Player Matchup

King Arthur
King Arthur
CrusaderKing603
King Arthur
Level 14
God Stats
43W - 30L
1,475 SR
Queue Stats
67W - 64L
1,499 Elo+
Solo
Danzaburou
Danzaburou
FopeDiend
Danzaburou
Level 29
God Stats
22W - 15L
1,517 SR
Queue Stats
123W - 128L
1,692 Elo+
Solo
Nemesis
Nemesis
PS4 Addict
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ymir
Ymir
Richh1k
Ymir
Level 24
God Stats
6W - 5L
1,560 SR
Queue Stats
71W - 89L
1,463 Elo+
Solo
Zeus
Zeus
holmwood21
Zeus
Level 24
God Stats
4W - 4L
1,500 SR
Queue Stats
110W - 108L
1,593 Elo+
Solo
Team Averages
Level 20
1,510 SR
1,549 Elo+

VS

Team Averages
Level 15
1,628 SR
1,610 Elo+
Tiamat
Tiamat
QuaidRn
Tiamat
Level 23
God Stats
5W - 1L
1,521 SR
Queue Stats
7W - 6L
1,415 Elo+
Solo
Artemis
Artemis
SwagtimusPrimeX
Artemis
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,559 Elo+
Solo
Olorun
Olorun
kiba908
Olorun
Level 4
God Stats
4W - 0L
1,883 SR
Queue Stats
4W - 0L
1,837 Elo+
Solo
Terra
Terra
nameless hiro
Terra
Level 25
God Stats
8W - 1L
1,917 SR
Queue Stats
242W - 242L
1,653 Elo+
Solo
Arachne
Arachne
sforzo-piumato
Arachne
Level 4
God Stats
1W - 4L
1,316 SR
Queue Stats
49W - 73L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CrusaderKing603
King Arthur
19
4 / 2 / 0
12,031
463
19,640
21,777
14,293
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
FopeDiend
Danzaburou
20
9 / 7 / 2
13,100
504
24,460
32,233
12,526
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
PS4 Addict
Nemesis
12
0 / 18 / 3
8,826
339
4,571
20,779
8,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ymir
Richh1k
Ymir
16
1 / 5 / 8
10,360
398
6,461
23,023
20,385
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
4 / 11 / 0
12,038
463
21,187
18,825
7,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
QuaidRn
Tiamat
18
4 / 5 / 7
12,575
484
15,991
19,542
10,955
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
8 / 5 / 6
13,675
526
19,530
19,327
7,750
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Olorun
kiba908
Olorun
20
20 / 4 / 8
17,159
660
28,499
31,206
14,364
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
2 / 0 / 11
13,569
522
12,739
29,446
27,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
6 / 5 / 3
13,600
523
10,210
20,482
10,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
75
18
Kills
40
43
Deaths
19
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CrusaderKing603
King Arthur
4
2
0
2
L
Danzaburou
FopeDiend
Danzaburou
9
7
2
1.43
L
Nemesis
PS4 Addict
Nemesis
0
18
3
0.08
W
Tiamat
QuaidRn
Tiamat
4
5
7
1.5
L
Ymir
Richh1k
Ymir
1
5
8
1
W
8
5
6
2.2
L
4
11
0
0.36
W
Olorun
kiba908
Olorun
20
4
8
6
W
2
0
11
7.5
W
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,319
Damage
86,969
116,637
Taken
120,003
62,966
Mitigated
71,255
26,876
Healing
63,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CrusaderKing603
King Arthur
19,640
2,178
0
7,052
21,777
14,293
352
6,570
15,207
0
83,225
L
Danzaburou
FopeDiend
Danzaburou
24,460
11,313
0
12,858
32,233
12,526
1,798
13,664
18,569
0
111,911
L
Nemesis
PS4 Addict
Nemesis
4,571
1,592
0
723
20,779
8,626
0
10,602
10,177
0
21,272
W
Tiamat
QuaidRn
Tiamat
15,991
1,061
0
6,709
19,542
10,955
1,903
2,483
17,059
75,900
0
L
Ymir
Richh1k
Ymir
6,461
1,339
494
3,542
23,023
20,385
588
12,084
10,939
42,813
0
W
19,530
11,800
0
5,216
19,327
7,750
822
2,561
16,766
0
96,517
L
21,187
7,249
0
2,207
18,825
7,136
922
14,309
4,516
68,842
0
W
Olorun
kiba908
Olorun
28,499
21,688
769
21,544
31,206
14,364
8,438
16,862
14,244
130,282
0
W
12,739
4,454
4,322
19,499
29,446
27,657
0
4,341
24,754
89,951
0
W
10,210
7,679
0
5,345
20,482
10,529
3,073
1,401
19,081
0
78,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,355
Gold Earned
70,578
478
Minions Killed
692
0
Camps Cleared
0
2,046,083
Distance Traveled
2,198,489
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,031
463
132
5
0
451,275
2
L
Danzaburou
13,100
504
151
6
0
412,131
0
L
Nemesis
8,826
339
25
1
0
381,287
2
W
Tiamat
12,575
484
91
4
0
402,328
4
L
Ymir
10,360
398
69
3
0
435,748
7
W
Artemis
13,675
526
122
5
0
426,874
1
L
Zeus
12,038
463
101
4
0
365,642
7
W
Olorun
17,159
660
198
8
0
384,862
3
W
Terra
13,569
522
152
6
0
507,292
8
W
Arachne
13,600
523
129
5
0
477,133
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role