Player Matchup

Hun Batz
Hun Batz
CJReel
Hun Batz
Level 113
God Stats
14W - 7L
1,307 SR
Queue Stats
438W - 367L
1,569 Elo+
Party 2
Cu Chulainn
Cu Chulainn
CodigsWigdigs
Cu Chulainn
Level 18
God Stats
2W - 1L
1,589 SR
Queue Stats
17W - 14L
1,613 Elo+
Party 2
Cerberus
Cerberus
JustWeaseI
Cerberus
Level 11
God Stats
8W - 9L
1,841 SR
Queue Stats
18W - 16L
1,641 Elo+
Party 1
Sol
Sol
LordRekop
Sol
Level 83
God Stats
21W - 13L
1,778 SR
Queue Stats
346W - 297L
1,591 Elo+
Party 1
Hades
Hades
Trl xino
Hades
Level 115
God Stats
6W - 3L
1,500 SR
Queue Stats
217W - 187L
1,575 Elo+
Party 1
Team Averages
Level 68
1,603 SR
1,598 Elo+

VS

Team Averages
Level 57
1,467 SR
1,521 Elo+
Hel
Hel
AsasinMike18
Hel
Level 31
God Stats
2W - 5L
1,166 SR
Queue Stats
41W - 49L
1,446 Elo+
Solo
Serqet
Serqet
Captincaramel64
Serqet
Level 74
God Stats
17W - 25L
1,579 SR
Queue Stats
699W - 611L
1,594 Elo+
Party 4
Cu Chulainn
Cu Chulainn
Phantandroid
Cu Chulainn
Level 49
God Stats
26W - 16L
1,679 SR
Queue Stats
168W - 141L
1,604 Elo+
Party 4
Tiamat
Tiamat
Reynd
Tiamat
Level 85
God Stats
1W - 3L
1,426 SR
Queue Stats
10W - 13L
1,487 Elo+
Party 3
Rama
Rama
its Mitch1
Rama
Level 44
God Stats
6W - 5L
1,482 SR
Queue Stats
12W - 18L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CJReel
Hun Batz
16
6 / 1 / 6
9,377
586
6,602
10,727
3,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
CodigsWigdigs
Cu Chulainn
13
2 / 4 / 4
7,782
486
8,089
13,263
8,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
JustWeaseI
Cerberus
14
5 / 0 / 8
8,789
549
5,617
9,479
6,937
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
7 / 0 / 9
9,706
607
9,488
9,292
2,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
Trl xino
Hades
15
6 / 6 / 5
9,195
575
9,213
12,575
4,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
6,916
432
2,323
6,336
2,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 8 / 5
8,030
502
6,588
12,418
3,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
Phantandroid
Cu Chulainn
14
5 / 5 / 0
8,884
555
10,999
14,325
9,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
Reynd
Tiamat
13
4 / 5 / 1
8,488
531
10,824
10,354
6,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 4 / 0
7,767
485
3,418
10,429
3,159
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
26
Kills
11
11
Deaths
26
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Hun Batz
CJReel
Hun Batz
6
1
6
9
L
1
8
5
0.44
W
Cu Chulainn
CodigsWigdigs
Cu Chulainn
2
4
4
1
W
Cerberus
JustWeaseI
Cerberus
5
0
8
9
W
7
0
9
11.5
L
Cu Chulainn
Phantandroid
Cu Chulainn
5
5
0
1
L
Tiamat
Reynd
Tiamat
4
5
1
0.9
W
Hades
Trl xino
Hades
6
6
5
1.42
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,009
Damage
34,152
55,336
Taken
53,862
27,406
Mitigated
25,580
20,513
Healing
14,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,323
204
2,052
1,585
6,336
2,295
0
4,041
2,193
25,101
0
W
Hun Batz
CJReel
Hun Batz
6,602
839
0
5,003
10,727
3,770
0
2,952
7,584
0
64,059
L
6,588
2,257
0
2,908
12,418
3,731
0
3,986
8,190
0
40,119
W
Cu Chulainn
CodigsWigdigs
Cu Chulainn
8,089
1,838
0
3,061
13,263
8,793
141
809
11,795
3,137
36,958
W
Cerberus
JustWeaseI
Cerberus
5,617
865
0
1,915
9,479
6,937
192
1,413
7,841
26,306
0
W
9,488
3,041
0
5,821
9,292
2,945
994
2,043
7,200
62,717
0
L
Cu Chulainn
Phantandroid
Cu Chulainn
10,999
3,067
0
3,354
14,325
9,427
248
4,808
9,110
492
49,822
L
Tiamat
Reynd
Tiamat
10,824
1,312
0
2,218
10,354
6,968
716
6,514
3,514
42,676
0
W
Hades
Trl xino
Hades
9,213
653
186
4,527
12,575
4,961
0
5,640
6,048
55,910
0
L
3,418
2,723
0
2,637
10,429
3,159
0
5,064
5,365
0
50,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,849
Gold Earned
40,085
462
Minions Killed
427
0
Camps Cleared
0
1,532,288
Distance Traveled
1,447,025
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,916
432
51
3
0
280,725
0
W
Hun Batz
9,377
586
113
7
0
334,627
5
L
Serqet
8,030
502
81
5
0
333,176
4
W
Cu Chulainn
7,782
486
72
5
0
282,436
6
W
Cerberus
8,789
549
50
3
0
295,874
1
W
Sol
9,706
607
104
7
0
323,387
7
L
Cu Chulainn
8,884
555
106
7
0
289,541
2
L
Tiamat
8,488
531
80
5
0
282,868
4
W
Hades
9,195
575
123
8
0
295,964
0
L
Rama
7,767
485
109
7
0
260,715
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role