Player Matchup

Chaac
Chaac
BGavazzi
Chaac
Level 28
God Stats
1W - 1L
1,861 SR
Queue Stats
4W - 5L
1,690 Elo+
Party 1
Cthulhu
Cthulhu
Don_Slay
Cthulhu
Level 17
God Stats
1W - 1L
1,703 SR
Queue Stats
1W - 2L
1,690 Elo+
Party 1
Fenrir
Fenrir
FoXz3r0-
Fenrir
Level 8
God Stats
0W - 2L
1,462 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Nox
Nox
Rox Rox Total
Nox
Level 27
God Stats
5W - 8L
1,682 SR
Queue Stats
307W - 492L
1,531 Elo+
Solo
Izanami
Izanami
ll_Dark_Slayer_l
Izanami
Level 16
God Stats
1W - 2L
1,732 SR
Queue Stats
1W - 2L
1,690 Elo+
Party 1
Team Averages
Level 19
1,688 SR
1,620 Elo+

VS

Team Averages
Level 21
1,492 SR
1,501 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
BigJiquez
Chang'e
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 67L
1,499 Elo+
Solo
Discordia
Discordia
Lucasriveramora
Discordia
Level 26
God Stats
2W - 1L
1,289 SR
Queue Stats
95W - 102L
1,500 Elo+
Party 2
Bakasura
Bakasura
SoulSniper96391
Bakasura
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Tato_RS
Cerberus
Level 28
God Stats
10W - 11L
1,673 SR
Queue Stats
95W - 105L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BGavazzi
Chaac
15
2 / 4 / 5
9,442
393
8,839
21,191
15,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
Don_Slay
Cthulhu
14
2 / 8 / 5
9,518
397
8,853
17,837
14,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
FoXz3r0-
Fenrir
14
5 / 7 / 3
9,562
398
9,101
19,369
7,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
8 / 6 / 1
11,001
458
14,932
18,053
6,317
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 7 / 0
9,150
381
5,066
14,945
5,198
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
20
20 / 2 / 3
13,665
569
33,034
20,416
8,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
BigJiquez
Chang'e
18
7 / 7 / 10
12,484
520
18,896
20,960
7,558
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Discordia
Lucasriveramora
Discordia
18
2 / 4 / 8
11,446
477
12,000
10,830
4,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
11
0 / 7 / 6
9,768
407
2,390
12,729
4,728
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Tato_RS
Cerberus
18
3 / 1 / 7
12,307
513
9,695
12,985
10,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
66
18
Kills
32
32
Deaths
21
14
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
20
2
3
10.75
L
Chaac
BGavazzi
Chaac
2
4
5
1.13
W
Chang'e
BigJiquez
Chang'e
7
7
10
1.71
L
Cthulhu
Don_Slay
Cthulhu
2
8
5
0.56
L
Fenrir
FoXz3r0-
Fenrir
5
7
3
0.93
W
Discordia
Lucasriveramora
Discordia
2
4
8
1.5
L
8
6
1
1.42
W
Bakasura
0
7
6
0.43
W
Cerberus
Tato_RS
Cerberus
3
1
7
6.5
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,791
Damage
76,015
91,395
Taken
77,920
48,998
Mitigated
36,378
23,855
Healing
28,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
33,034
8,414
0
12,382
20,416
8,900
362
3,200
16,891
102,797
0
L
Chaac
BGavazzi
Chaac
8,839
2,115
0
10,905
21,191
15,722
632
16,059
4,828
338
41,532
W
Chang'e
BigJiquez
Chang'e
18,896
2,508
467
9,752
20,960
7,558
2,575
8,645
11,865
77,738
0
L
Cthulhu
Don_Slay
Cthulhu
8,853
1,000
0
1,196
17,837
14,705
66
15,806
2,031
25,500
0
L
Fenrir
FoXz3r0-
Fenrir
9,101
3,471
0
5,367
19,369
7,056
0
14,740
4,619
0
35,568
W
Discordia
Lucasriveramora
Discordia
12,000
992
0
640
10,830
4,212
2,235
6,995
3,810
64,846
0
L
14,932
2,911
134
2,705
18,053
6,317
102
15,314
2,689
53,548
0
W
Bakasura
2,390
1,868
0
613
12,729
4,728
0
2,995
9,534
0
9,625
W
Cerberus
Tato_RS
Cerberus
9,695
441
0
4,993
12,985
10,980
0
1,563
10,922
63,634
0
L
5,066
2,749
746
2,802
14,945
5,198
622
11,706
3,239
0
52,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,673
Gold Earned
59,670
327
Minions Killed
548
0
Camps Cleared
0
2,047,095
Distance Traveled
2,156,801
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,665
569
134
6
0
496,040
1
L
Chaac
9,442
393
51
2
0
455,352
5
W
Chang'e
12,484
520
134
6
0
369,612
0
L
Cthulhu
9,518
397
43
2
0
370,664
0
L
Fenrir
9,562
398
47
2
0
431,565
5
W
Discordia
11,446
477
112
5
0
431,412
2
L
Nox
11,001
458
83
3
0
386,881
4
W
Bakasura
9,768
407
19
1
0
363,096
4
W
Cerberus
12,307
513
149
6
0
496,641
0
L
Izanami
9,150
381
103
4
0
402,633
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role