Player Matchup

Cerberus
Cerberus
DeadlyBurger
Cerberus
Level 26
God Stats
44W - 46L
1,524 SR
Queue Stats
138W - 183L
1,581 Elo+
Party 2
Agni
Agni
LordMonk7679
Agni
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,618 Elo+
Solo
Kukulkan
Kukulkan
SoddenStatue44
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,447 Elo+
Solo
Susano
Susano
TheRealSetoKaiba
Susano
Level 24
God Stats
11W - 11L
1,588 SR
Queue Stats
166W - 224L
1,550 Elo+
Party 2
Nike
Nike
imurguy
Nike
Level 28
God Stats
8W - 10L
1,619 SR
Queue Stats
214W - 284L
1,541 Elo+
Party 2
Team Averages
Level 20
1,546 SR
1,547 Elo+

VS

Team Averages
Level 12
1,393 SR
1,632 Elo+
Chaac
Chaac
DragonxKing7986
Chaac
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Artemis
Artemis
KingArasmo
Artemis
Level 4
God Stats
16W - 16L
1,349 SR
Queue Stats
21W - 27L
1,707 Elo+
Party 1
Hades
Hades
MelenNebi
Hades
Level 28
God Stats
15W - 10L
1,422 SR
Queue Stats
19W - 15L
1,509 Elo+
Solo
Da Ji
Da Ji
Shordiiedamnn
Da Ji
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 5L
1,813 Elo+
Party 1
Ra
Ra
SmokelesHighwind
Ra
Level 5
God Stats
1W - 3L
1,196 SR
Queue Stats
10W - 5L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DeadlyBurger
Cerberus
16
2 / 9 / 6
10,767
1,077
11,727
28,719
21,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 10 / 5
11,259
1,126
14,885
13,468
4,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
14
0 / 8 / 2
8,265
827
2,991
9,432
3,324
16
1 / 7 / 8
10,051
1,005
10,610
18,461
6,916
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nike
imurguy
Nike
16
4 / 5 / 5
10,679
1,068
9,231
15,035
10,531
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

48

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 23
11,313
1,131
15,239
11,586
10,995
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
KingArasmo
Artemis
16
4 / 2 / 9
9,768
977
10,033
7,301
3,008
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
MelenNebi
Hades
18
11 / 2 / 17
12,240
1,224
18,463
11,589
6,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
16 / 4 / 17
12,743
1,274
15,522
11,270
4,940
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 3 / 20
10,882
1,088
16,170
13,224
5,500
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
125
11
Kills
39
39
Deaths
11
26
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DeadlyBurger
Cerberus
2
9
6
0.56
W
3
0
23
14.5
W
Artemis
KingArasmo
Artemis
4
2
9
4.25
L
4
10
5
0.65
W
Hades
MelenNebi
Hades
11
2
17
9.75
W
16
4
17
6.13
W
5
3
20
5
L
Kukulkan
0
8
2
0.13
L
1
7
8
0.71
L
Nike
imurguy
Nike
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,444
Damage
75,427
85,115
Taken
54,970
47,497
Mitigated
31,385
9,582
Healing
14,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DeadlyBurger
Cerberus
11,727
1,279
450
6,142
28,719
21,898
0
10,726
17,993
36,511
0
W
15,239
3,719
0
3,716
11,586
10,995
0
4,790
6,796
0
32,015
W
Artemis
KingArasmo
Artemis
10,033
4,871
0
880
7,301
3,008
0
5,822
1,479
0
31,049
L
14,885
1,141
0
365
13,468
4,828
0
6,247
7,221
49,037
0
W
Hades
MelenNebi
Hades
18,463
1,058
991
2,137
11,589
6,942
0
6,911
4,678
29,217
0
W
15,522
5,212
391
276
11,270
4,940
0
4,190
7,080
0
21,481
W
16,170
2,513
2,983
3,081
13,224
5,500
0
7,890
5,334
41,281
0
L
Kukulkan
2,991
597
0
0
9,432
3,324
0
3,208
6,224
8,854
0
L
10,610
1,467
123
842
18,461
6,916
0
7,234
11,227
0
25,221
L
Nike
imurguy
Nike
9,231
1,942
429
1,231
15,035
10,531
0
7,218
7,817
0
23,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,021
Gold Earned
56,946
182
Minions Killed
198
5
Camps Cleared
7
855,296
Distance Traveled
828,827
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,767
1,077
51
5
0
176,273
1
W
Chaac
11,313
1,131
35
4
3
171,222
0
W
Artemis
9,768
977
61
6
2
122,945
0
L
Agni
11,259
1,126
72
7
2
154,660
0
W
Hades
12,240
1,224
28
3
0
192,249
0
W
Da Ji
12,743
1,274
10
1
2
170,501
0
W
Ra
10,882
1,088
64
6
0
171,910
2
L
Kukulkan
8,265
827
5
1
1
115,128
0
L
Susano
10,051
1,005
24
2
1
200,635
1
L
Nike
10,679
1,068
30
3
1
208,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role