Player Matchup

Cu Chulainn
Cu Chulainn
MMC-Da-Juiceman
Cu Chulainn
Level 47
God Stats
15W - 11L
1,500 SR
Queue Stats
93W - 91L
1,685 Elo+
Party 1
Izanami
Izanami
Mogar21
Izanami
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
176W - 150L
1,641 Elo+
Party 1
Ymir
Ymir
NightDolphin440
Ymir
Level 36
God Stats
61W - 51L
1,602 SR
Queue Stats
221W - 224L
1,551 Elo+
Solo
Kukulkan
Kukulkan
TheWalkerTR
Kukulkan
Level 74
God Stats
2W - 1L
1,753 SR
Queue Stats
227W - 202L
1,703 Elo+
Party 1
Camazotz
Camazotz
maxcam1
Camazotz
Level 103
God Stats
5W - 3L
1,844 SR
Queue Stats
293W - 244L
1,666 Elo+
Party 1
Team Averages
Level 69
1,640 SR
1,649 Elo+

VS

Team Averages
Level 82
1,603 SR
1,667 Elo+
King Arthur
King Arthur
CuddleBearVII
King Arthur
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 14L
1,673 Elo+
Party 3
Fenrir
Fenrir
Pichu20_96
Fenrir
Level 104
God Stats
2W - 5L
1,310 SR
Queue Stats
240W - 237L
1,720 Elo+
Party 2
Ymir
Ymir
SvCorzo98
Ymir
Level 40
God Stats
24W - 10L
1,819 SR
Queue Stats
87W - 40L
1,724 Elo+
Party 2
Cupid
Cupid
WateryKetchup-
Cupid
Level 83
God Stats
1W - 2L
1,775 SR
Queue Stats
293W - 230L
1,540 Elo+
Party 3
Janus
Janus
andrebg414
Janus
Level 146
God Stats
3W - 7L
1,614 SR
Queue Stats
333W - 317L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
MMC-Da-Juiceman
Cu Chulainn
18
4 / 6 / 7
11,624
554
8,557
18,810
15,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
Mogar21
Izanami
18
5 / 3 / 8
12,416
591
11,519
12,576
6,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 3 / 9
10,942
521
5,252
24,469
25,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
TheWalkerTR
Kukulkan
18
1 / 4 / 8
11,801
562
6,131
11,948
5,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
maxcam1
Camazotz
20
12 / 2 / 5
13,557
646
16,925
21,563
9,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CuddleBearVII
King Arthur
5
0 / 1 / 1
6,197
295
101
1,631
595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Pichu20_96
Fenrir
15
6 / 8 / 7
10,208
486
12,012
18,287
7,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
17
1 / 6 / 5
10,537
502
12,571
19,474
22,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 5 / 0
10,252
488
9,801
18,121
6,760
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
18
8 / 4 / 5
11,714
558
14,094
12,197
4,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
35
24
Kills
17
18
Deaths
24
37
Assists
18
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CuddleBearVII
King Arthur
0
1
1
0.5
W
Cu Chulainn
MMC-Da-Juiceman
Cu Chulainn
4
6
7
1.25
W
Izanami
Mogar21
Izanami
5
3
8
3
W
2
3
9
2.17
L
Fenrir
Pichu20_96
Fenrir
6
8
7
1.19
L
Ymir
1
6
5
0.58
W
Kukulkan
TheWalkerTR
Kukulkan
1
4
8
1.25
L
2
5
0
0.4
L
Janus
8
4
5
2.63
W
Camazotz
maxcam1
Camazotz
12
2
5
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,384
Damage
48,579
89,366
Taken
69,710
61,206
Mitigated
42,220
30,278
Healing
13,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CuddleBearVII
King Arthur
101
35
0
195
1,631
595
0
1,063
568
0
989
W
Cu Chulainn
MMC-Da-Juiceman
Cu Chulainn
8,557
1,635
0
4,002
18,810
15,231
969
9,846
8,964
5,197
44,739
W
Izanami
Mogar21
Izanami
11,519
6,937
0
4,072
12,576
6,225
5,278
2,883
9,667
0
88,873
W
5,252
1,795
0
5,994
24,469
25,215
240
7,569
15,203
36,331
0
L
Fenrir
Pichu20_96
Fenrir
12,012
3,392
0
4,619
18,287
7,183
0
2,543
15,612
0
50,421
L
Ymir
12,571
3,166
0
1,464
19,474
22,895
245
3,439
15,990
71,607
0
W
Kukulkan
TheWalkerTR
Kukulkan
6,131
130
0
3,040
11,948
5,185
232
2,579
9,167
91,759
0
L
9,801
5,325
0
6,110
18,121
6,760
861
3,169
14,891
0
73,569
L
Janus
14,094
1,221
156
1,446
12,197
4,787
219
1,788
10,323
80,251
0
W
Camazotz
maxcam1
Camazotz
16,925
4,868
0
13,170
21,563
9,350
1,381
5,479
15,750
0
89,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,340
Gold Earned
48,908
540
Minions Killed
468
0
Camps Cleared
0
2,042,116
Distance Traveled
1,482,961
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,197
295
2
0
0
31,930
1
W
Cu Chulainn
11,624
554
89
4
0
398,590
1
W
Izanami
12,416
591
145
7
0
384,351
4
W
Ymir
10,942
521
31
1
0
396,138
3
L
Fenrir
10,208
486
80
4
0
385,088
3
L
Ymir
10,537
502
125
6
0
336,331
4
W
Kukulkan
11,801
562
146
7
0
394,167
3
L
Cupid
10,252
488
105
5
0
364,575
3
L
Janus
11,714
558
156
7
0
365,037
2
W
Camazotz
13,557
646
129
6
0
468,870
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role