Player Matchup

Tiamat
Tiamat
Gold_Zodiark
Tiamat
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
RogueThePain
Guan Yu
Level 102
God Stats
2W - 4L
1,687 SR
Queue Stats
28W - 24L
1,633 Elo+
Solo
Cupid
Cupid
SkyMau27
Cupid
Level 60
God Stats
34W - 32L
1,649 SR
Queue Stats
206W - 227L
1,472 Elo+
Solo
Team Averages
Level 89
1,612 SR
1,535 Elo+

VS

Team Averages
Level 87
1,531 SR
1,472 Elo+
Cerberus
Cerberus
InmatureWinter
Cerberus
Level 121
God Stats
20W - 16L
1,513 SR
Queue Stats
296W - 390L
1,436 Elo+
Party 1
Bakasura
Bakasura
Pjthegamer76
Bakasura
Level 15
God Stats
2W - 1L
1,578 SR
Queue Stats
9W - 19L
1,420 Elo+
Solo
Tiamat
Tiamat
Yhoanrl
Tiamat
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 135L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
4 / 3 / 7
12,253
583
7,144
6,520
4,746
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
RogueThePain
Guan Yu
18
6 / 3 / 12
15,726
749
22,829
24,100
33,281
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
SkyMau27
Cupid
18
8 / 7 / 4
14,301
681
23,986
20,280
6,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
5 / 7 / 8
15,153
722
16,094
29,527
38,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
Pjthegamer76
Bakasura
16
4 / 5 / 6
13,560
646
6,443
18,089
7,487
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
Yhoanrl
Tiamat
19
4 / 6 / 8
14,064
670
13,334
16,514
11,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
35
18
Kills
13
13
Deaths
18
23
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tiamat
4
3
7
2.5
W
Cerberus
5
7
8
1.29
W
Bakasura
Pjthegamer76
Bakasura
4
5
6
1.4
L
Guan Yu
RogueThePain
Guan Yu
6
3
12
4
L
Cupid
SkyMau27
Cupid
8
7
4
1.43
W
Tiamat
Yhoanrl
Tiamat
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,959
Damage
35,871
50,900
Taken
64,130
44,724
Mitigated
57,172
21,574
Healing
19,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
7,144
1,564
0
1,213
6,520
4,746
141
2,493
3,825
20,924
0
W
Cerberus
16,094
967
1,278
11,319
29,527
38,612
826
5,508
23,871
57,955
0
W
Bakasura
Pjthegamer76
Bakasura
6,443
4,887
0
1,915
18,089
7,487
859
3,012
14,913
0
35,614
L
Guan Yu
RogueThePain
Guan Yu
22,829
1,868
2,185
10,897
24,100
33,281
334
13,033
10,269
18,616
63,246
L
Cupid
SkyMau27
Cupid
23,986
16,372
1,219
6,060
20,280
6,697
2,542
13,291
6,719
0
85,959
W
Tiamat
Yhoanrl
Tiamat
13,334
1,587
0
4,782
16,514
11,073
1,126
4,505
11,795
76,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,280
Gold Earned
42,777
209
Minions Killed
269
0
Camps Cleared
0
971,975
Distance Traveled
1,133,212
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,253
583
22
1
0
204,280
3
W
Cerberus
15,153
722
122
6
0
350,493
2
W
Bakasura
13,560
646
55
3
0
449,887
0
L
Guan Yu
15,726
749
57
3
0
433,403
3
L
Cupid
14,301
681
130
6
0
334,292
0
W
Tiamat
14,064
670
92
4
0
332,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role