Player Matchup

Ganesha
Ganesha
ErwinBosna
Ganesha
Level 23
God Stats
1W - 2L
1,729 SR
Queue Stats
110W - 117L
1,379 Elo+
Party 1
Neith
Neith
JOSEFRAN20
Neith
Level 15
God Stats
13W - 13L
1,564 SR
Queue Stats
24W - 28L
1,360 Elo+
Party 2
Anhur
Anhur
TeenMoms
Anhur
Level 15
God Stats
8W - 18L
1,412 SR
Queue Stats
40W - 48L
1,347 Elo+
Party 1
Tiamat
Tiamat
alex_roca44
Tiamat
Level 7
God Stats
24W - 27L
1,500 SR
Queue Stats
60W - 73L
1,348 Elo+
Party 2
Amaterasu
Amaterasu
xXSaLvAXx
Amaterasu
Level 15
God Stats
5W - 4L
1,436 SR
Queue Stats
15W - 30L
1,300 Elo+
Party 2
Team Averages
Level 15
1,528 SR
1,347 Elo+

VS

Team Averages
Level 27
1,449 SR
1,351 Elo+
Cupid
Cupid
ManLikeBinks
Cupid
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
UGOTYEETED-
Tiamat
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 17L
1,143 Elo+
Party 3
Izanami
Izanami
acidicbch
Izanami
Level 23
God Stats
23W - 34L
1,433 SR
Queue Stats
33W - 48L
1,299 Elo+
Party 3
Hel
Hel
bluzitxh
Hel
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
skyfallandy
Da Ji
Level 69
God Stats
38W - 38L
1,311 SR
Queue Stats
58W - 80L
1,311 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ErwinBosna
Ganesha
13
2 / 6 / 7
9,217
461
7,341
16,106
17,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
15
5 / 2 / 4
9,512
476
12,097
9,546
4,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
TeenMoms
Anhur
14
5 / 5 / 2
8,946
447
7,770
13,749
5,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
14
0 / 11 / 0
8,191
410
1,687
13,318
6,336
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
xXSaLvAXx
Amaterasu
18
5 / 4 / 1
10,654
533
8,165
15,828
7,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 0 / 4
12,945
647
14,917
7,666
3,370
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Tiamat
16
1 / 7 / 3
10,045
502
7,016
11,822
6,109
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
acidicbch
Izanami
16
7 / 1 / 3
10,570
529
14,057
14,658
5,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 7 / 6
8,747
437
4,261
11,887
3,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
4 / 2 / 7
10,672
534
9,236
12,299
4,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
50
17
Kills
27
28
Deaths
17
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ganesha
ErwinBosna
Ganesha
2
6
7
0.92
L
Neith
5
2
4
3.5
W
14
0
4
16
L
Anhur
TeenMoms
Anhur
5
5
2
1.2
W
Tiamat
1
7
3
0.36
W
Izanami
acidicbch
Izanami
7
1
3
8.5
L
Tiamat
0
11
0
0
W
1
7
6
0.57
W
4
2
7
3.75
L
Amaterasu
xXSaLvAXx
Amaterasu
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,060
Damage
49,487
68,547
Taken
58,332
40,472
Mitigated
22,713
16,761
Healing
19,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
ErwinBosna
Ganesha
7,341
1,946
0
1,428
16,106
17,047
0
2,155
13,951
29,512
0
L
Neith
12,097
4,776
0
2,648
9,546
4,209
607
1,467
8,079
0
56,067
W
14,917
10,986
333
597
7,666
3,370
4,992
1,720
5,946
0
78,187
L
Anhur
TeenMoms
Anhur
7,770
3,880
0
3,243
13,749
5,141
1,666
1,172
12,577
0
37,207
W
Tiamat
7,016
709
0
2,252
11,822
6,109
1,181
0
11,822
47,645
0
W
Izanami
acidicbch
Izanami
14,057
8,486
0
5,359
14,658
5,064
1,459
3,579
11,079
0
77,907
L
Tiamat
1,687
855
0
812
13,318
6,336
76
0
13,318
35,027
0
W
4,261
1,012
1,908
3,677
11,887
3,332
958
3,678
8,209
17,070
0
W
9,236
2,516
0
4,877
12,299
4,838
841
51
12,248
0
69,116
L
Amaterasu
xXSaLvAXx
Amaterasu
8,165
5,538
0
8,630
15,828
7,739
357
6,483
9,345
0
59,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,520
Gold Earned
52,979
379
Minions Killed
543
0
Camps Cleared
0
1,654,579
Distance Traveled
1,863,911
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,217
461
11
1
0
377,369
0
L
Neith
9,512
476
119
6
0
334,994
0
W
Cupid
12,945
647
168
8
0
359,127
1
L
Anhur
8,946
447
71
4
0
329,476
0
W
Tiamat
10,045
502
89
4
0
355,060
0
W
Izanami
10,570
529
154
8
0
376,617
1
L
Tiamat
8,191
410
52
3
0
237,539
0
W
Hel
8,747
437
26
1
0
355,195
0
W
Da Ji
10,672
534
106
5
0
417,912
1
L
Amaterasu
10,654
533
126
6
0
375,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role