Player Matchup

Bellona
Bellona
AmpKitty
Bellona
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
HisChild
Susano
Level 83
God Stats
21W - 26L
1,243 SR
Queue Stats
747W - 787L
1,465 Elo+
Party 1
Anubis
Anubis
SquashBeefs
Anubis
Level 133
God Stats
27W - 15L
1,717 SR
Queue Stats
839W - 829L
1,475 Elo+
Solo
Cthulhu
Cthulhu
destroyed23
Cthulhu
Level 45
God Stats
4W - 8L
1,432 SR
Queue Stats
58W - 77L
1,409 Elo+
Solo
Ullr
Ullr
shadowsamur
Ullr
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,380 Elo+
Solo
Team Averages
Level 84
1,478 SR
1,446 Elo+

VS

Team Averages
Level 88
1,538 SR
1,465 Elo+
Olorun
Olorun
JavaC3
Olorun
Level 89
God Stats
12W - 9L
1,415 SR
Queue Stats
389W - 394L
1,515 Elo+
Solo
Izanami
Izanami
Laz5l0
Izanami
Level 87
God Stats
42W - 25L
1,526 SR
Queue Stats
518W - 517L
1,360 Elo+
Solo
Ganesha
Ganesha
NeniaDea
Ganesha
Level 86
God Stats
6W - 5L
1,500 SR
Queue Stats
541W - 510L
1,443 Elo+
Solo
Nemesis
Nemesis
firelord73
Nemesis
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 52L
1,463 Elo+
Solo
Bellona
Bellona
thetruetexan
Bellona
Level 115
God Stats
53W - 32L
1,750 SR
Queue Stats
299W - 250L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AmpKitty
Bellona
12
0 / 10 / 2
7,808
434
5,275
17,389
10,967
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Susano
HisChild
Susano
13
3 / 7 / 3
8,183
455
9,482
15,517
4,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
13
3 / 8 / 3
8,482
471
8,182
12,773
6,571
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
destroyed23
Cthulhu
13
1 / 2 / 2
7,762
431
4,596
10,826
8,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

12
1 / 7 / 1
7,519
418
4,019
10,789
2,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
JavaC3
Olorun
18
10 / 2 / 2
11,882
660
9,245
12,874
5,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Laz5l0
Izanami
17
3 / 2 / 5
11,139
619
10,473
7,794
4,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
NeniaDea
Ganesha
13
1 / 0 / 19
9,782
543
9,195
11,956
12,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
firelord73
Nemesis
14
8 / 4 / 5
9,486
527
8,765
11,023
3,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
thetruetexan
Bellona
19
12 / 0 / 4
12,062
670
14,814
17,675
15,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
69
8
Kills
34
34
Deaths
8
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Bellona
AmpKitty
Bellona
0
10
2
0.1
L
Susano
HisChild
Susano
3
7
3
0.64
W
Olorun
JavaC3
Olorun
10
2
2
5.5
W
Izanami
Laz5l0
Izanami
3
2
5
2.75
W
Ganesha
NeniaDea
Ganesha
1
0
19
10.5
L
Anubis
3
8
3
0.56
L
Cthulhu
destroyed23
Cthulhu
1
2
2
1
W
Nemesis
firelord73
Nemesis
8
4
5
2.63
L
1
7
1
0.21
W
Bellona
thetruetexan
Bellona
12
0
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,554
Damage
52,492
67,294
Taken
61,322
32,749
Mitigated
40,256
9,999
Healing
26,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AmpKitty
Bellona
5,275
1,419
0
750
17,389
10,967
0
3,251
14,138
0
42,002
L
Susano
HisChild
Susano
9,482
1,773
0
2,646
15,517
4,954
0
4,318
11,199
0
46,099
W
Olorun
JavaC3
Olorun
9,245
4,445
2,997
7,341
12,874
5,148
1,462
4,143
8,731
78,258
0
W
Izanami
Laz5l0
Izanami
10,473
6,270
0
1,250
7,794
4,191
854
1,096
6,698
0
97,755
W
Ganesha
NeniaDea
Ganesha
9,195
1,500
0
2,298
11,956
12,071
831
3,972
7,984
23,128
0
L
Anubis
8,182
121
0
3,376
12,773
6,571
320
5,364
7,409
51,854
0
L
Cthulhu
destroyed23
Cthulhu
4,596
514
360
691
10,826
8,015
108
3,637
7,189
36,380
0
W
Nemesis
firelord73
Nemesis
8,765
4,746
0
1,584
11,023
3,655
319
4,491
6,532
0
36,626
L
4,019
934
0
2,176
10,789
2,242
0
1,870
8,919
0
27,849
W
Bellona
thetruetexan
Bellona
14,814
6,076
0
10,590
17,675
15,191
3,746
1,142
16,533
0
92,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,754
Gold Earned
54,351
390
Minions Killed
542
0
Camps Cleared
0
1,608,156
Distance Traveled
1,749,355
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,808
434
104
6
0
324,341
5
L
Susano
8,183
455
73
4
0
355,710
5
W
Olorun
11,882
660
158
9
0
357,909
2
W
Izanami
11,139
619
168
9
0
326,964
3
W
Ganesha
9,782
543
2
0
0
353,469
5
L
Anubis
8,482
471
101
6
0
244,096
0
L
Cthulhu
7,762
431
54
3
0
365,469
1
W
Nemesis
9,486
527
40
2
0
373,658
0
L
Ullr
7,519
418
58
3
0
318,540
6
W
Bellona
12,062
670
174
10
0
337,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role