Player Matchup

Arachne
Arachne
 
Arachne
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
LordPithecus
Sylvanus
Level 12
God Stats
7W - 3L
1,265 SR
Queue Stats
51W - 20L
1,717 Elo+
Solo
Bellona
Bellona
Van_Hellsing2451
Bellona
Level 11
God Stats
1W - 5L
1,173 SR
Queue Stats
22W - 25L
1,530 Elo+
Solo
Artemis
Artemis
YellowFlash-_PR
Artemis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,763 Elo+
Solo
Ra
Ra
metta-llicca
Ra
Level 27
God Stats
2W - 5L
1,294 SR
Queue Stats
172W - 177L
1,676 Elo+
Solo
Team Averages
Level 21
1,346 SR
1,637 Elo+

VS

Team Averages
Level 24
1,575 SR
1,675 Elo+
Scylla
Scylla
JamiePoo_
Scylla
Level 28
God Stats
3W - 4L
1,640 SR
Queue Stats
90W - 67L
1,614 Elo+
Solo
Hercules
Hercules
MeestaRoboto
Hercules
Level 28
God Stats
7W - 5L
1,553 SR
Queue Stats
110W - 96L
1,618 Elo+
Party 1
Tyr
Tyr
SuprSizeMeZaddy
Tyr
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 25L
1,748 Elo+
Party 1
Jormungandr
Jormungandr
THESCHIEF1523
Jormungandr
Level 22
God Stats
23W - 13L
1,683 SR
Queue Stats
35W - 23L
1,717 Elo+
Party 1
Cupid
Cupid
WOW IM JUICED
Cupid
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 55L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
12 / 4 / 16
13,608
1,047
26,995
26,343
15,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
LordPithecus
Sylvanus
20
8 / 0 / 26
13,823
1,063
21,983
16,165
19,850
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
12 / 0 / 19
13,932
1,072
14,304
13,374
12,757
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
0 / 2 / 16
11,143
857
8,991
7,951
3,905
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 0 / 22
12,975
998
24,574
12,550
8,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

261

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JamiePoo_
Scylla
16
4 / 4 / 0
11,255
866
6,977
4,698
1,567
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
MeestaRoboto
Hercules
16
2 / 11 / 3
11,258
866
21,886
27,035
13,681
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 11 / 1
10,081
775
9,099
30,983
30,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
THESCHIEF1523
Jormungandr
17
0 / 6 / 4
11,345
873
24,472
28,347
26,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
0 / 5 / 3
10,496
807
6,365
12,052
4,106
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
17
37
Kills
6
6
Deaths
37
99
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
12
4
16
5
L
Scylla
JamiePoo_
Scylla
4
4
0
1
W
Sylvanus
LordPithecus
Sylvanus
8
0
26
21
L
Hercules
MeestaRoboto
Hercules
2
11
3
0.32
L
0
11
1
0.05
L
Jormungandr
THESCHIEF1523
Jormungandr
0
6
4
0.33
W
12
0
19
21.5
L
0
5
3
0.3
W
0
2
16
4
W
5
0
22
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,847
Damage
68,799
76,383
Taken
103,115
60,054
Mitigated
75,584
40,187
Healing
12,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
26,995
20,414
0
8,416
26,343
15,289
0
9,245
16,748
0
36,195
L
Scylla
JamiePoo_
Scylla
6,977
239
0
304
4,698
1,567
0
2,141
2,481
24,244
0
W
Sylvanus
LordPithecus
Sylvanus
21,983
5,238
12,292
8,294
16,165
19,850
0
8,258
7,432
39,284
0
L
Hercules
MeestaRoboto
Hercules
21,886
11,471
0
6,427
27,035
13,681
0
9,469
17,336
590
35,638
L
9,099
1,313
0
1,916
30,983
30,223
0
15,190
15,299
172
18,183
L
Jormungandr
THESCHIEF1523
Jormungandr
24,472
3,182
0
854
28,347
26,007
0
12,708
15,237
69,752
0
W
14,304
6,004
0
567
13,374
12,757
0
5,505
7,569
80
39,066
L
6,365
3,988
625
2,592
12,052
4,106
0
5,873
6,128
0
20,387
W
8,991
5,418
0
680
7,951
3,905
0
3,070
4,731
0
16,887
W
24,574
5,306
4,770
5,168
12,550
8,253
0
5,023
7,177
56,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,481
Gold Earned
54,435
221
Minions Killed
240
10
Camps Cleared
4
1,208,545
Distance Traveled
973,549
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,608
1,047
26
2
2
268,852
0
L
Scylla
11,255
866
41
3
0
126,224
0
W
Sylvanus
13,823
1,063
28
2
0
218,181
1
L
Hercules
11,258
866
46
4
1
208,181
0
L
Tyr
10,081
775
18
1
1
228,935
0
L
Jormungandr
11,345
873
100
8
1
244,948
0
W
Bellona
13,932
1,072
70
5
3
277,813
0
L
Cupid
10,496
807
35
3
1
165,261
0
W
Artemis
11,143
857
15
1
1
184,427
0
W
Ra
12,975
998
82
6
4
259,272
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role