Player Matchup

Fenrir
Fenrir
Calesface
Fenrir
Level 88
God Stats
37W - 20L
1,842 SR
Queue Stats
398W - 318L
1,603 Elo+
Party 3
Cupid
Cupid
Kamura123
Cupid
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 32L
1,530 Elo+
Solo
Janus
Janus
Ragnorøk
Janus
Level 84
God Stats
22W - 18L
1,647 SR
Queue Stats
473W - 417L
1,590 Elo+
Party 3
Ymir
Ymir
darthtaco1
Ymir
Level 80
God Stats
22W - 13L
1,626 SR
Queue Stats
309W - 247L
1,594 Elo+
Party 3
Mulan
Mulan
matttdamon
Mulan
Level 70
God Stats
18W - 15L
1,648 SR
Queue Stats
47W - 49L
1,485 Elo+
Party 3
Team Averages
Level 83
1,653 SR
1,560 Elo+

VS

Team Averages
Level 88
1,487 SR
1,563 Elo+
Scylla
Scylla
Bimjo
Scylla
Level 88
God Stats
1W - 3L
1,391 SR
Queue Stats
89W - 72L
1,588 Elo+
Party 1
Nemesis
Nemesis
CHLLLPenguin
Nemesis
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 39L
1,513 Elo+
Party 1
Ares
Ares
PaisunV
Ares
Level 82
God Stats
7W - 7L
1,798 SR
Queue Stats
78W - 83L
1,574 Elo+
Party 2
Cu Chulainn
Cu Chulainn
REV0LVEROCEL0T
Cu Chulainn
Level 128
God Stats
7W - 9L
1,246 SR
Queue Stats
164W - 137L
1,607 Elo+
Party 1
Medusa
Medusa
Sinsofthedead
Medusa
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 109L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Calesface
Fenrir
16
4 / 1 / 5
9,664
537
6,465
14,279
7,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cupid
Kamura123
Cupid
18
6 / 1 / 3
11,525
640
8,883
10,013
3,483
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
Ragnorøk
Janus
18
4 / 2 / 5
10,935
608
6,730
5,395
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 1 / 8
10,148
564
6,656
12,970
10,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
17
0 / 3 / 1
10,214
567
6,799
14,439
7,861
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bimjo
Scylla
13
1 / 4 / 2
8,156
453
4,866
7,784
2,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
CHLLLPenguin
Nemesis
14
1 / 3 / 3
8,439
469
2,631
10,081
4,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
PaisunV
Ares
13
0 / 5 / 1
8,171
454
3,568
12,187
5,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
REV0LVEROCEL0T
Cu Chulainn
18
3 / 0 / 3
10,610
589
13,581
13,391
11,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 7 / 0
8,794
489
7,402
10,767
5,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
19
Kills
8
8
Deaths
19
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Scylla
Bimjo
Scylla
1
4
2
0.5
L
Nemesis
CHLLLPenguin
Nemesis
1
3
3
0.83
W
Fenrir
Calesface
Fenrir
4
1
5
6.5
W
Cupid
Kamura123
Cupid
6
1
3
7.5
L
Ares
PaisunV
Ares
0
5
1
0.1
L
Cu Chulainn
REV0LVEROCEL0T
Cu Chulainn
3
0
3
4.5
W
Janus
Ragnorøk
Janus
4
2
5
3.25
L
3
7
0
0.43
W
5
1
8
9
W
Mulan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,533
Damage
32,048
57,096
Taken
54,210
31,163
Mitigated
29,261
23,807
Healing
11,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Bimjo
Scylla
4,866
152
420
1,175
7,784
2,549
0
4,319
3,465
39,190
0
L
Nemesis
CHLLLPenguin
Nemesis
2,631
1,556
0
3,533
10,081
4,041
0
2,058
8,023
0
46,616
W
Fenrir
Calesface
Fenrir
6,465
2,291
0
4,598
14,279
7,535
1,296
1,587
12,546
0
61,859
W
Cupid
Kamura123
Cupid
8,883
6,107
177
7,003
10,013
3,483
2,094
1,462
8,551
0
77,934
L
Ares
PaisunV
Ares
3,568
497
0
935
12,187
5,460
450
3,567
8,620
28,751
0
L
Cu Chulainn
REV0LVEROCEL0T
Cu Chulainn
13,581
2,553
0
5,351
13,391
11,931
622
2,111
11,280
739
83,922
W
Janus
Ragnorøk
Janus
6,730
699
134
996
5,395
1,816
1,542
2,253
3,142
72,644
0
L
7,402
3,016
0
250
10,767
5,280
320
1,331
9,436
0
58,462
W
6,656
1,004
278
4,895
12,970
10,468
374
3,351
9,594
54,304
0
W
Mulan
6,799
302
0
5,726
14,439
7,861
756
223
13,720
0
68,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,486
Gold Earned
44,170
601
Minions Killed
483
0
Camps Cleared
0
1,683,873
Distance Traveled
1,773,657
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,156
453
69
4
0
346,315
2
L
Nemesis
8,439
469
97
5
0
403,235
1
W
Fenrir
9,664
537
90
5
0
365,195
4
W
Cupid
11,525
640
147
8
0
332,265
0
L
Ares
8,171
454
45
3
0
355,757
3
L
Cu Chulainn
10,610
589
168
9
0
357,412
0
W
Janus
10,935
608
147
8
0
365,211
5
L
Medusa
8,794
489
104
6
0
310,938
5
W
Ymir
10,148
564
65
4
0
315,050
3
W
Mulan
10,214
567
152
8
0
306,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role