Player Matchup

Janus
Janus
Gold II
FlasheGaming
Janus
Gold II
Level 120
God Stats
1W - 0L
1,302 SR
Queue Stats
78W - 95L
1,573 MMR
Solo
Cerberus
Cerberus
Gold I
Jedî
Cerberus
Gold I
Level 146
God Stats
8W - 8L
1,556 SR
Queue Stats
206W - 200L
1,571 MMR
Solo
Nemesis
Nemesis
Platinum V
Sρaceghost
Nemesis
Platinum V
Level 61
God Stats
29W - 19L
1,562 SR
Queue Stats
276W - 267L
1,595 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum IV
cheesecrackers
Cu Chulainn
Platinum IV
Level 125
God Stats
30W - 18L
1,771 SR
Queue Stats
209W - 202L
1,573 MMR
Solo
Anhur
Anhur
Gold III
ncwid
Anhur
Gold III
Level 149
God Stats
9W - 6L
1,659 SR
Queue Stats
220W - 211L
1,574 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 120
1,570 SR
1,577 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 130
1,620 SR
1,563 MMR
Aphrodite
Aphrodite
Gold V
ImagineThis
Aphrodite
Gold V
Level 123
God Stats
0W - 1L
1,888 SR
Queue Stats
6W - 5L
1,586 MMR
Solo
Cupid
Cupid
Gold IV
PJxBR
Cupid
Gold IV
Level 118
God Stats
0W - 2L
1,259 SR
Queue Stats
14W - 12L
1,566 MMR
Solo
Thor
Thor
Gold II
Prismätic
Thor
Gold II
Level 147
God Stats
4W - 10L
1,495 SR
Queue Stats
85W - 100L
1,589 MMR
Solo
Ymir
Ymir
Gold II
ijsick
Ymir
Gold II
Level 138
God Stats
3W - 1L
1,959 SR
Queue Stats
77W - 72L
1,574 MMR
Solo
Tyr
Tyr
Gold I
zInfamiusS2
Tyr
Gold I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 10
7,543
539
4,069
4,817
1,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Jedî
Cerberus
12
2 / 0 / 11
8,031
574
5,492
8,816
7,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
Sρaceghost
Nemesis
16
7 / 0 / 4
9,475
677
6,713
9,910
3,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
cheesecrackers
Cu Chulainn
16
3 / 0 / 3
9,090
649
11,250
10,381
7,176
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
ncwid
Anhur
14
5 / 0 / 4
8,825
630
4,801
5,670
1,652
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
ScyllaSetApolloNu Wa

VS

Bans
DanzaburouTsukuyomiAgniPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ImagineThis
Aphrodite
11
0 / 4 / 0
6,592
471
4,491
6,721
2,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
PJxBR
Cupid
11
0 / 3 / 1
6,447
461
3,465
8,072
1,789
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 4 / 1
6,222
444
2,942
10,718
3,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
ijsick
Ymir
10
1 / 4 / 0
6,249
446
2,613
7,688
3,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 3 / 0
7,424
530
5,430
13,437
8,704
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
4
18
Kills
2
2
Deaths
18
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
2
10
3
L
Aphrodite
ImagineThis
Aphrodite
0
4
0
0
W
Cerberus
Jedî
Cerberus
2
0
11
7.5
L
Cupid
PJxBR
Cupid
0
3
1
0.17
L
0
4
1
0.13
W
Nemesis
Sρaceghost
Nemesis
7
0
4
9
W
Cu Chulainn
cheesecrackers
Cu Chulainn
3
0
3
4.5
L
Ymir
ijsick
Ymir
1
4
0
0.25
W
Anhur
ncwid
Anhur
5
0
4
7
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,325
Damage
18,941
39,594
Taken
46,636
21,250
Mitigated
19,917
16,184
Healing
18,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,069
406
0
765
4,817
1,422
899
1,917
2,788
33,982
0
L
Aphrodite
ImagineThis
Aphrodite
4,491
547
2,293
2,717
6,721
2,632
0
2,097
4,468
44,491
0
W
Cerberus
Jedî
Cerberus
5,492
206
0
3,155
8,816
7,341
75
1,922
6,768
27,115
0
L
Cupid
PJxBR
Cupid
3,465
1,316
46
3,792
8,072
1,789
0
1,385
6,651
0
33,878
L
2,942
574
0
3,023
10,718
3,326
0
1,607
9,053
0
35,773
W
Nemesis
Sρaceghost
Nemesis
6,713
3,071
0
4,071
9,910
3,659
0
2,108
7,696
0
64,201
W
Cu Chulainn
cheesecrackers
Cu Chulainn
11,250
2,081
0
6,138
10,381
7,176
0
599
9,768
2,659
63,595
L
Ymir
ijsick
Ymir
2,613
552
0
1,143
7,688
3,466
39
3,873
3,701
13,939
0
W
Anhur
ncwid
Anhur
4,801
2,254
0
2,055
5,670
1,652
1,060
200
5,470
0
54,307
L
5,430
950
0
5,846
13,437
8,704
0
824
12,613
0
45,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,964
Gold Earned
32,934
486
Minions Killed
387
0
Camps Cleared
0
1,526,172
Distance Traveled
1,393,145
18
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,543
539
82
6
0
290,130
4
L
Aphrodite
6,592
471
105
8
0
275,836
5
W
Cerberus
8,031
574
42
3
0
291,744
6
L
Cupid
6,447
461
71
5
0
259,537
3
L
Thor
6,222
444
80
6
0
262,501
6
W
Nemesis
9,475
677
126
9
0
346,854
5
W
Cu Chulainn
9,090
649
128
9
0
316,323
1
L
Ymir
6,249
446
23
2
0
297,173
8
W
Anhur
8,825
630
108
8
0
281,121
2
L
Tyr
7,424
530
108
8
0
298,098
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role