Player Matchup

Arachne
Arachne
Zyy-coX_
Arachne
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,411 Elo+
Party 2
Cthulhu
Cthulhu
krijesnicaa
Cthulhu
Level 62
God Stats
49W - 82L
1,435 SR
Queue Stats
75W - 150L
1,356 Elo+
Party 2
Poseidon
Poseidon
micrograms666
Poseidon
Level 39
God Stats
46W - 106L
1,466 SR
Queue Stats
72W - 155L
1,286 Elo+
Party 2
Team Averages
Level 38
1,467 SR
1,351 Elo+

VS

Team Averages
Level 70
1,368 SR
1,461 Elo+
Neith
Neith
Benji-style
Neith
Level 86
God Stats
19W - 21L
1,273 SR
Queue Stats
183W - 293L
1,275 Elo+
Solo
Tiamat
Tiamat
Mdrlol07
Tiamat
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,590 Elo+
Party 1
Bacchus
Bacchus
SpaaartaX
Bacchus
Level 17
God Stats
2W - 0L
1,330 SR
Queue Stats
57W - 37L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Zyy-coX_
Arachne
15
7 / 7 / 1
12,214
763
11,218
15,616
5,631
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Cthulhu
krijesnicaa
Cthulhu
12
0 / 6 / 5
9,246
578
5,619
16,245
9,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
micrograms666
Poseidon
13
1 / 8 / 4
9,693
606
4,946
11,433
3,406
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 7
11,612
726
8,025
9,038
3,688
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

Tiamat
Mdrlol07
Tiamat
16
5 / 3 / 13
12,216
764
11,475
9,633
6,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
SpaaartaX
Bacchus
16
10 / 2 / 8
12,613
788
13,315
12,732
17,473
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
8
Kills
21
21
Deaths
9
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
6
4
7
2.38
W
Tiamat
Mdrlol07
Tiamat
5
3
13
3.83
W
Bacchus
SpaaartaX
Bacchus
10
2
8
7
L
Arachne
Zyy-coX_
Arachne
7
7
1
1.07
L
Cthulhu
krijesnicaa
Cthulhu
0
6
5
0.42
L
Poseidon
micrograms666
Poseidon
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,783
Damage
32,815
43,294
Taken
31,403
18,756
Mitigated
27,938
10,650
Healing
5,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,025
2,809
0
1,176
9,038
3,688
301
2,016
7,022
0
51,245
W
Tiamat
Mdrlol07
Tiamat
11,475
993
0
2,258
9,633
6,777
1,273
4,904
4,729
46,637
0
W
Bacchus
SpaaartaX
Bacchus
13,315
1,942
0
2,446
12,732
17,473
1,039
3,821
8,911
42,452
0
L
Arachne
Zyy-coX_
Arachne
11,218
8,396
651
4,624
15,616
5,631
0
6,451
8,931
0
33,340
L
Cthulhu
krijesnicaa
Cthulhu
5,619
159
791
2,660
16,245
9,719
0
10,800
5,078
34,551
0
L
Poseidon
micrograms666
Poseidon
4,946
386
324
1,600
11,433
3,406
0
6,824
4,367
23,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,153
Gold Earned
36,441
119
Minions Killed
201
0
Camps Cleared
0
765,286
Distance Traveled
806,962
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,612
726
77
5
0
241,825
0
W
Tiamat
12,216
764
65
4
0
248,291
0
W
Bacchus
12,613
788
59
4
0
316,846
0
L
Arachne
12,214
763
45
3
0
251,801
3
L
Cthulhu
9,246
578
40
3
0
265,242
3
L
Poseidon
9,693
606
34
2
0
248,243
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role