Player Matchup

Achilles
Achilles
Fudgemagnet
Achilles
Level 15
God Stats
6W - 7L
1,713 SR
Queue Stats
15W - 27L
1,254 Elo+
Party 2
Amaterasu
Amaterasu
Mucuz
Amaterasu
Level 28
God Stats
29W - 23L
1,443 SR
Queue Stats
206W - 226L
1,404 Elo+
Party 2
Zeus
Zeus
Scottferd
Zeus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 40L
1,431 Elo+
Party 2
Nu Wa
Nu Wa
mxna_ir
Nu Wa
Level 26
God Stats
24W - 28L
1,348 SR
Queue Stats
94W - 96L
1,374 Elo+
Party 3
Chang'e
Chang'e
tianahenneberg
Chang'e
Level 6
God Stats
10W - 16L
1,273 SR
Queue Stats
22W - 42L
1,382 Elo+
Party 3
Team Averages
Level 19
1,455 SR
1,369 Elo+

VS

Team Averages
Level 14
1,510 SR
1,309 Elo+
Medusa
Medusa
AESmith
Medusa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,290 Elo+
Party 1
Vulcan
Vulcan
Kaktus_Mc_Coy
Vulcan
Level 23
God Stats
3W - 2L
1,730 SR
Queue Stats
24W - 47L
1,201 Elo+
Solo
Nemesis
Nemesis
LumahaiWoop
Nemesis
Level 3
God Stats
4W - 2L
1,500 SR
Queue Stats
5W - 5L
1,334 Elo+
Party 1
Amaterasu
Amaterasu
Sephinferno
Amaterasu
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 8L
1,387 Elo+
Party 1
Aphrodite
Aphrodite
Vid850
Aphrodite
Level 4
God Stats
7W - 5L
1,318 SR
Queue Stats
10W - 7L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Fudgemagnet
Achilles
17
1 / 11 / 5
10,820
902
21,445
31,103
22,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
Mucuz
Amaterasu
17
6 / 12 / 2
11,768
981
13,482
31,142
22,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zeus
17
1 / 7 / 3
10,669
889
8,863
19,215
5,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
mxna_ir
Nu Wa
18
1 / 7 / 3
11,022
919
11,614
15,171
4,643
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 10 / 3
11,138
928
11,561
27,093
7,907
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AESmith
Medusa
20
5 / 2 / 30
12,757
1,063
34,500
18,215
7,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
3 / 4 / 23
12,430
1,036
22,049
9,438
3,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
LumahaiWoop
Nemesis
19
9 / 4 / 21
13,198
1,100
14,386
13,262
5,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
Sephinferno
Amaterasu
20
24 / 1 / 14
15,763
1,314
30,508
22,230
18,192
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Aphrodite
Vid850
Aphrodite
19
6 / 0 / 26
12,617
1,051
15,295
13,517
6,670
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
161
11
Kills
47
47
Deaths
11
16
Assists
114
Player
Kills
Deaths
Assists
KDA
W
Medusa
AESmith
Medusa
5
2
30
10
L
Achilles
Fudgemagnet
Achilles
1
11
5
0.32
W
3
4
23
3.63
W
Nemesis
LumahaiWoop
Nemesis
9
4
21
4.88
L
Amaterasu
Mucuz
Amaterasu
6
12
2
0.58
L
Zeus
1
7
3
0.36
W
Amaterasu
Sephinferno
Amaterasu
24
1
14
31
W
Aphrodite
Vid850
Aphrodite
6
0
26
19
L
Nu Wa
mxna_ir
Nu Wa
1
7
3
0.36
L
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,965
Damage
116,738
123,724
Taken
76,662
62,909
Mitigated
41,075
10,468
Healing
35,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AESmith
Medusa
34,500
20,053
0
6,602
18,215
7,209
0
8,584
9,253
0
60,361
L
Achilles
Fudgemagnet
Achilles
21,445
9,543
0
647
31,103
22,246
0
14,463
16,640
150
26,669
W
22,049
8,486
0
1,110
9,438
3,668
0
4,343
4,870
52,284
0
W
Nemesis
LumahaiWoop
Nemesis
14,386
5,605
0
1,168
13,262
5,336
0
5,826
7,083
0
23,090
L
Amaterasu
Mucuz
Amaterasu
13,482
7,610
0
2,438
31,142
22,942
0
10,079
21,063
0
15,956
L
Zeus
8,863
2,191
0
1,183
19,215
5,171
0
3,375
15,840
23,038
0
W
Amaterasu
Sephinferno
Amaterasu
30,508
23,215
0
6,868
22,230
18,192
0
8,150
12,561
0
35,676
W
Aphrodite
Vid850
Aphrodite
15,295
1,936
10,852
8,790
13,517
6,670
0
5,285
8,007
27,711
0
L
Nu Wa
mxna_ir
Nu Wa
11,614
2,600
0
157
15,171
4,643
0
2,045
12,917
36,869
0
L
11,561
1,581
3,163
2,880
27,093
7,907
0
7,382
19,560
36,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,417
Gold Earned
66,765
147
Minions Killed
183
4
Camps Cleared
3
1,085,050
Distance Traveled
1,237,272
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,757
1,063
57
5
2
243,071
2
L
Achilles
10,820
902
11
1
2
239,736
1
W
Vulcan
12,430
1,036
78
7
0
204,225
1
W
Nemesis
13,198
1,100
15
1
0
260,592
0
L
Amaterasu
11,768
981
5
0
0
243,956
0
L
Zeus
10,669
889
27
2
0
193,898
0
W
Amaterasu
15,763
1,314
8
1
1
261,220
0
W
Aphrodite
12,617
1,051
25
2
0
268,164
0
L
Nu Wa
11,022
919
46
4
2
209,333
3
L
Chang'e
11,138
928
58
5
0
198,127
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role