Player Matchup

Tiamat
Tiamat
Aliway
Tiamat
Level 159
God Stats
12W - 19L
1,565 SR
Queue Stats
663W - 632L
1,560 Elo+
Party 2
Bellona
Bellona
AnxietyMilk
Bellona
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Izanami
Izanami
ItsTaell
Izanami
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
ShionoKun
Tyr
Level 6
God Stats
1W - 1L
1,698 SR
Queue Stats
28W - 34L
1,384 Elo+
Solo
Yemoja
Yemoja
Wattsonn
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 61
1,553 SR
1,489 Elo+

VS

Team Averages
Level 19
1,611 SR
1,468 Elo+
Bellona
Bellona
ALLI2846
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,408 Elo+
Solo
Ymir
Ymir
CoranThym
Ymir
Level 25
God Stats
55W - 46L
1,494 SR
Queue Stats
67W - 63L
1,424 Elo+
Party 1
Neith
Neith
Micomic
Neith
Level 18
God Stats
7W - 12L
1,630 SR
Queue Stats
28W - 30L
1,394 Elo+
Party 1
Ne Zha
Ne Zha
Sup3rPawgs
Ne Zha
Level 38
God Stats
28W - 18L
1,657 SR
Queue Stats
212W - 212L
1,529 Elo+
Party 3
Anubis
Anubis
moist_inner_thy
Anubis
Level 6
God Stats
23W - 14L
1,772 SR
Queue Stats
24W - 16L
1,585 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aliway
Tiamat
20
13 / 9 / 11
20,595
606
43,352
29,104
27,819
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
AnxietyMilk
Bellona
19
2 / 14 / 1
12,942
381
6,252
30,090
19,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
ItsTaell
Izanami
20
16 / 5 / 9
20,381
599
35,393
29,133
16,529
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

7
0 / 5 / 1
9,517
280
1,220
6,770
1,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Yemoja
Wattsonn
Yemoja
3
0 / 1 / 0
7,001
206
0
837
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ALLI2846
Bellona
20
8 / 5 / 6
17,233
507
16,975
26,554
25,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
20
4 / 9 / 8
16,053
472
7,005
29,906
26,413
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
Micomic
Neith
20
10 / 7 / 9
16,247
478
18,285
18,812
8,271
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
Sup3rPawgs
Ne Zha
20
9 / 4 / 11
17,798
523
18,634
26,707
18,448
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
3 / 8 / 10
16,416
483
13,007
27,316
18,153
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
78
31
Kills
34
34
Deaths
33
22
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Bellona
ALLI2846
Bellona
8
5
6
2.2
L
Tiamat
Aliway
Tiamat
13
9
11
2.06
L
Bellona
AnxietyMilk
Bellona
2
14
1
0.18
W
Ymir
4
9
8
0.89
L
Izanami
ItsTaell
Izanami
16
5
9
4.1
W
Neith
Micomic
Neith
10
7
9
2.07
L
0
5
1
0.1
W
Ne Zha
Sup3rPawgs
Ne Zha
9
4
11
3.63
L
Yemoja
Wattsonn
Yemoja
0
1
0
0
W
3
8
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,217
Damage
73,906
95,934
Taken
129,295
65,324
Mitigated
97,200
25,617
Healing
33,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ALLI2846
Bellona
16,975
5,112
0
1,751
26,554
25,915
4,283
7,437
19,117
503
104,171
L
Tiamat
Aliway
Tiamat
43,352
2,986
90
7,972
29,104
27,819
1,068
11,815
17,239
183,586
0
L
Bellona
AnxietyMilk
Bellona
6,252
1,546
0
5,079
30,090
19,335
72
1,328
28,312
0
48,768
W
Ymir
7,005
363
1,338
2,420
29,906
26,413
2,048
9,461
20,445
99,970
0
L
Izanami
ItsTaell
Izanami
35,393
26,540
0
11,782
29,133
16,529
10,912
6,219
22,789
0
154,089
W
Neith
Micomic
Neith
18,285
11,902
0
6,202
18,812
8,271
6,674
4,024
14,788
0
100,279
L
1,220
164
0
694
6,770
1,641
0
1,153
5,517
0
11,133
W
Ne Zha
Sup3rPawgs
Ne Zha
18,634
9,401
0
7,964
26,707
18,448
4,427
8,227
18,480
0
130,788
L
Yemoja
Wattsonn
Yemoja
0
0
0
0
837
0
0
0
837
0
0
W
13,007
427
789
12,651
27,316
18,153
1,895
14,203
13,113
87,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,436
Gold Earned
83,747
624
Minions Killed
852
0
Camps Cleared
0
1,904,945
Distance Traveled
2,831,220
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
17,233
507
160
5
0
561,605
2
L
Tiamat
20,595
606
268
8
0
597,352
2
L
Bellona
12,942
381
74
2
0
565,593
1
W
Ymir
16,053
472
199
6
0
513,325
3
L
Izanami
20,381
599
257
8
0
619,794
8
W
Neith
16,247
478
136
4
0
505,093
3
L
Tyr
9,517
280
25
1
0
122,206
0
W
Ne Zha
17,798
523
196
6
0
692,270
3
L
Yemoja
7,001
206
0
0
0
0
0
W
Anubis
16,416
483
161
5
0
558,927
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role