Player Matchup

Jing Wei
Jing Wei
AN-The-Ghost
Jing Wei
Level 48
God Stats
16W - 6L
1,633 SR
Queue Stats
367W - 382L
1,410 Elo+
Party 4
Achilles
Achilles
FireAlarmCharmer
Achilles
Level 68
God Stats
12W - 13L
1,264 SR
Queue Stats
377W - 370L
1,461 Elo+
Party 3
Hel
Hel
LMcl100
Hel
Level 17
God Stats
2W - 8L
1,861 SR
Queue Stats
43W - 64L
1,424 Elo+
Party 3
Fenrir
Fenrir
Rasta_Jonny
Fenrir
Level 119
God Stats
24W - 23L
1,194 SR
Queue Stats
1,450W - 1,525L
1,430 Elo+
Party 4
Ratatoskr
Ratatoskr
supper-W-ND
Ratatoskr
Level 28
God Stats
20W - 19L
1,816 SR
Queue Stats
128W - 155L
1,445 Elo+
Party 4
Team Averages
Level 56
1,554 SR
1,434 Elo+

VS

Team Averages
Level 56
1,597 SR
1,369 Elo+
Neith
Neith
KaanFenerbahce66
Neith
Level 33
God Stats
1W - 1L
1,713 SR
Queue Stats
5W - 9L
1,388 Elo+
Party 1
Ra
Ra
Locherle4_10erle
Ra
Level 77
God Stats
0W - 2L
1,813 SR
Queue Stats
47W - 42L
1,405 Elo+
Party 1
Cernunnos
Cernunnos
MrAvade
Cernunnos
Level 69
God Stats
15W - 22L
1,497 SR
Queue Stats
158W - 179L
1,380 Elo+
Party 2
Ares
Ares
Xx_Matriix3_xX
Ares
Level 13
God Stats
2W - 2L
1,520 SR
Queue Stats
11W - 16L
1,331 Elo+
Party 2
Pele
Pele
YUNG_DAGGA_DYCK
Pele
Level 88
God Stats
22W - 13L
1,442 SR
Queue Stats
64W - 60L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AN-The-Ghost
Jing Wei
15
4 / 3 / 9
9,309
490
12,864
16,321
6,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
7 / 2 / 3
9,466
498
7,231
7,651
6,915
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hel
14
3 / 5 / 2
8,807
464
3,840
11,312
4,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
15
6 / 2 / 11
10,438
549
11,881
15,465
14,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ratatoskr
supper-W-ND
Ratatoskr
16
3 / 5 / 8
9,877
520
14,473
15,728
5,396
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 5
8,994
473
4,424
9,977
3,146
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 2 / 3
10,695
563
9,813
10,471
6,480
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
MrAvade
Cernunnos
12
0 / 7 / 5
7,484
394
9,264
14,765
4,855
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 5 / 1
7,275
383
3,743
16,656
8,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
9 / 5 / 3
10,371
546
17,514
15,372
5,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
34
23
Kills
17
17
Deaths
23
33
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AN-The-Ghost
Jing Wei
4
3
9
2.83
W
7
2
3
4.25
L
3
4
5
1.38
W
Hel
3
5
2
0.8
L
5
2
3
3.25
L
Cernunnos
MrAvade
Cernunnos
0
7
5
0.36
W
Fenrir
6
2
11
5.75
L
0
5
1
0.1
L
9
5
3
2.1
W
Ratatoskr
supper-W-ND
Ratatoskr
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,289
Damage
44,758
66,477
Taken
67,241
37,698
Mitigated
28,762
24,068
Healing
19,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AN-The-Ghost
Jing Wei
12,864
9,079
0
7,649
16,321
6,459
0
1,680
14,641
0
70,997
W
7,231
1,079
0
1,462
7,651
6,915
750
2,073
5,578
0
31,567
L
4,424
2,742
0
3,336
9,977
3,146
1,594
1,189
8,788
0
36,579
W
Hel
3,840
0
2,717
4,713
11,312
4,048
432
4,257
7,055
40,605
0
L
9,813
399
154
4,274
10,471
6,480
705
1,996
8,475
84,338
0
L
Cernunnos
MrAvade
Cernunnos
9,264
4,839
243
4,366
14,765
4,855
1,166
36
14,729
0
41,590
W
Fenrir
11,881
1,722
0
3,659
15,465
14,880
0
4,297
11,168
1,012
30,507
L
3,743
778
99
3,819
16,656
8,763
290
287
16,203
9,630
0
L
17,514
4,504
0
3,327
15,372
5,518
145
593
14,779
0
74,228
W
Ratatoskr
supper-W-ND
Ratatoskr
14,473
2,984
0
3,868
15,728
5,396
0
1,249
14,479
0
73,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,897
Gold Earned
44,819
398
Minions Killed
422
0
Camps Cleared
0
1,793,031
Distance Traveled
1,682,460
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,309
490
116
6
0
315,377
5
W
Achilles
9,466
498
41
2
0
372,447
0
L
Neith
8,994
473
79
4
0
279,167
2
W
Hel
8,807
464
94
5
0
329,640
0
L
Ra
10,695
563
148
8
0
374,907
5
L
Cernunnos
7,484
394
72
4
0
311,999
0
W
Fenrir
10,438
549
32
2
0
395,394
0
L
Ares
7,275
383
12
1
0
346,017
0
L
Pele
10,371
546
111
6
0
370,370
0
W
Ratatoskr
9,877
520
115
6
0
380,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role