Player Matchup

Tyr
Tyr
AndriuewW
Tyr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
JoshueCR
Discordia
Level 148
God Stats
2W - 1L
1,308 SR
Queue Stats
103W - 107L
1,607 Elo+
Party 2
Ymir
Ymir
UltimateX13
Ymir
Level 149
God Stats
3W - 4L
1,562 SR
Queue Stats
108W - 99L
1,679 Elo+
Solo
Horus
Horus
WolfSavage
Horus
Level 159
God Stats
5W - 3L
1,532 SR
Queue Stats
345W - 284L
1,644 Elo+
Party 3
Cupid
Cupid
the2armedmen
Cupid
Level 160
God Stats
7W - 2L
1,916 SR
Queue Stats
724W - 598L
1,627 Elo+
Party 3
Team Averages
Level 152
1,564 SR
1,611 Elo+

VS

Team Averages
Level 144
1,530 SR
1,582 Elo+
Mulan
Mulan
JulcedUp
Mulan
Level 159
God Stats
6W - 7L
1,500 SR
Queue Stats
406W - 362L
1,618 Elo+
Party 1
Tiamat
Tiamat
Luxordz
Tiamat
Level 157
God Stats
371W - 296L
1,838 SR
Queue Stats
566W - 565L
1,504 Elo+
Solo
Persephone
Persephone
insolation00
Persephone
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
lts Arrow
Heimdallr
Level 145
God Stats
2W - 4L
1,482 SR
Queue Stats
57W - 53L
1,635 Elo+
Party 1
Tyr
Tyr
ltsGoldzera
Tyr
Level 156
God Stats
2W - 5L
1,330 SR
Queue Stats
244W - 204L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 2
7,136
595
8,717
10,653
7,009
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
JoshueCR
Discordia
12
1 / 0 / 0
6,805
567
2,355
3,530
1,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
3 / 1 / 4
6,666
556
1,718
7,518
3,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Horus
12
2 / 0 / 4
6,688
557
3,781
7,044
2,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 0 / 2
7,739
645
4,625
4,454
1,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
JulcedUp
Mulan
11
1 / 2 / 0
6,618
552
5,526
14,314
7,539
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Luxordz
Tiamat
9
0 / 2 / 0
5,557
463
1,613
3,777
2,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Persephone
insolation00
Persephone
13
0 / 1 / 0
6,964
580
3,417
5,116
1,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
lts Arrow
Heimdallr
9
0 / 3 / 0
5,235
436
3,099
5,813
1,913
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 2 / 0
5,016
418
873
5,245
1,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
1
9
Kills
1
2
Deaths
10
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
W
Discordia
JoshueCR
Discordia
1
0
0
1
L
Mulan
JulcedUp
Mulan
1
2
0
0.5
L
Tiamat
Luxordz
Tiamat
0
2
0
0
W
3
1
4
5
W
Horus
2
0
4
4
L
Persephone
insolation00
Persephone
0
1
0
0
L
Heimdallr
lts Arrow
Heimdallr
0
3
0
0
L
0
2
0
0
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,196
Damage
14,528
33,199
Taken
34,265
16,027
Mitigated
15,169
15,200
Healing
11,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,717
1,794
0
5,614
10,653
7,009
0
56
10,597
0
50,272
W
Discordia
JoshueCR
Discordia
2,355
63
0
802
3,530
1,058
0
2,200
1,184
39,862
0
L
Mulan
JulcedUp
Mulan
5,526
893
0
6,215
14,314
7,539
0
86
14,228
0
39,726
L
Tiamat
Luxordz
Tiamat
1,613
464
0
946
3,777
2,659
115
685
3,076
19,331
0
W
1,718
499
0
2,169
7,518
3,719
0
1,262
6,252
14,670
0
W
Horus
3,781
2,034
603
3,405
7,044
2,813
79
920
6,054
0
38,546
L
Persephone
insolation00
Persephone
3,417
126
0
947
5,116
1,494
0
2,070
2,785
49,601
0
L
Heimdallr
lts Arrow
Heimdallr
3,099
1,802
0
1,537
5,813
1,913
0
602
5,211
0
30,534
L
873
38
0
2,334
5,245
1,564
0
353
4,892
0
21,344
W
4,625
2,917
134
2,473
4,454
1,428
384
372
4,082
0
55,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,034
Gold Earned
29,390
430
Minions Killed
351
0
Camps Cleared
0
1,223,911
Distance Traveled
1,112,418
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,136
595
96
8
0
257,376
1
W
Discordia
6,805
567
101
8
0
223,251
3
L
Mulan
6,618
552
89
7
0
232,337
3
L
Tiamat
5,557
463
31
3
0
212,265
0
W
Ymir
6,666
556
25
2
0
262,508
4
W
Horus
6,688
557
81
7
0
272,444
2
L
Persephone
6,964
580
114
10
0
254,241
9
L
Heimdallr
5,235
436
70
6
0
221,499
3
L
Tyr
5,016
418
47
4
0
192,076
1
W
Cupid
7,739
645
127
11
0
208,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role