L
Awilix
4,128
295
0
0
0
0
0
L
Tiamat
5,994
428
52
4
0
213,346
3
W
Fenrir
7,427
531
52
4
0
262,480
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role