Player Matchup

Artio
Artio
ArgyleninjA
Artio
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,638 Elo+
Party 3
Mulan
Mulan
Ashelder
Mulan
Level 15
God Stats
43W - 35L
1,423 SR
Queue Stats
209W - 190L
1,418 Elo+
Party 1
Izanami
Izanami
JoeCb
Izanami
Level 27
God Stats
14W - 8L
1,682 SR
Queue Stats
76W - 100L
1,391 Elo+
Solo
Kali
Kali
dballin
Kali
Level 14
God Stats
39W - 46L
1,305 SR
Queue Stats
337W - 316L
1,440 Elo+
Party 1
Agni
Agni
iMMoRtalGOSU
Agni
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,638 Elo+
Party 3
Team Averages
Level 21
1,482 SR
1,505 Elo+

VS

Team Averages
Level 16
1,624 SR
1,431 Elo+
Neith
Neith
Auristela
Neith
Level 6
God Stats
5W - 9L
1,559 SR
Queue Stats
9W - 15L
1,427 Elo+
Solo
Bellona
Bellona
DropALoad4
Bellona
Level 15
God Stats
5W - 3L
1,806 SR
Queue Stats
12W - 15L
1,396 Elo+
Party 2
Ra
Ra
FeeGetsFaded
Ra
Level 18
God Stats
8W - 11L
1,754 SR
Queue Stats
38W - 35L
1,548 Elo+
Solo
Terra
Terra
HighBSharp
Terra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 61L
1,376 Elo+
Solo
Set
Set
Rckjamesbch
Set
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 23L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 4
6,749
422
2,147
9,338
9,154
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
Ashelder
Mulan
13
2 / 0 / 3
7,596
475
6,466
7,776
5,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
JoeCb
Izanami
14
4 / 2 / 1
7,910
494
12,195
12,038
4,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kali
dballin
Kali
13
6 / 2 / 4
7,916
495
6,767
11,795
4,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
10 / 3 / 1
9,885
618
12,138
7,742
2,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Auristela
Neith
13
3 / 2 / 0
7,474
467
8,812
10,120
3,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
DropALoad4
Bellona
12
0 / 3 / 0
6,862
429
5,620
9,695
7,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 8 / 2
6,921
433
3,852
13,184
4,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
13
1 / 3 / 6
8,272
517
5,144
15,534
12,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
5 / 6 / 1
7,953
497
7,992
13,751
5,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
22
Kills
10
10
Deaths
22
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
3
4
0.67
W
Mulan
Ashelder
Mulan
2
0
3
3.5
L
Neith
Auristela
Neith
3
2
0
1.5
L
Bellona
DropALoad4
Bellona
0
3
0
0
L
1
8
2
0.25
L
Terra
1
3
6
1.33
W
Izanami
JoeCb
Izanami
4
2
1
2.25
L
5
6
1
0.92
W
Kali
dballin
Kali
6
2
4
4
W
10
3
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,713
Damage
31,420
48,689
Taken
62,284
25,840
Mitigated
33,581
19,716
Healing
19,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,147
922
120
1,513
9,338
9,154
0
2,331
7,007
10,471
0
W
Mulan
Ashelder
Mulan
6,466
955
0
3,162
7,776
5,749
376
201
7,175
0
31,075
L
Neith
Auristela
Neith
8,812
4,123
0
4,530
10,120
3,231
1,056
424
9,696
0
44,748
L
Bellona
DropALoad4
Bellona
5,620
800
0
910
9,695
7,464
661
0
9,370
3,194
26,126
L
3,852
1,066
99
4,294
13,184
4,378
148
6,453
6,219
39,508
0
L
Terra
5,144
1,783
1,029
4,396
15,534
12,889
234
3,460
11,904
27,513
0
W
Izanami
JoeCb
Izanami
12,195
8,548
0
6,776
12,038
4,257
897
1,998
10,040
0
72,631
L
7,992
3,434
0
3,804
13,751
5,619
0
3,132
10,435
0
40,896
W
Kali
dballin
Kali
6,767
3,836
0
5,810
11,795
4,129
542
1,446
10,224
0
29,470
W
12,138
1,558
0
2,335
7,742
2,551
2,010
3,277
4,465
54,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,056
Gold Earned
37,482
355
Minions Killed
311
0
Camps Cleared
0
1,450,378
Distance Traveled
1,367,095
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,749
422
12
1
0
261,320
3
W
Mulan
7,596
475
63
4
0
328,910
0
L
Neith
7,474
467
91
6
0
247,617
0
L
Bellona
6,862
429
56
4
0
283,469
0
L
Ra
6,921
433
63
4
0
242,355
0
L
Terra
8,272
517
36
2
0
299,446
0
W
Izanami
7,910
494
117
7
0
265,488
0
L
Set
7,953
497
65
4
0
294,208
1
W
Kali
7,916
495
60
4
0
306,151
1
W
Agni
9,885
618
103
6
0
288,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role