Player Matchup

Apollo
Apollo
DraeIsQuality
Apollo
Level 124
God Stats
0W - 2L
1,315 SR
Queue Stats
51W - 58L
1,588 Elo+
Party 1
King Arthur
King Arthur
Neuzx
King Arthur
Level 158
God Stats
0W - 3L
1,291 SR
Queue Stats
109W - 118L
1,565 Elo+
Party 1
Scylla
Scylla
PlaShiiP
Scylla
Level 88
God Stats
5W - 10L
1,858 SR
Queue Stats
117W - 82L
1,645 Elo+
Party 2
Hun Batz
Hun Batz
SzMaTraX
Hun Batz
Level 87
God Stats
15W - 7L
1,731 SR
Queue Stats
142W - 106L
1,662 Elo+
Party 2
Ares
Ares
roiands
Ares
Level 61
God Stats
6W - 5L
1,556 SR
Queue Stats
466W - 448L
1,592 Elo+
Solo
Team Averages
Level 104
1,550 SR
1,610 Elo+

VS

Team Averages
Level 148
1,508 SR
1,579 Elo+
Fenrir
Fenrir
Feelosophy
Fenrir
Level 146
God Stats
9W - 11L
1,507 SR
Queue Stats
15W - 15L
1,557 Elo+
Party 3
Tyr
Tyr
Godnessdeath
Tyr
Level 155
God Stats
15W - 21L
1,428 SR
Queue Stats
26W - 27L
1,576 Elo+
Party 3
Athena
Athena
ItzMar
Athena
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 54L
1,559 Elo+
Solo
Neith
Neith
Mikeseus
Neith
Level 124
God Stats
4W - 2L
1,519 SR
Queue Stats
29W - 23L
1,623 Elo+
Solo
The Morrigan
The Morrigan
willy4waterpolo2
The Morrigan
Level 154
God Stats
7W - 1L
1,588 SR
Queue Stats
309W - 308L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
6,721
560
2,792
8,829
2,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Neuzx
King Arthur
10
0 / 4 / 0
5,898
492
2,909
9,294
5,477
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Scylla
PlaShiiP
Scylla
10
1 / 3 / 1
5,688
474
2,369
4,201
1,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hun Batz
SzMaTraX
Hun Batz
9
0 / 3 / 2
5,295
441
2,817
7,338
2,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
roiands
Ares
9
2 / 1 / 1
5,910
493
2,690
7,274
4,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Feelosophy
Fenrir
12
4 / 0 / 2
7,020
585
3,775
5,315
1,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

13
2 / 0 / 2
7,403
617
5,150
8,205
5,312
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
ItzMar
Athena
11
3 / 3 / 1
5,860
488
2,615
7,748
3,707
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Mikeseus
Neith
12
1 / 0 / 4
6,805
567
5,061
3,892
1,170
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Morrigan
willy4waterpolo2
The Morrigan
13
3 / 1 / 2
7,209
601
6,940
3,767
1,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
13
13
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Fenrir
Feelosophy
Fenrir
4
0
2
5
W
2
0
2
3
W
Athena
ItzMar
Athena
3
3
1
1.17
W
Neith
Mikeseus
Neith
1
0
4
3
L
King Arthur
Neuzx
King Arthur
0
4
0
0
L
Scylla
PlaShiiP
Scylla
1
3
1
0.5
L
Hun Batz
SzMaTraX
Hun Batz
0
3
2
0.33
L
Ares
roiands
Ares
2
1
1
2.5
W
The Morrigan
willy4waterpolo2
The Morrigan
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,577
Damage
23,541
36,936
Taken
28,927
15,792
Mitigated
13,307
11,238
Healing
11,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,792
1,728
0
4,152
8,829
2,595
600
959
7,842
0
48,450
W
Fenrir
Feelosophy
Fenrir
3,775
1,445
0
2,858
5,315
1,819
132
1,360
3,829
0
38,276
W
5,150
949
0
4,099
8,205
5,312
83
528
7,673
0
47,211
W
Athena
ItzMar
Athena
2,615
932
0
1,642
7,748
3,707
55
1,636
6,112
18,567
0
W
Neith
Mikeseus
Neith
5,061
2,885
0
1,941
3,892
1,170
0
392
3,500
0
42,839
L
King Arthur
Neuzx
King Arthur
2,909
368
0
1,987
9,294
5,477
0
990
8,304
0
34,252
L
Scylla
PlaShiiP
Scylla
2,369
222
0
386
4,201
1,148
0
638
3,499
27,761
0
L
Hun Batz
SzMaTraX
Hun Batz
2,817
732
0
1,666
7,338
2,122
0
1,908
5,368
0
25,002
L
Ares
roiands
Ares
2,690
532
0
3,047
7,274
4,450
0
2,937
4,195
20,988
0
W
The Morrigan
willy4waterpolo2
The Morrigan
6,940
1,841
0
1,069
3,767
1,299
0
989
2,754
48,194
1,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,512
Gold Earned
34,297
339
Minions Killed
435
0
Camps Cleared
0
1,054,642
Distance Traveled
1,250,566
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,721
560
100
8
0
180,035
3
W
Fenrir
7,020
585
90
8
0
287,416
2
W
Tyr
7,403
617
107
9
0
256,781
3
W
Athena
5,860
488
38
3
0
251,660
4
W
Neith
6,805
567
97
8
0
229,980
4
L
King Arthur
5,898
492
87
7
0
213,608
5
L
Scylla
5,688
474
74
6
0
205,707
3
L
Hun Batz
5,295
441
49
4
0
244,079
5
L
Ares
5,910
493
29
2
0
211,213
0
W
The Morrigan
7,209
601
103
9
0
224,729
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role