Player Matchup

Thor
Thor
HeartSeakerr
Thor
Level 123
God Stats
2W - 1L
1,731 SR
Queue Stats
91W - 95L
1,435 Elo+
Party 1
Ra
Ra
Likeazika13
Ra
Level 26
God Stats
1W - 1L
1,388 SR
Queue Stats
5W - 9L
1,147 Elo+
Solo
Tiamat
Tiamat
Oxsana_
Tiamat
Level 71
God Stats
12W - 13L
1,703 SR
Queue Stats
86W - 85L
1,526 Elo+
Solo
Heimdallr
Heimdallr
SuciaChan
Heimdallr
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 73L
1,414 Elo+
Party 1
Sun Wukong
Sun Wukong
jartaun
Sun Wukong
Level 114
God Stats
0W - 1L
1,284 SR
Queue Stats
49W - 50L
1,446 Elo+
Party 1
Team Averages
Level 83
1,521 SR
1,394 Elo+

VS

Team Averages
Level 100
1,476 SR
1,489 Elo+
Chernobog
Chernobog
DooM xX Moloch
Chernobog
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 36L
1,583 Elo+
Solo
King Arthur
King Arthur
Supertwonk94
King Arthur
Level 101
God Stats
2W - 5L
1,442 SR
Queue Stats
99W - 92L
1,496 Elo+
Party 2
Bacchus
Bacchus
ZehBruh197
Bacchus
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,267 Elo+
Solo
Skadi
Skadi
supertwink94
Skadi
Level 84
God Stats
3W - 0L
1,492 SR
Queue Stats
35W - 35L
1,712 Elo+
Party 2
Tiamat
Tiamat
supertwunk94
Tiamat
Level 89
God Stats
5W - 7L
1,447 SR
Queue Stats
75W - 72L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 7 / 8
13,126
820
21,466
20,352
9,217
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
1 / 6 / 6
11,187
699
9,341
16,007
7,317
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tiamat
Oxsana_
Tiamat
18
2 / 8 / 11
11,150
697
12,381
17,193
14,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
SuciaChan
Heimdallr
16
0 / 6 / 8
9,401
588
10,042
12,989
7,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
jartaun
Sun Wukong
19
7 / 6 / 7
12,623
789
13,917
26,052
30,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DooM xX Moloch
Chernobog
20
6 / 3 / 18
13,804
863
19,704
15,582
8,722
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
Supertwonk94
King Arthur
20
11 / 2 / 14
14,374
898
21,221
22,400
29,254
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bacchus
ZehBruh197
Bacchus
20
9 / 6 / 13
14,584
912
14,112
18,704
19,757
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
5 / 4 / 11
12,964
810
15,108
11,997
4,892
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
20
2 / 3 / 17
12,379
774
15,324
15,517
14,267
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
106
18
Kills
33
33
Deaths
18
40
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Chernobog
DooM xX Moloch
Chernobog
6
3
18
5
L
8
7
8
1.71
L
1
6
6
0.67
L
Tiamat
Oxsana_
Tiamat
2
8
11
0.94
L
Heimdallr
SuciaChan
Heimdallr
0
6
8
0.67
W
King Arthur
Supertwonk94
King Arthur
11
2
14
9
W
Bacchus
ZehBruh197
Bacchus
9
6
13
2.58
L
Sun Wukong
jartaun
Sun Wukong
7
6
7
1.75
W
5
4
11
2.63
W
Tiamat
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,147
Damage
85,469
92,593
Taken
84,200
68,434
Mitigated
76,892
16,074
Healing
19,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
DooM xX Moloch
Chernobog
19,704
9,948
0
4,314
15,582
8,722
1,975
3,025
12,312
0
58,200
L
21,466
6,192
0
239
20,352
9,217
0
4,560
15,530
0
34,674
L
9,341
1,212
2,340
4,372
16,007
7,317
166
5,461
10,546
49,832
0
L
Tiamat
Oxsana_
Tiamat
12,381
1,671
0
1,631
17,193
14,537
281
6,605
10,374
37,915
0
L
Heimdallr
SuciaChan
Heimdallr
10,042
3,994
0
455
12,989
7,236
0
4,550
8,014
0
31,508
W
King Arthur
Supertwonk94
King Arthur
21,221
3,602
804
5,757
22,400
29,254
923
6,390
15,625
0
49,158
W
Bacchus
ZehBruh197
Bacchus
14,112
2,500
692
1,718
18,704
19,757
373
5,434
12,792
23,164
0
L
Sun Wukong
jartaun
Sun Wukong
13,917
1,587
0
7,037
26,052
30,127
0
8,260
17,362
0
32,077
W
15,108
6,236
0
1,396
11,997
4,892
2,521
2,631
9,100
0
54,804
W
Tiamat
15,324
1,128
823
4,385
15,517
14,267
0
3,962
11,241
59,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,487
Gold Earned
68,105
344
Minions Killed
434
6
Camps Cleared
8
1,298,741
Distance Traveled
1,491,885
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
13,804
863
90
6
3
290,062
0
L
Thor
13,126
820
35
2
3
271,674
1
L
Ra
11,187
699
132
8
0
247,465
0
L
Tiamat
11,150
697
70
4
0
266,821
0
L
Heimdallr
9,401
588
65
4
2
196,176
1
W
King Arthur
14,374
898
75
5
0
312,452
0
W
Bacchus
14,584
912
34
2
1
344,361
1
L
Sun Wukong
12,623
789
42
3
1
316,605
1
W
Skadi
12,964
810
121
8
1
240,966
0
W
Tiamat
12,379
774
114
7
3
304,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role