Player Matchup

Cu Chulainn
Cu Chulainn
FacuCazes21
Cu Chulainn
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 3L
1,745 Elo+
Party 2
Ra
Ra
Franciscolino25
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,745 Elo+
Party 2
Izanami
Izanami
Incross
Izanami
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
StrikeFake
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
superjota9
Ymir
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Team Averages
Level 12
1,500 SR
1,598 Elo+

VS

Team Averages
Level 11
1,470 SR
1,335 Elo+
Neith
Neith
Gabriel_malibuSp
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sol
Sol
Odysseus07
Sol
Level 8
God Stats
1W - 1L
1,796 SR
Queue Stats
1W - 2L
1,348 Elo+
Solo
Ares
Ares
kinebox
Ares
Level 25
God Stats
1W - 4L
1,513 SR
Queue Stats
23W - 34L
1,333 Elo+
Party 1
Nemesis
Nemesis
sandrogenoTTV
Nemesis
Level 5
God Stats
24W - 22L
1,203 SR
Queue Stats
154W - 180L
1,343 Elo+
Solo
Chaac
Chaac
zodakot
Chaac
Level 8
God Stats
1W - 3L
1,338 SR
Queue Stats
15W - 21L
1,153 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FacuCazes21
Cu Chulainn
15
12 / 0 / 19
10,426
496
16,173
15,940
13,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
20 / 2 / 13
11,844
564
26,394
17,047
8,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Incross
Izanami
15
12 / 4 / 19
10,603
505
24,426
20,147
8,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
8 / 7 / 7
10,338
492
5,908
14,071
5,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
3 / 2 / 28
10,954
522
11,332
15,845
20,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 18 / 2
7,536
359
5,207
15,617
5,095
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

6
1 / 4 / 0
6,213
296
1,507
4,805
1,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
kinebox
Ares
10
2 / 15 / 2
7,965
379
8,964
28,950
20,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
10
0 / 11 / 4
7,128
339
8,304
19,250
7,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
zodakot
Chaac
14
9 / 7 / 2
9,670
460
25,010
28,216
25,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
24
55
Kills
14
15
Deaths
55
86
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
FacuCazes21
Cu Chulainn
12
0
19
21.5
W
20
2
13
13.25
L
2
18
2
0.17
W
Izanami
Incross
Izanami
12
4
19
5.38
L
1
4
0
0.25
W
8
7
7
1.64
L
Ares
kinebox
Ares
2
15
2
0.2
L
Nemesis
0
11
4
0.18
W
3
2
28
8.5
L
Chaac
zodakot
Chaac
9
7
2
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,233
Damage
48,992
83,050
Taken
96,838
55,924
Mitigated
59,837
40,083
Healing
10,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
FacuCazes21
Cu Chulainn
16,173
5,067
0
5,879
15,940
13,189
1,272
1,516
14,307
0
35,276
W
26,394
3,415
8,847
11,244
17,047
8,067
2,424
4,102
12,924
81,044
0
L
5,207
2,167
0
393
15,617
5,095
0
6,028
9,464
0
15,102
W
Izanami
Incross
Izanami
24,426
17,393
0
9,789
20,147
8,583
4,611
2,155
17,642
0
75,502
L
1,507
454
0
1,033
4,805
1,478
0
3,084
1,721
13,002
0
W
5,908
2,302
0
2,144
14,071
5,997
2,106
1,585
12,365
0
45,400
L
Ares
kinebox
Ares
8,964
1,049
397
1,249
28,950
20,420
383
11,177
17,498
16,929
0
L
Nemesis
8,304
1,709
0
522
19,250
7,318
88
7,173
11,827
0
23,436
W
11,332
1,965
0
2,180
15,845
20,088
603
1,657
13,683
31,273
0
L
Chaac
zodakot
Chaac
25,010
5,089
0
6,610
28,216
25,526
0
10,264
17,666
583
53,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,165
Gold Earned
38,512
403
Minions Killed
122
0
Camps Cleared
0
1,804,577
Distance Traveled
1,354,621
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,426
496
30
1
0
429,776
0
W
Ra
11,844
564
131
6
0
361,353
0
L
Neith
7,536
359
12
1
0
270,127
0
W
Izanami
10,603
505
100
5
0
316,643
1
L
Sol
6,213
296
20
1
0
86,367
0
W
Thor
10,338
492
99
5
0
364,641
3
L
Ares
7,965
379
11
1
0
300,753
3
L
Nemesis
7,128
339
24
1
0
383,301
1
W
Ymir
10,954
522
43
2
0
332,164
1
L
Chaac
9,670
460
55
3
0
314,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role