Player Matchup

Hachiman
Hachiman
Rhys Fusion
Hachiman
Level 18
God Stats
3W - 3L
1,591 SR
Queue Stats
15W - 18L
1,443 Elo+
Party 1
Danzaburou
Danzaburou
Saboons
Danzaburou
Level 24
God Stats
4W - 1L
1,571 SR
Queue Stats
33W - 39L
1,567 Elo+
Party 1
Neith
Neith
Tenshy-xI
Neith
Level 7
God Stats
1W - 4L
1,136 SR
Queue Stats
1W - 4L
1,162 Elo+
Solo
Discordia
Discordia
Zebras Are OP
Discordia
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 15L
1,498 Elo+
Party 1
Ymir
Ymir
mister Tjay
Ymir
Level 61
God Stats
6W - 6L
1,641 SR
Queue Stats
8W - 17L
1,455 Elo+
Party 1
Team Averages
Level 27
1,488 SR
1,425 Elo+

VS

Team Averages
Level 21
1,538 SR
1,435 Elo+
Loki
Loki
Athisbars
Loki
Level 18
God Stats
47W - 36L
1,474 SR
Queue Stats
119W - 127L
1,450 Elo+
Solo
Aphrodite
Aphrodite
LightDemon120706
Aphrodite
Level 18
God Stats
0W - 3L
1,307 SR
Queue Stats
13W - 25L
1,320 Elo+
Solo
Bellona
Bellona
Oldhunt
Bellona
Level 27
God Stats
9W - 11L
1,746 SR
Queue Stats
232W - 254L
1,490 Elo+
Solo
Kuzenbo
Kuzenbo
WNBD x TonyMc x
Kuzenbo
Level 26
God Stats
24W - 25L
1,480 SR
Queue Stats
87W - 76L
1,407 Elo+
Solo
Izanami
Izanami
keki420
Izanami
Level 15
God Stats
21W - 17L
1,681 SR
Queue Stats
73W - 58L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Rhys Fusion
Hachiman
20
6 / 10 / 29
14,060
1,082
25,721
17,605
7,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Danzaburou
Saboons
Danzaburou
20
31 / 0 / 14
20,283
1,560
51,115
17,341
7,845
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
Tenshy-xI
Neith
19
3 / 2 / 19
12,820
986
9,765
13,012
5,169
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
Zebras Are OP
Discordia
20
4 / 3 / 29
14,149
1,088
17,447
12,624
5,086
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 9 / 32
15,135
1,164
23,718
24,922
14,792
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

99

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
4 / 11 / 15
12,980
998
17,164
23,494
10,462
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
19
5 / 9 / 13
12,977
998
10,103
24,817
13,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Oldhunt
Bellona
19
1 / 12 / 13
12,267
944
11,810
31,805
33,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
5 / 6 / 15
14,086
1,084
17,300
31,233
51,898
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
keki420
Izanami
19
9 / 11 / 7
13,846
1,065
22,577
25,966
11,338
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
87
49
Kills
24
24
Deaths
49
123
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Loki
4
11
15
1.05
L
Aphrodite
5
9
13
1.28
L
Bellona
Oldhunt
Bellona
1
12
13
0.63
W
Hachiman
Rhys Fusion
Hachiman
6
10
29
2.05
W
Danzaburou
Saboons
Danzaburou
31
0
14
38
W
Neith
Tenshy-xI
Neith
3
2
19
6.25
L
5
6
15
2.08
W
Discordia
Zebras Are OP
Discordia
4
3
29
6.17
L
Izanami
keki420
Izanami
9
11
7
1.14
W
5
9
32
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,766
Damage
78,954
85,504
Taken
137,315
40,126
Mitigated
120,271
13,962
Healing
22,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
17,164
7,312
0
990
23,494
10,462
0
5,598
17,896
0
36,870
L
Aphrodite
10,103
827
6,064
7,543
24,817
13,300
0
10,008
14,809
17,084
0
L
Bellona
Oldhunt
Bellona
11,810
5,775
0
1,135
31,805
33,273
0
7,018
24,787
161
38,741
W
Hachiman
Rhys Fusion
Hachiman
25,721
14,334
0
1,380
17,605
7,234
0
5,003
12,236
0
39,509
W
Danzaburou
Saboons
Danzaburou
51,115
32,675
0
8,403
17,341
7,845
0
4,896
12,302
0
80,320
W
Neith
Tenshy-xI
Neith
9,765
3,544
0
612
13,012
5,169
0
5,687
7,251
0
17,024
L
17,300
5,541
0
3,557
31,233
51,898
0
7,504
23,729
28,764
0
W
Discordia
Zebras Are OP
Discordia
17,447
2,888
0
845
12,624
5,086
0
2,904
9,536
48,336
0
L
Izanami
keki420
Izanami
22,577
16,737
0
3,284
25,966
11,338
0
11,037
14,929
0
62,162
W
23,718
5,463
0
2,722
24,922
14,792
0
8,256
16,123
44,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,447
Gold Earned
66,156
208
Minions Killed
215
7
Camps Cleared
5
1,112,137
Distance Traveled
1,270,759
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,980
998
33
3
1
230,504
1
L
Aphrodite
12,977
998
19
1
0
263,829
0
L
Bellona
12,267
944
57
4
4
266,005
1
W
Hachiman
14,060
1,082
22
2
0
190,873
0
W
Danzaburou
20,283
1,560
55
4
5
265,398
0
W
Neith
12,820
986
15
1
1
230,694
0
L
Kuzenbo
14,086
1,084
15
1
0
283,138
3
W
Discordia
14,149
1,088
70
5
1
220,016
0
L
Izanami
13,846
1,065
91
7
0
227,283
0
W
Ymir
15,135
1,164
46
4
0
205,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role