Player Matchup

Artemis
Artemis
FanxTheRedpanda
Artemis
Level 128
God Stats
12W - 12L
1,731 SR
Queue Stats
343W - 342L
1,606 Elo+
Party 1
Cabrakan
Cabrakan
Hoss Bonanza
Cabrakan
Level 146
God Stats
29W - 16L
1,960 SR
Queue Stats
374W - 330L
1,524 Elo+
Party 1
Chaac
Chaac
SinuTheDoggo
Chaac
Level 28
God Stats
9W - 7L
1,645 SR
Queue Stats
546W - 471L
1,550 Elo+
Party 1
Team Averages
Level 101
1,778 SR
1,560 Elo+

VS

Team Averages
Level 44
1,475 SR
1,560 Elo+
Tiamat
Tiamat
AnderSander7
Tiamat
Level 80
God Stats
3W - 4L
1,500 SR
Queue Stats
162W - 129L
1,569 Elo+
Party 2
Nemesis
Nemesis
BigKnigg
Nemesis
Level 37
God Stats
9W - 15L
1,411 SR
Queue Stats
227W - 182L
1,574 Elo+
Party 2
Chang'e
Chang'e
Ghostplayer132
Chang'e
Level 16
God Stats
4W - 6L
1,515 SR
Queue Stats
7W - 8L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 6
7,650
695
5,384
6,479
2,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
Hoss Bonanza
Cabrakan
13
9 / 1 / 6
9,166
833
6,554
10,355
11,956
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
5 / 0 / 11
9,449
859
10,917
14,083
12,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
1 / 4 / 1
7,073
643
8,771
7,182
4,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
BigKnigg
Nemesis
9
1 / 4 / 1
7,241
658
7,491
11,919
6,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

8
0 / 8 / 2
6,557
596
2,605
9,808
3,078
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
15
Kills
2
2
Deaths
16
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
4
1
0.38
L
Nemesis
BigKnigg
Nemesis
1
4
1
0.38
W
1
1
6
4
L
0
8
2
0.13
W
Cabrakan
Hoss Bonanza
Cabrakan
9
1
6
12
W
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,855
Damage
18,867
30,917
Taken
28,909
26,968
Mitigated
14,235
17,283
Healing
7,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
8,771
1,160
0
1,144
7,182
4,258
0
1,009
6,173
28,519
0
L
Nemesis
BigKnigg
Nemesis
7,491
3,298
0
4,300
11,919
6,899
0
2,843
9,076
0
25,911
W
5,384
1,872
0
2,258
6,479
2,149
1,935
1,722
4,757
0
34,169
L
2,605
1,154
280
1,386
9,808
3,078
0
2,790
7,018
13,382
0
W
Cabrakan
Hoss Bonanza
Cabrakan
6,554
647
1,077
3,204
10,355
11,956
495
3,570
6,785
15,132
0
W
10,917
3,995
691
10,053
14,083
12,863
441
6,175
7,908
0
30,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,265
Gold Earned
20,871
113
Minions Killed
96
0
Camps Cleared
0
562,881
Distance Traveled
519,854
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,073
643
41
4
0
175,984
0
L
Nemesis
7,241
658
34
3
0
201,921
0
W
Artemis
7,650
695
52
5
0
155,413
2
L
Chang'e
6,557
596
21
2
0
141,949
0
W
Cabrakan
9,166
833
24
2
0
205,954
1
W
Chaac
9,449
859
37
3
0
201,514
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role