Player Matchup

Bacchus
Bacchus
CoinStingray230
Bacchus
Level 22
God Stats
8W - 4L
1,372 SR
Queue Stats
165W - 235L
1,197 Elo+
Solo
Olorun
Olorun
Deathsilence14
Olorun
Level 27
God Stats
7W - 12L
1,329 SR
Queue Stats
9W - 19L
1,155 Elo+
Party 1
Cupid
Cupid
PizzaParkr-_-
Cupid
Level 20
God Stats
40W - 22L
1,493 SR
Queue Stats
134W - 108L
1,297 Elo+
Solo
Chang'e
Chang'e
Yadibest009
Chang'e
Level 23
God Stats
7W - 7L
1,192 SR
Queue Stats
51W - 65L
1,202 Elo+
Solo
Amaterasu
Amaterasu
elijahbattle
Amaterasu
Level 16
God Stats
1W - 1L
1,197 SR
Queue Stats
3W - 16L
982 Elo+
Party 1
Team Averages
Level 22
1,317 SR
1,166 Elo+

VS

Team Averages
Level 24
1,465 SR
1,299 Elo+
Sobek
Sobek
Darknuggets1998
Sobek
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,311 Elo+
Solo
Odin
Odin
GreatestGoddess_
Odin
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
175W - 228L
1,129 Elo+
Solo
Baron Samedi
Baron Samedi
Itsawesome
Baron Samedi
Level 25
God Stats
1W - 4L
1,288 SR
Queue Stats
12W - 16L
1,239 Elo+
Solo
Olorun
Olorun
Nadare_0
Olorun
Level 15
God Stats
1W - 3L
1,289 SR
Queue Stats
70W - 73L
1,375 Elo+
Party 2
Pele
Pele
StevieGU671
Pele
Level 27
God Stats
11W - 6L
1,749 SR
Queue Stats
228W - 211L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 0
10,355
493
7,316
15,158
9,980
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
8 / 4 / 4
10,813
515
13,353
15,260
6,604
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
16 / 2 / 4
13,175
627
20,739
10,790
6,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
Yadibest009
Chang'e
13
3 / 3 / 5
8,924
425
4,925
9,104
3,115
Amaterasu
elijahbattle
Amaterasu
12
1 / 7 / 9
8,972
427
6,271
12,185
8,321
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 6
8,300
395
3,802
16,489
8,567
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

7
1 / 6 / 2
6,652
317
2,841
6,089
1,963
Baron Samedi
Itsawesome
Baron Samedi
17
8 / 3 / 2
10,351
493
13,146
15,734
7,325
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
Nadare_0
Olorun
12
4 / 12 / 2
8,661
412
8,161
16,683
14,477
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
5 / 6 / 4
9,496
452
12,257
15,394
5,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
37
30
Kills
21
22
Deaths
30
22
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
6
0
0.33
L
3
3
6
2
W
8
4
4
2.5
L
1
6
2
0.33
L
Baron Samedi
Itsawesome
Baron Samedi
8
3
2
3
L
Olorun
Nadare_0
Olorun
4
12
2
0.42
W
16
2
4
9
L
5
6
4
1.17
W
Chang'e
Yadibest009
Chang'e
3
3
5
1.83
W
Amaterasu
elijahbattle
Amaterasu
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,604
Damage
40,207
62,497
Taken
70,389
34,423
Mitigated
37,371
15,601
Healing
14,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,316
402
0
0
15,158
9,980
724
10,131
5,027
42,846
0
L
3,802
655
0
3,195
16,489
8,567
240
7,762
8,727
17,094
0
W
13,353
8,542
1,060
5,875
15,260
6,604
2,417
3,287
11,973
50,599
0
L
2,841
851
421
581
6,089
1,963
144
3,751
2,338
0
11,775
L
Baron Samedi
Itsawesome
Baron Samedi
13,146
2,757
193
5,643
15,734
7,325
946
7,714
8,020
58,966
0
L
Olorun
Nadare_0
Olorun
8,161
4,314
176
1,627
16,683
14,477
620
2,579
14,104
34,159
0
W
20,739
14,639
26
3,073
10,790
6,403
7,477
4,220
6,570
0
93,081
L
12,257
3,482
0
2,717
15,394
5,039
0
3,788
11,606
0
54,073
W
Chang'e
Yadibest009
Chang'e
4,925
970
1,075
2,398
9,104
3,115
1,326
2,465
6,639
24,968
0
W
Amaterasu
elijahbattle
Amaterasu
6,271
2,434
0
2,094
12,185
8,321
874
5,006
7,179
0
17,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,239
Gold Earned
43,460
368
Minions Killed
280
0
Camps Cleared
0
1,630,043
Distance Traveled
1,300,987
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,355
493
62
3
0
308,946
0
L
Sobek
8,300
395
27
1
0
356,382
0
W
Olorun
10,813
515
78
4
0
308,951
0
L
Odin
6,652
317
15
1
0
195,395
0
L
Baron Samedi
10,351
493
101
5
0
282,404
0
L
Olorun
8,661
412
50
2
0
239,508
0
W
Cupid
13,175
627
166
8
0
363,574
0
L
Pele
9,496
452
87
4
0
227,298
0
W
Chang'e
8,924
425
42
2
0
299,138
8
W
Amaterasu
8,972
427
20
1
0
349,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role