Player Matchup

Ymir
Ymir
Beaucrane_
Ymir
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 166L
1,363 Elo+
Party 2
Kukulkan
Kukulkan
KingFishy49
Kukulkan
Level 60
God Stats
7W - 3L
1,583 SR
Queue Stats
89W - 91L
1,438 Elo+
Party 3
Erlang Shen
Erlang Shen
MTgantua
Erlang Shen
Level 121
God Stats
9W - 9L
1,578 SR
Queue Stats
64W - 76L
1,396 Elo+
Party 3
Arachne
Arachne
SamirBqs
Arachne
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 81L
1,385 Elo+
Party 2
Anhur
Anhur
xK3NT4RH_
Anhur
Level 49
God Stats
8W - 21L
1,115 SR
Queue Stats
99W - 124L
1,368 Elo+
Party 2
Team Averages
Level 65
1,455 SR
1,390 Elo+

VS

Team Averages
Level 73
1,506 SR
1,433 Elo+
Olorun
Olorun
CZCW_AnTi
Olorun
Level 105
God Stats
2W - 4L
1,500 SR
Queue Stats
137W - 151L
1,405 Elo+
Party 1
Rama
Rama
CZCW_TheOne
Rama
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
191W - 204L
1,430 Elo+
Party 1
He Bo
He Bo
KiNGtrIhX1
He Bo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 33L
1,518 Elo+
Party 1
Nemesis
Nemesis
VSmile02
Nemesis
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 43L
1,407 Elo+
Party 1
Chaac
Chaac
tartarus19
Chaac
Level 60
God Stats
40W - 45L
1,529 SR
Queue Stats
274W - 312L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 11
9,207
542
4,793
11,175
7,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
KingFishy49
Kukulkan
14
1 / 1 / 4
8,624
507
5,952
6,572
2,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
MTgantua
Erlang Shen
16
1 / 2 / 3
9,308
548
10,036
11,969
9,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
SamirBqs
Arachne
13
4 / 3 / 5
8,126
478
4,738
11,489
3,841
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anhur
xK3NT4RH_
Anhur
16
8 / 0 / 6
9,557
562
11,491
12,986
5,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CZCW_AnTi
Olorun
11
0 / 4 / 0
6,754
397
6,065
9,511
2,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 5 / 0
6,204
365
6,688
9,632
3,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
12
1 / 5 / 0
6,969
410
5,247
9,843
2,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
VSmile02
Nemesis
14
3 / 3 / 0
8,254
486
4,659
12,927
4,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
14
1 / 2 / 2
7,976
469
7,467
13,195
11,819
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
18
Kills
5
6
Deaths
19
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
11
9.5
L
Olorun
CZCW_AnTi
Olorun
0
4
0
0
L
0
5
0
0
L
He Bo
1
5
0
0.2
W
Kukulkan
KingFishy49
Kukulkan
1
1
4
3
W
Erlang Shen
MTgantua
Erlang Shen
1
2
3
1.25
W
Arachne
SamirBqs
Arachne
4
3
5
2.17
L
Nemesis
VSmile02
Nemesis
3
3
0
1
L
Chaac
1
2
2
1
W
Anhur
xK3NT4RH_
Anhur
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,010
Damage
30,126
54,191
Taken
55,108
29,311
Mitigated
25,167
19,104
Healing
13,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,793
867
381
2,127
11,175
7,916
267
3,364
7,705
35,077
0
L
Olorun
CZCW_AnTi
Olorun
6,065
1,781
836
2,540
9,511
2,175
0
1,627
7,872
34,462
0
L
6,688
4,320
0
310
9,632
3,721
0
2,797
6,771
0
31,785
L
He Bo
5,247
289
0
1,635
9,843
2,711
0
886
8,851
36,692
0
W
Kukulkan
KingFishy49
Kukulkan
5,952
475
0
666
6,572
2,386
0
652
5,876
48,397
0
W
Erlang Shen
MTgantua
Erlang Shen
10,036
5,113
0
3,470
11,969
9,429
0
1,763
10,101
0
67,680
W
Arachne
SamirBqs
Arachne
4,738
4,081
0
5,190
11,489
3,841
0
987
10,366
0
38,261
L
Nemesis
VSmile02
Nemesis
4,659
946
99
4,526
12,927
4,741
948
4,282
8,401
0
44,290
L
Chaac
7,467
1,707
0
3,382
13,195
11,819
266
727
12,468
0
47,973
W
Anhur
xK3NT4RH_
Anhur
11,491
5,846
978
6,292
12,986
5,739
2,372
4,075
8,831
0
68,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,822
Gold Earned
36,157
444
Minions Killed
379
0
Camps Cleared
0
1,536,223
Distance Traveled
1,491,454
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,207
542
54
3
0
313,113
0
L
Olorun
6,754
397
60
4
0
269,101
3
L
Rama
6,204
365
64
4
0
273,975
3
L
He Bo
6,969
410
71
4
0
301,051
1
W
Kukulkan
8,624
507
105
6
0
329,487
3
W
Erlang Shen
9,308
548
124
7
0
285,730
3
W
Arachne
8,126
478
65
4
0
322,042
4
L
Nemesis
8,254
486
98
6
0
328,611
1
L
Chaac
7,976
469
86
5
0
318,716
3
W
Anhur
9,557
562
96
6
0
285,851
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role