Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Chaotic Herb
King Arthur
Level 66
God Stats
14W - 12L
1,449 SR
Queue Stats
173W - 187L
1,464 Elo+
Party 1
Ah Puch
Ah Puch
Jenny Reloba
Ah Puch
Level 81
God Stats
3W - 3L
1,804 SR
Queue Stats
78W - 97L
1,510 Elo+
Party 1
Arachne
Arachne
Leo Reloba
Arachne
Level 108
God Stats
43W - 33L
1,728 SR
Queue Stats
98W - 117L
1,508 Elo+
Party 1
Ymir
Ymir
rystear678
Ymir
Level 88
God Stats
8W - 7L
1,521 SR
Queue Stats
420W - 403L
1,456 Elo+
Solo
Team Averages
Level 94
1,600 SR
1,487 Elo+

VS

Team Averages
Level 112
1,651 SR
1,447 Elo+
Ne Zha
Ne Zha
Ante_DEGUEMON_Br
Ne Zha
Level 158
God Stats
6W - 4L
1,908 SR
Queue Stats
268W - 252L
1,462 Elo+
Solo
Xing Tian
Xing Tian
ONiHunt3r
Xing Tian
Level 146
God Stats
2W - 2L
1,700 SR
Queue Stats
29W - 28L
1,451 Elo+
Party 2
Medusa
Medusa
Princejay019
Medusa
Level 88
God Stats
7W - 1L
1,611 SR
Queue Stats
369W - 377L
1,502 Elo+
Solo
Tiamat
Tiamat
ShineSamui
Tiamat
Level 67
God Stats
18W - 15L
1,539 SR
Queue Stats
46W - 51L
1,368 Elo+
Solo
Bellona
Bellona
iReinfall
Bellona
Level 101
God Stats
3W - 0L
1,500 SR
Queue Stats
227W - 218L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
1 / 5 / 0
5,785
445
6,647
8,807
2,608
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Chaotic Herb
King Arthur
13
1 / 2 / 1
7,193
553
5,443
8,735
5,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Jenny Reloba
Ah Puch
11
3 / 2 / 0
6,969
536
4,558
5,220
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Arachne
Leo Reloba
Arachne
9
0 / 4 / 3
5,950
458
3,412
9,166
2,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 5 / 1
5,632
433
3,036
10,889
5,334
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 2
7,650
588
5,022
7,906
2,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
ONiHunt3r
Xing Tian
11
1 / 0 / 8
6,773
521
4,614
12,930
9,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
12
7 / 0 / 2
7,426
571
6,547
5,816
1,908
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
ShineSamui
Tiamat
12
2 / 4 / 3
7,199
554
5,192
8,288
5,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
iReinfall
Bellona
13
2 / 1 / 0
7,669
590
5,265
6,704
7,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
5
Kills
18
18
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
5
0
0.2
W
6
0
2
7
L
King Arthur
Chaotic Herb
King Arthur
1
2
1
0.75
L
Ah Puch
Jenny Reloba
Ah Puch
3
2
0
1.5
L
Arachne
Leo Reloba
Arachne
0
4
3
0.38
W
Xing Tian
ONiHunt3r
Xing Tian
1
0
8
5
W
Medusa
7
0
2
8
W
Tiamat
ShineSamui
Tiamat
2
4
3
0.88
W
Bellona
iReinfall
Bellona
2
1
0
2
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,096
Damage
26,640
42,817
Taken
41,644
17,013
Mitigated
26,160
12,148
Healing
13,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
6,647
2,426
0
2,147
8,807
2,608
238
1,796
6,969
0
29,366
W
5,022
1,342
0
3,693
7,906
2,527
324
790
7,116
0
41,120
L
King Arthur
Chaotic Herb
King Arthur
5,443
441
0
3,484
8,735
5,167
0
110
8,625
0
41,755
L
Ah Puch
Jenny Reloba
Ah Puch
4,558
414
0
2,026
5,220
1,367
180
1,804
3,122
35,789
0
L
Arachne
Leo Reloba
Arachne
3,412
2,660
99
2,892
9,166
2,537
0
1,816
7,304
0
19,334
W
Xing Tian
ONiHunt3r
Xing Tian
4,614
627
87
2,591
12,930
9,184
54
1,993
10,912
18,220
0
W
Medusa
6,547
3,778
0
3,148
5,816
1,908
898
322
5,494
0
41,511
W
Tiamat
ShineSamui
Tiamat
5,192
726
0
2,300
8,288
5,524
796
4,489
3,786
38,920
0
W
Bellona
iReinfall
Bellona
5,265
2,875
0
1,286
6,704
7,017
639
0
6,396
0
44,924
L
3,036
1,036
0
1,500
10,889
5,334
0
3,809
6,991
24,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,529
Gold Earned
36,717
303
Minions Killed
372
0
Camps Cleared
0
1,158,509
Distance Traveled
1,330,020
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,785
445
55
4
0
226,714
3
W
Ne Zha
7,650
588
67
5
0
330,969
2
L
King Arthur
7,193
553
80
6
0
254,585
1
L
Ah Puch
6,969
536
88
7
0
221,559
0
L
Arachne
5,950
458
42
3
0
234,769
2
W
Xing Tian
6,773
521
24
2
0
281,684
0
W
Medusa
7,426
571
81
6
0
223,421
2
W
Tiamat
7,199
554
98
8
0
256,706
3
W
Bellona
7,669
590
102
8
0
237,240
0
L
Ymir
5,632
433
38
3
0
220,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role