Player Matchup

Vulcan
Vulcan
Boogeymeister
Vulcan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 84L
1,649 Elo+
Solo
Tyr
Tyr
Desidirata
Tyr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,799 Elo+
Solo
Cthulhu
Cthulhu
DocPhatBallz
Cthulhu
Level 25
God Stats
2W - 4L
1,503 SR
Queue Stats
19W - 14L
1,687 Elo+
Solo
Horus
Horus
ZNETTrx
Horus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,727 Elo+
Solo
Baron Samedi
Baron Samedi
jeffrulz93
Baron Samedi
Level 28
God Stats
29W - 17L
1,671 SR
Queue Stats
147W - 113L
1,651 Elo+
Solo
Team Averages
Level 23
1,535 SR
1,703 Elo+

VS

Team Averages
Level 33
1,708 SR
1,706 Elo+
Izanami
Izanami
HerZaddy
Izanami
Level 17
God Stats
8W - 0L
1,920 SR
Queue Stats
46W - 40L
1,672 Elo+
Party 2
Artemis
Artemis
Moi c Sim 52
Artemis
Level 9
God Stats
13W - 11L
1,623 SR
Queue Stats
108W - 87L
1,710 Elo+
Party 1
Yemoja
Yemoja
Muuncch
Yemoja
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 126L
1,710 Elo+
Party 1
Scylla
Scylla
unkind-rumpus5
Scylla
Level 18
God Stats
13W - 6L
1,721 SR
Queue Stats
30W - 14L
1,715 Elo+
Solo
Anubis
Anubis
xKingzND
Anubis
Level 16
God Stats
13W - 8L
1,776 SR
Queue Stats
244W - 111L
1,725 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 3
9,212
921
7,839
9,537
2,998
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 5 / 3
8,641
864
6,584
12,023
8,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
DocPhatBallz
Cthulhu
15
2 / 4 / 2
9,451
945
9,076
13,575
8,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
ZNETTrx
Horus
15
1 / 6 / 2
8,886
889
2,466
17,301
11,983
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Baron Samedi
jeffrulz93
Baron Samedi
14
1 / 3 / 3
8,878
888
11,887
8,093
2,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

157

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HerZaddy
Izanami
15
2 / 2 / 14
9,728
973
10,597
9,759
3,975
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
Moi c Sim 52
Artemis
16
0 / 0 / 15
9,569
957
4,734
7,999
3,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
Muuncch
Yemoja
16
1 / 1 / 14
9,619
962
2,435
4,640
3,425
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
9 / 0 / 10
11,895
1,190
19,383
7,273
2,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
xKingzND
Anubis
17
10 / 1 / 8
11,810
1,181
17,708
10,332
5,699
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
83
4
Kills
22
22
Deaths
4
13
Assists
61
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
0
5
3
0.3
L
Cthulhu
DocPhatBallz
Cthulhu
2
4
2
0.75
W
Izanami
HerZaddy
Izanami
2
2
14
4.5
W
Artemis
Moi c Sim 52
Artemis
0
0
15
7.5
W
Yemoja
Muuncch
Yemoja
1
1
14
8
L
Horus
ZNETTrx
Horus
1
6
2
0.33
L
Baron Samedi
jeffrulz93
Baron Samedi
1
3
3
0.83
W
9
0
10
14
W
Anubis
xKingzND
Anubis
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,852
Damage
54,857
60,529
Taken
40,003
34,753
Mitigated
19,041
9,399
Healing
17,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,839
1,400
0
159
9,537
2,998
0
6,990
2,363
39,556
0
L
6,584
560
0
1,458
12,023
8,441
0
6,221
5,684
368
13,781
L
Cthulhu
DocPhatBallz
Cthulhu
9,076
381
177
773
13,575
8,425
0
7,693
5,718
27,079
0
W
Izanami
HerZaddy
Izanami
10,597
9,118
0
38
9,759
3,975
0
6,774
2,659
0
23,025
W
Artemis
Moi c Sim 52
Artemis
4,734
3,297
0
972
7,999
3,153
0
5,685
2,026
0
11,708
W
Yemoja
Muuncch
Yemoja
2,435
845
6,544
1,660
4,640
3,425
0
3,116
1,282
10,666
0
L
Horus
ZNETTrx
Horus
2,466
1,431
1,267
2,354
17,301
11,983
0
12,399
4,680
0
9,538
L
Baron Samedi
jeffrulz93
Baron Samedi
11,887
194
1,843
1,368
8,093
2,906
0
5,507
2,558
21,795
0
W
19,383
2,102
136
1,553
7,273
2,789
0
5,820
1,147
42,832
0
W
Anubis
xKingzND
Anubis
17,708
285
0
6,384
10,332
5,699
0
6,487
3,294
50,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,068
Gold Earned
52,621
181
Minions Killed
220
4
Camps Cleared
9
831,077
Distance Traveled
925,327
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,212
921
80
8
1
180,066
0
L
Tyr
8,641
864
10
1
2
174,051
1
L
Cthulhu
9,451
945
59
6
0
144,929
0
W
Izanami
9,728
973
26
3
0
188,372
0
W
Artemis
9,569
957
22
2
0
187,693
1
W
Yemoja
9,619
962
20
2
2
167,639
0
L
Horus
8,886
889
9
1
1
173,516
1
L
Baron Samedi
8,878
888
23
2
0
158,515
2
W
Scylla
11,895
1,190
69
7
3
203,596
1
W
Anubis
11,810
1,181
83
8
4
178,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role