Player Matchup

Hun Batz
Hun Batz
Gold IV
ECHO IX Onyx
Hun Batz
Gold IV
Level 123
God Stats
2W - 4L
1,583 SR
Queue Stats
67W - 71L
1,428 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
EffnCarolBaskin
Cu Chulainn
Gold III
Level 143
God Stats
4W - 4L
1,650 SR
Queue Stats
54W - 62L
1,449 MMR
Solo
Kukulkan
Kukulkan
Silver I
KOS Smoove
Kukulkan
Silver I
Level 89
God Stats
2W - 2L
1,562 SR
Queue Stats
33W - 36L
1,444 MMR
Solo
Skadi
Skadi
Gold IV
TheSiegeQueen
Skadi
Gold IV
Level 144
God Stats
159W - 94L
1,653 SR
Queue Stats
649W - 633L
1,432 MMR
Solo
Horus
Horus
Gold II
paynekiller21
Horus
Gold II
Level 156
God Stats
87W - 82L
1,629 SR
Queue Stats
185W - 189L
1,430 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,615 SR
1,437 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 111
1,566 SR
1,437 MMR
Guan Yu
Guan Yu
Gold IV
BagelG0D
Guan Yu
Gold IV
Level 130
God Stats
7W - 5L
1,298 SR
Queue Stats
731W - 731L
1,438 MMR
Solo
Cernunnos
Cernunnos
Gold V
MythTeLegend
Cernunnos
Gold V
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 59L
1,443 MMR
Solo
Scylla
Scylla
Silver I
Nighthawk122797
Scylla
Silver I
Level 49
God Stats
3W - 0L
1,752 SR
Queue Stats
7W - 0L
1,633 MMR
Party 1
Sylvanus
Sylvanus
Silver I
Zaphul5
Sylvanus
Silver I
Level 100
God Stats
2W - 0L
1,762 SR
Queue Stats
47W - 44L
1,240 MMR
Party 1
Bellona
Bellona
Gold V
kirvys
Bellona
Gold V
Level 148
God Stats
5W - 4L
1,521 SR
Queue Stats
70W - 89L
1,428 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ECHO IX Onyx
Hun Batz
16
5 / 6 / 3
11,078
554
8,051
15,134
4,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
EffnCarolBaskin
Cu Chulainn
15
2 / 8 / 4
9,986
499
10,759
19,151
13,540
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
KOS Smoove
Kukulkan
14
2 / 14 / 1
8,592
430
9,839
15,552
4,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 8 / 0
9,060
453
8,267
16,869
3,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 4 / 1
9,008
450
6,413
16,225
14,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
CthulhuAnhurJanusApolloSet

VS

Bans
DanzaburouCabrakanKumbhakarnaYmirKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BagelG0D
Guan Yu
20
15 / 3 / 13
14,126
706
20,841
21,060
18,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cernunnos
MythTeLegend
Cernunnos
20
9 / 1 / 7
13,605
680
15,964
20,391
9,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
13 / 4 / 3
13,282
664
11,689
12,561
5,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Zaphul5
Sylvanus
17
2 / 1 / 14
10,741
537
7,297
15,187
19,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
kirvys
Bellona
18
1 / 1 / 7
11,832
592
9,815
15,040
16,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
84
10
Kills
40
40
Deaths
10
9
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BagelG0D
Guan Yu
15
3
13
7.17
L
Hun Batz
ECHO IX Onyx
Hun Batz
5
6
3
1.08
L
Cu Chulainn
EffnCarolBaskin
Cu Chulainn
2
8
4
0.5
L
Kukulkan
KOS Smoove
Kukulkan
2
14
1
0.18
W
Cernunnos
MythTeLegend
Cernunnos
9
1
7
12.5
W
13
4
3
3.63
L
1
8
0
0.13
W
Sylvanus
Zaphul5
Sylvanus
2
1
14
9
W
Bellona
kirvys
Bellona
1
1
7
4.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,329
Damage
65,606
82,931
Taken
84,239
41,809
Mitigated
69,639
16,681
Healing
43,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BagelG0D
Guan Yu
20,841
5,921
2,654
9,290
21,060
18,117
2,131
2,655
17,963
0
91,325
L
Hun Batz
ECHO IX Onyx
Hun Batz
8,051
1,780
0
4,198
15,134
4,916
0
1,390
13,700
0
58,729
L
Cu Chulainn
EffnCarolBaskin
Cu Chulainn
10,759
1,227
0
2,578
19,151
13,540
0
3,820
15,169
5,994
41,898
L
Kukulkan
KOS Smoove
Kukulkan
9,839
834
0
175
15,552
4,929
162
7,758
7,516
53,476
0
W
Cernunnos
MythTeLegend
Cernunnos
15,964
9,192
0
13,673
20,391
9,909
5,616
2,093
18,170
0
108,040
W
11,689
1,575
0
3,512
12,561
5,825
1,547
3,401
8,982
87,392
0
L
8,267
3,865
0
3,299
16,869
3,781
0
2,171
14,684
0
68,436
W
Sylvanus
Zaphul5
Sylvanus
7,297
2,876
4,510
5,313
15,187
19,643
1,375
4,223
10,804
24,651
5,121
W
Bellona
kirvys
Bellona
9,815
5,252
0
4,811
15,040
16,145
3,197
1,849
13,164
0
77,295
L
6,413
2,703
1,045
5,386
16,225
14,643
366
2,800
13,416
0
52,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,724
Gold Earned
63,586
498
Minions Killed
594
0
Camps Cleared
0
1,716,078
Distance Traveled
1,837,852
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
14,126
706
123
6
0
414,775
0
L
Hun Batz
11,078
554
100
5
0
369,652
0
L
Cu Chulainn
9,986
499
82
4
0
378,286
1
L
Kukulkan
8,592
430
100
5
0
317,214
2
W
Cernunnos
13,605
680
147
7
0
328,233
3
W
Scylla
13,282
664
146
7
0
359,736
6
L
Skadi
9,060
453
110
6
0
321,683
5
W
Sylvanus
10,741
537
43
2
0
361,261
7
W
Bellona
11,832
592
135
7
0
373,847
5
L
Horus
9,008
450
106
5
0
329,243
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role