Player Matchup

Heimdallr
Heimdallr
Silver I
ActuallyAFox
Heimdallr
Silver I
Level 142
God Stats
6W - 6L
1,341 SR
Queue Stats
650W - 660L
1,121 MMR
Solo
Thor
Thor
Silver III
Dm0neyDmiZE11
Thor
Silver III
Level 96
God Stats
8W - 3L
1,448 SR
Queue Stats
22W - 35L
1,131 MMR
Solo
Hel
Hel
Bronze IV
RGS KingSane
Hel
Bronze IV
Level 151
God Stats
0W - 2L
1,589 SR
Queue Stats
40W - 64L
1,132 MMR
Solo
Anubis
Anubis
Bronze I
iMystik KYT
Anubis
Bronze I
Level 59
God Stats
2W - 4L
1,642 SR
Queue Stats
717W - 716L
1,128 MMR
Solo
Ares
Ares
Silver II
xxMightyDustxx
Ares
Silver II
Level 119
God Stats
3W - 5L
1,667 SR
Queue Stats
374W - 383L
1,110 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,537 SR
1,125 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 97
1,505 SR
1,125 MMR
Yemoja
Yemoja
Silver II
FriendlyMooch
Yemoja
Silver II
Level 64
God Stats
12W - 16L
1,497 SR
Queue Stats
351W - 355L
1,128 MMR
Solo
Scylla
Scylla
Gold IV
SpecialDragoonJ
Scylla
Gold IV
Level 109
God Stats
27W - 24L
1,581 SR
Queue Stats
504W - 488L
1,131 MMR
Solo
Set
Set
Silver I
TreVerT1of1
Set
Silver I
Level 108
God Stats
4W - 10L
1,500 SR
Queue Stats
1,037W - 1,043L
1,101 MMR
Solo
Apollo
Apollo
Silver II
boomer494
Apollo
Silver II
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
175W - 177L
1,132 MMR
Solo
Baba Yaga
Baba Yaga
Silver I
lusionI
Baba Yaga
Silver I
Level 97
God Stats
5W - 3L
1,447 SR
Queue Stats
68W - 71L
1,131 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ActuallyAFox
Heimdallr
13
1 / 5 / 4
8,007
500
6,416
10,172
3,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
1 / 1 / 6
7,216
451
5,183
11,954
3,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 7 / 6
7,667
479
7,416
12,807
4,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
13
5 / 9 / 3
8,146
509
9,387
10,531
4,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 5 / 6
7,551
472
5,582
14,350
7,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
DanzaburouZhong KuiTsukuyomiAchillesErlang Shen

VS

Bans
ArachneChaacCthulhuCernunnosYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 10
7,934
496
3,023
11,214
4,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
8 / 2 / 7
9,170
573
9,726
8,761
2,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
11 / 3 / 6
9,512
595
14,101
12,300
6,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Apollo
boomer494
Apollo
14
4 / 2 / 10
8,684
543
9,331
11,097
3,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
lusionI
Baba Yaga
13
2 / 2 / 6
8,128
508
7,709
14,203
10,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
65
12
Kills
26
27
Deaths
12
25
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ActuallyAFox
Heimdallr
1
5
4
0.6
L
1
1
6
4
W
1
3
10
2
L
3
7
6
0.86
W
8
2
7
5.75
W
11
3
6
4.67
W
Apollo
boomer494
Apollo
4
2
10
4.5
L
Anubis
5
9
3
0.72
W
Baba Yaga
lusionI
Baba Yaga
2
2
6
2.5
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,984
Damage
43,890
59,814
Taken
57,575
23,646
Mitigated
27,857
13,979
Healing
19,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ActuallyAFox
Heimdallr
6,416
2,818
0
700
10,172
3,399
1,071
3,009
7,063
0
46,366
L
5,183
1,307
0
2,429
11,954
3,744
0
3,741
7,913
0
35,131
W
3,023
667
4,049
2,063
11,214
4,513
754
4,897
6,313
18,218
0
L
7,416
1,001
2,653
4,175
12,807
4,640
148
6,283
6,159
26,376
0
W
9,726
643
0
2,352
8,761
2,904
204
1,528
7,185
62,566
0
W
14,101
6,195
0
2,285
12,300
6,508
228
5,024
7,212
0
51,894
W
Apollo
boomer494
Apollo
9,331
5,147
0
4,492
11,097
3,424
1,810
4,674
6,285
0
52,533
L
Anubis
9,387
809
0
1,361
10,531
4,139
120
3,557
6,649
40,910
0
W
Baba Yaga
lusionI
Baba Yaga
7,709
990
102
4,626
14,203
10,508
1,179
5,590
8,195
36,452
0
L
5,582
638
627
2,034
14,350
7,724
221
3,103
10,997
14,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,587
Gold Earned
43,428
304
Minions Killed
338
0
Camps Cleared
0
1,375,096
Distance Traveled
1,498,114
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,007
500
90
6
0
258,456
1
L
Thor
7,216
451
70
4
0
327,471
0
W
Yemoja
7,934
496
22
1
0
273,706
1
L
Hel
7,667
479
46
3
0
250,707
0
W
Scylla
9,170
573
105
7
0
324,085
3
W
Set
9,512
595
82
5
0
304,262
4
W
Apollo
8,684
543
85
5
0
321,042
2
L
Anubis
8,146
509
81
5
0
248,179
5
W
Baba Yaga
8,128
508
44
3
0
275,019
1
L
Ares
7,551
472
17
1
0
290,283
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role