Player Matchup

Fenrir
Fenrir
Calesface
Fenrir
Level 88
God Stats
37W - 20L
1,818 SR
Queue Stats
398W - 318L
1,598 Elo+
Party 1
Cthulhu
Cthulhu
Dysphorica
Cthulhu
Level 109
God Stats
134W - 127L
1,600 SR
Queue Stats
1,333W - 1,671L
1,389 Elo+
Solo
Janus
Janus
Ragnorøk
Janus
Level 84
God Stats
22W - 18L
1,629 SR
Queue Stats
473W - 417L
1,585 Elo+
Party 1
Tiamat
Tiamat
darthtaco1
Tiamat
Level 80
God Stats
6W - 6L
1,623 SR
Queue Stats
309W - 247L
1,589 Elo+
Party 1
Ullr
Ullr
matttdamon
Ullr
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 49L
1,476 Elo+
Party 1
Team Averages
Level 86
1,634 SR
1,527 Elo+

VS

Team Averages
Level 79
1,586 SR
1,366 Elo+
Tyr
Tyr
Hardheadedbrat
Tyr
Level 60
God Stats
4W - 6L
1,908 SR
Queue Stats
115W - 160L
1,272 Elo+
Solo
Ratatoskr
Ratatoskr
RAnthony
Ratatoskr
Level 89
God Stats
3W - 4L
1,539 SR
Queue Stats
480W - 536L
1,322 Elo+
Solo
Janus
Janus
RayCharlz
Janus
Level 65
God Stats
1W - 6L
1,480 SR
Queue Stats
285W - 301L
1,402 Elo+
Solo
Ares
Ares
TwoBigOlPotatas
Ares
Level 64
God Stats
3W - 5L
1,500 SR
Queue Stats
357W - 373L
1,408 Elo+
Solo
Izanami
Izanami
goshx
Izanami
Level 117
God Stats
14W - 7L
1,500 SR
Queue Stats
340W - 329L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Calesface
Fenrir
6
0 / 1 / 1
3,607
601
233
3,420
933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cthulhu
Dysphorica
Cthulhu
5
0 / 0 / 1
3,620
603
530
2,140
667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
Ragnorøk
Janus
8
3 / 0 / 0
4,780
797
1,785
1,778
466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
darthtaco1
Tiamat
7
0 / 0 / 0
3,985
664
1,303
3,303
2,021
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 0 / 0
3,775
629
1,733
1,108
255
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,592
599
1,560
3,200
1,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ratatoskr
RAnthony
Ratatoskr
6
1 / 1 / 0
3,655
609
1,073
2,539
589
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
RayCharlz
Janus
6
0 / 2 / 1
3,700
617
1,895
2,425
661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 1 / 0
3,322
554
634
3,867
1,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
goshx
Izanami
1
0 / 0 / 0
2,682
447
0
78
10
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
4
Kills
1
1
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Calesface
Fenrir
0
1
1
0.5
W
Cthulhu
Dysphorica
Cthulhu
0
0
1
0.5
L
0
0
0
0
L
Ratatoskr
RAnthony
Ratatoskr
1
1
0
1
W
Janus
Ragnorøk
Janus
3
0
0
3
L
Janus
RayCharlz
Janus
0
2
1
0.25
L
0
1
0
0
W
Tiamat
darthtaco1
Tiamat
0
0
0
0
L
Izanami
goshx
Izanami
0
0
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,584
Damage
5,162
11,749
Taken
12,109
4,342
Mitigated
4,183
5,474
Healing
3,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Calesface
Fenrir
233
111
0
975
3,420
933
0
844
2,576
0
12,832
W
Cthulhu
Dysphorica
Cthulhu
530
0
0
943
2,140
667
100
272
1,868
9,119
0
L
1,560
681
0
1,502
3,200
1,480
101
1,303
1,897
0
12,625
L
Ratatoskr
RAnthony
Ratatoskr
1,073
139
0
250
2,539
589
0
281
2,258
0
11,668
W
Janus
Ragnorøk
Janus
1,785
80
0
1,000
1,778
466
0
1,051
727
19,544
0
L
Janus
RayCharlz
Janus
1,895
226
0
500
2,425
661
0
1,504
921
16,115
0
L
634
0
0
1,564
3,867
1,443
0
530
3,337
10,195
0
W
Tiamat
darthtaco1
Tiamat
1,303
449
0
2,306
3,303
2,021
529
0
3,145
16,330
0
L
Izanami
goshx
Izanami
0
0
0
20
78
10
0
0
78
0
521
W
1,733
496
0
250
1,108
255
586
362
746
0
14,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,767
Gold Earned
16,951
152
Minions Killed
106
0
Camps Cleared
0
558,656
Distance Traveled
472,006
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,607
601
31
5
0
124,294
2
W
Cthulhu
3,620
603
12
2
0
120,962
3
L
Tyr
3,592
599
28
5
0
126,277
0
L
Ratatoskr
3,655
609
35
6
0
126,566
1
W
Janus
4,780
797
50
8
0
112,597
3
L
Janus
3,700
617
26
4
0
99,682
1
L
Ares
3,322
554
16
3
0
106,136
2
W
Tiamat
3,985
664
35
6
0
104,364
1
L
Izanami
2,682
447
1
0
0
13,345
0
W
Ullr
3,775
629
24
4
0
96,439
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role