Player Matchup

Agni
Agni
Gold II
E1Mayor
Agni
Gold II
Level 159
God Stats
14W - 7L
1,918 SR
Queue Stats
336W - 326L
1,579 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum IV
KitogamerHD
Ah Muzen Cab
Platinum IV
Level 142
God Stats
21W - 10L
1,953 SR
Queue Stats
587W - 595L
1,556 MMR
Solo
Sylvanus
Sylvanus
Gold II
Vaportonic
Sylvanus
Gold II
Level 126
God Stats
11W - 0L
1,974 SR
Queue Stats
62W - 56L
1,555 MMR
Solo
Artemis
Artemis
Gold I
icoltus
Artemis
Gold I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Gold I
ΞNyxΞ
Set
Gold I
Level 129
God Stats
1W - 1L
1,335 SR
Queue Stats
231W - 218L
1,580 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 142
1,736 SR
1,554 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 112
1,475 SR
1,567 MMR
Baron Samedi
Baron Samedi
Gold II
Beachers
Baron Samedi
Gold II
Level 81
God Stats
2W - 1L
1,694 SR
Queue Stats
154W - 143L
1,555 MMR
Solo
Nemesis
Nemesis
Silver I
Durtopia
Nemesis
Silver I
Level 98
God Stats
0W - 1L
1,515 SR
Queue Stats
2W - 3L
1,579 MMR
Party 1
Janus
Janus
Gold III
RigJhonda
Janus
Gold III
Level 155
God Stats
3W - 7L
1,330 SR
Queue Stats
154W - 150L
1,577 MMR
Solo
Vamana
Vamana
Gold IV
SaltSoldier
Vamana
Gold IV
Level 128
God Stats
3W - 3L
1,487 SR
Queue Stats
315W - 308L
1,570 MMR
Solo
Heimdallr
Heimdallr
Bronze III
Shmeap
Heimdallr
Bronze III
Level 99
God Stats
0W - 1L
1,350 SR
Queue Stats
1W - 2L
1,554 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
E1Mayor
Agni
15
3 / 1 / 2
8,964
560
8,655
9,460
3,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
KitogamerHD
Ah Muzen Cab
15
1 / 3 / 0
9,215
576
8,077
10,565
4,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Vaportonic
Sylvanus
12
1 / 0 / 6
8,286
518
3,121
10,563
7,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
icoltus
Artemis
15
4 / 0 / 1
9,604
600
6,593
6,049
2,487
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Set
13
0 / 2 / 4
8,130
508
4,502
11,382
4,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
PersephoneYemojaApolloSun WukongScylla

VS

Bans
AphroditeCupidDanzaburouCu ChulainnAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Beachers
Baron Samedi
13
1 / 3 / 2
8,053
503
8,084
13,464
10,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Durtopia
Nemesis
13
0 / 1 / 2
7,143
446
2,169
8,094
2,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
RigJhonda
Janus
13
3 / 2 / 1
7,933
496
8,425
7,519
2,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
15
2 / 2 / 1
8,365
523
7,182
14,079
10,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
Shmeap
Heimdallr
12
0 / 1 / 0
6,640
415
1,053
6,235
1,840
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
9
Kills
6
6
Deaths
9
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Beachers
Baron Samedi
1
3
2
0.67
L
Nemesis
Durtopia
Nemesis
0
1
2
1
W
Agni
E1Mayor
Agni
3
1
2
4
W
Ah Muzen Cab
KitogamerHD
Ah Muzen Cab
1
3
0
0.33
L
Janus
RigJhonda
Janus
3
2
1
1.75
L
Vamana
2
2
1
1.25
L
Heimdallr
Shmeap
Heimdallr
0
1
0
0
W
Sylvanus
Vaportonic
Sylvanus
1
0
6
4
W
Artemis
icoltus
Artemis
4
0
1
4.5
W
Set
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,948
Damage
26,913
48,019
Taken
49,391
22,503
Mitigated
26,989
25,123
Healing
21,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Beachers
Baron Samedi
8,084
351
931
4,867
13,464
10,100
0
6,017
7,185
37,053
0
L
Nemesis
Durtopia
Nemesis
2,169
509
0
5,126
8,094
2,694
0
813
7,235
0
44,018
W
Agni
E1Mayor
Agni
8,655
797
238
2,437
9,460
3,587
0
5,376
3,806
62,673
0
W
Ah Muzen Cab
KitogamerHD
Ah Muzen Cab
8,077
3,793
0
5,292
10,565
4,034
1,621
846
9,295
0
55,988
L
Janus
RigJhonda
Janus
8,425
822
0
1,645
7,519
2,312
0
2,592
4,781
55,148
0
L
Vamana
7,182
3,177
0
6,678
14,079
10,043
0
1,661
12,388
0
54,190
L
Heimdallr
Shmeap
Heimdallr
1,053
119
0
2,137
6,235
1,840
0
209
6,026
0
32,902
W
Sylvanus
Vaportonic
Sylvanus
3,121
770
4,224
6,170
10,563
7,777
0
5,575
4,827
16,724
0
W
Artemis
icoltus
Artemis
6,593
4,133
0
2,179
6,049
2,487
1,073
1,317
4,732
0
71,740
W
Set
4,502
1,958
0
4,583
11,382
4,618
295
2,907
8,375
0
62,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,199
Gold Earned
38,134
479
Minions Killed
470
0
Camps Cleared
0
1,500,770
Distance Traveled
1,500,577
27
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,053
503
43
3
0
295,971
5
L
Nemesis
7,143
446
91
6
0
307,954
7
W
Agni
8,964
560
131
8
0
327,747
5
W
Ah Muzen Cab
9,215
576
118
7
0
242,535
5
L
Janus
7,933
496
126
8
0
322,618
3
L
Vamana
8,365
523
144
9
0
325,030
6
L
Heimdallr
6,640
415
66
4
0
249,004
6
W
Sylvanus
8,286
518
16
1
0
319,174
7
W
Artemis
9,604
600
123
8
0
290,028
4
W
Set
8,130
508
91
6
0
321,286
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role