Player Matchup

Arachne
Arachne
Gold V
 
Arachne
Gold V
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nox
Nox
Silver III
CapnnKidd
Nox
Silver III
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,168 MMR
Solo
Heimdallr
Heimdallr
Silver I
HussletheGreatt
Heimdallr
Silver I
Level 154
God Stats
1W - 4L
1,606 SR
Queue Stats
91W - 86L
1,166 MMR
Solo
Nu Wa
Nu Wa
Silver II
cdogrox23
Nu Wa
Silver II
Level 94
God Stats
3W - 3L
1,626 SR
Queue Stats
20W - 28L
1,195 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
xXDoubleTripleXx
Cu Chulainn
Silver II
Level 85
God Stats
1W - 4L
1,445 SR
Queue Stats
223W - 228L
993 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 97
1,535 SR
1,204 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 143
1,551 SR
1,169 MMR
Chernobog
Chernobog
Silver I
ArkVoLD41
Chernobog
Silver I
Level 158
God Stats
25W - 15L
1,715 SR
Queue Stats
639W - 625L
1,159 MMR
Solo
Chaac
Chaac
Silver I
DarkEvilMonkey
Chaac
Silver I
Level 158
God Stats
12W - 8L
1,716 SR
Queue Stats
308W - 322L
1,183 MMR
Solo
Khepri
Khepri
Gold V
InsaneSim
Khepri
Gold V
Level 143
God Stats
3W - 2L
1,500 SR
Queue Stats
345W - 334L
1,173 MMR
Solo
Hades
Hades
Gold V
XxMLGBOnGH1tz420
Hades
Gold V
Level 149
God Stats
4W - 2L
1,326 SR
Queue Stats
196W - 194L
1,157 MMR
Solo
King Arthur
King Arthur
Silver I
grizzlybro14
King Arthur
Silver I
Level 108
God Stats
95W - 101L
1,501 SR
Queue Stats
304W - 299L
1,174 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
4 / 6 / 5
11,889
495
9,500
21,011
9,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 5 / 5
10,013
417
8,574
17,933
12,995
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
HussletheGreatt
Heimdallr
18
2 / 9 / 3
11,544
481
20,068
21,693
8,966
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
cdogrox23
Nu Wa
17
5 / 9 / 4
11,403
475
24,246
16,178
6,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
xXDoubleTripleXx
Cu Chulainn
15
1 / 8 / 6
10,397
433
11,302
20,334
18,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ScyllaSun WukongJanusAo KuangYmir

VS

Bans
DanzaburouKumbhakarnaCthulhuCerberusCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ArkVoLD41
Chernobog
20
13 / 2 / 10
13,675
570
17,924
20,657
9,529
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 2 / 12
12,241
510
9,629
22,792
13,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Khepri
InsaneSim
Khepri
18
5 / 3 / 18
12,756
532
11,026
16,313
17,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
9 / 5 / 17
13,927
580
19,615
28,553
26,809
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
grizzlybro14
King Arthur
19
6 / 4 / 7
12,374
516
16,309
25,298
28,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
101
15
Kills
37
37
Deaths
16
23
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
6
5
1.08
W
Chernobog
ArkVoLD41
Chernobog
13
2
10
9
L
3
5
5
1.1
W
4
2
12
5
L
Heimdallr
HussletheGreatt
Heimdallr
2
9
3
0.39
W
Khepri
InsaneSim
Khepri
5
3
18
4.67
W
9
5
17
3.5
L
Nu Wa
cdogrox23
Nu Wa
5
9
4
0.78
W
King Arthur
grizzlybro14
King Arthur
6
4
7
2.38
L
Cu Chulainn
xXDoubleTripleXx
Cu Chulainn
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,690
Damage
74,503
97,149
Taken
113,613
56,537
Mitigated
95,735
15,182
Healing
35,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
9,500
7,746
0
1,885
21,011
9,199
0
4,956
15,737
0
68,450
W
Chernobog
ArkVoLD41
Chernobog
17,924
11,777
0
4,965
20,657
9,529
2,812
6,159
14,228
0
98,783
L
8,574
1,344
572
2,107
17,933
12,995
0
7,880
10,003
33,250
0
W
9,629
1,912
0
12,979
22,792
13,160
5,439
6,165
16,312
0
84,064
L
Heimdallr
HussletheGreatt
Heimdallr
20,068
13,061
0
4,164
21,693
8,966
1,006
6,845
14,798
0
102,471
W
Khepri
InsaneSim
Khepri
11,026
664
0
2,005
16,313
17,725
964
3,644
12,452
37,819
0
W
19,615
2,094
989
11,595
28,553
26,809
24
8,873
19,213
105,856
0
L
Nu Wa
cdogrox23
Nu Wa
24,246
5,523
0
2,008
16,178
6,682
726
7,673
8,306
84,488
0
W
King Arthur
grizzlybro14
King Arthur
16,309
2,422
0
3,278
25,298
28,512
0
6,575
18,431
0
68,564
L
Cu Chulainn
xXDoubleTripleXx
Cu Chulainn
11,302
2,089
0
4,446
20,334
18,695
780
3,287
16,560
0
63,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,246
Gold Earned
64,973
537
Minions Killed
597
0
Camps Cleared
0
2,032,533
Distance Traveled
2,458,272
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,889
495
110
5
0
471,602
1
W
Chernobog
13,675
570
158
7
0
556,476
0
L
Nox
10,013
417
53
2
0
418,965
5
W
Chaac
12,241
510
127
5
0
506,032
1
L
Heimdallr
11,544
481
162
7
0
377,848
0
W
Khepri
12,756
532
32
1
0
497,206
10
W
Hades
13,927
580
152
6
0
457,489
2
L
Nu Wa
11,403
475
107
4
0
365,910
5
W
King Arthur
12,374
516
128
5
0
441,069
0
L
Cu Chulainn
10,397
433
105
4
0
398,208
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role