Player Matchup

Khepri
Khepri
JoeDirte1125
Khepri
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 43L
1,378 Elo+
Party 3
Baron Samedi
Baron Samedi
Milanking111
Baron Samedi
Level 11
God Stats
2W - 1L
1,543 SR
Queue Stats
3W - 6L
1,286 Elo+
Party 1
Danzaburou
Danzaburou
Ninjon16
Danzaburou
Level 8
God Stats
3W - 5L
1,446 SR
Queue Stats
3W - 6L
1,286 Elo+
Party 1
Izanami
Izanami
kb2k
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,419 Elo+
Party 3
Mulan
Mulan
xXKRAWLXx
Mulan
Level 26
God Stats
7W - 13L
1,476 SR
Queue Stats
20W - 35L
1,404 Elo+
Party 3
Team Averages
Level 18
1,493 SR
1,355 Elo+

VS

Team Averages
Level 39
1,581 SR
1,505 Elo+
Artio
Artio
CODE-TheLeax
Artio
Level 109
God Stats
14W - 10L
1,431 SR
Queue Stats
152W - 133L
1,538 Elo+
Party 2
Hel
Hel
Samuboss16
Hel
Level 26
God Stats
5W - 1L
1,725 SR
Queue Stats
12W - 8L
1,518 Elo+
Party 2
Susano
Susano
caarloos04
Susano
Level 27
God Stats
15W - 15L
1,503 SR
Queue Stats
35W - 31L
1,532 Elo+
Party 2
Neith
Neith
fifiyou
Neith
Level 18
God Stats
9W - 10L
1,658 SR
Queue Stats
13W - 24L
1,578 Elo+
Party 2
Tiamat
Tiamat
repoagent001
Tiamat
Level 14
God Stats
13W - 11L
1,586 SR
Queue Stats
21W - 24L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
0 / 10 / 9
11,755
420
6,594
27,889
36,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Baron Samedi
Milanking111
Baron Samedi
20
7 / 7 / 1
13,052
466
10,916
15,821
7,161
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Danzaburou
Ninjon16
Danzaburou
16
0 / 13 / 1
10,156
363
3,655
19,750
7,287
Izanami
kb2k
Izanami
19
7 / 5 / 3
12,913
461
24,568
23,418
9,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mulan
xXKRAWLXx
Mulan
20
6 / 7 / 2
14,800
529
13,892
23,078
14,191
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 19
15,284
546
16,425
28,095
46,907
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
9 / 4 / 5
13,809
493
17,677
22,100
9,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Susano
caarloos04
Susano
20
11 / 6 / 13
14,392
514
17,915
23,259
9,973
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
fifiyou
Neith
19
6 / 4 / 7
12,879
460
15,692
16,621
6,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
20
8 / 6 / 9
13,503
482
17,526
17,715
12,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
95
20
Kills
42
42
Deaths
21
16
Assists
53
Player
Kills
Deaths
Assists
KDA
W
8
1
19
17.5
L
Khepri
0
10
9
0.45
L
Baron Samedi
Milanking111
Baron Samedi
7
7
1
1.07
L
Danzaburou
Ninjon16
Danzaburou
0
13
1
0.04
W
9
4
5
2.88
W
Susano
caarloos04
Susano
11
6
13
2.92
W
Neith
fifiyou
Neith
6
4
7
2.38
L
Izanami
kb2k
Izanami
7
5
3
1.7
W
Tiamat
8
6
9
2.08
L
Mulan
xXKRAWLXx
Mulan
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,625
Damage
85,235
109,956
Taken
107,790
74,783
Mitigated
84,925
25,836
Healing
28,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,425
3,203
739
8,185
28,095
46,907
269
2,308
25,787
90,701
0
L
Khepri
6,594
946
531
5,367
27,889
36,339
179
8,011
19,878
29,921
0
L
Baron Samedi
Milanking111
Baron Samedi
10,916
685
838
928
15,821
7,161
1,135
12,747
3,074
50,192
0
L
Danzaburou
Ninjon16
Danzaburou
3,655
1,419
0
472
19,750
7,287
869
11,142
8,608
0
35,455
W
17,677
3,059
1,915
10,049
22,100
9,335
2,513
6,988
15,112
98,811
0
W
Susano
caarloos04
Susano
17,915
5,820
0
1,771
23,259
9,973
612
1,941
20,244
0
93,832
W
Neith
fifiyou
Neith
15,692
10,819
0
4,039
16,621
6,641
1,607
4,128
12,493
0
77,691
L
Izanami
kb2k
Izanami
24,568
18,934
0
10,036
23,418
9,805
1,925
11,564
11,854
0
106,143
W
Tiamat
17,526
592
0
2,288
17,715
12,069
1,022
2,145
15,570
86,564
0
L
Mulan
xXKRAWLXx
Mulan
13,892
5,588
0
7,664
23,078
14,191
2,494
8,164
14,914
0
110,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,676
Gold Earned
69,867
547
Minions Killed
625
0
Camps Cleared
0
2,229,170
Distance Traveled
2,588,681
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
15,284
546
82
3
0
576,781
0
L
Khepri
11,755
420
39
1
0
483,893
3
L
Baron Samedi
13,052
466
75
3
0
430,470
0
L
Danzaburou
10,156
363
59
2
0
378,263
0
W
Hel
13,809
493
161
6
0
487,427
0
W
Susano
14,392
514
120
4
0
563,355
0
W
Neith
12,879
460
127
5
0
493,104
0
L
Izanami
12,913
461
169
6
0
457,049
4
W
Tiamat
13,503
482
135
5
0
468,014
0
L
Mulan
14,800
529
205
7
0
479,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role