Player Matchup

Hou Yi
Hou Yi
Manegrotafunda
Hou Yi
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Zadoki
Yemoja
Level 129
God Stats
1W - 1L
1,285 SR
Queue Stats
34W - 27L
1,552 Elo+
Solo
Chang'e
Chang'e
motivos
Chang'e
Level 125
God Stats
30W - 20L
1,850 SR
Queue Stats
428W - 416L
1,427 Elo+
Solo
Team Averages
Level 89
1,545 SR
1,493 Elo+

VS

Team Averages
Level 76
1,507 SR
1,427 Elo+
Odin
Odin
DanCorradi
Odin
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
MisterBrown23
King Arthur
Level 74
God Stats
1W - 2L
1,521 SR
Queue Stats
1W - 5L
1,280 Elo+
Party 1
Bellona
Bellona
Piconidas
Bellona
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 5
9,829
702
11,085
6,647
2,758
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Zadoki
Yemoja
14
4 / 1 / 6
10,624
759
12,645
11,679
14,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chang'e
motivos
Chang'e
13
2 / 3 / 8
9,539
681
8,811
11,552
7,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 2
8,454
604
6,255
11,559
7,187
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

King Arthur
MisterBrown23
King Arthur
11
1 / 3 / 3
8,374
598
5,512
13,304
11,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bellona
Piconidas
Bellona
12
1 / 3 / 2
8,228
588
7,056
16,037
11,448
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
11
Kills
4
4
Deaths
11
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
5
0
5
7.5
L
King Arthur
MisterBrown23
King Arthur
1
3
3
0.83
L
Bellona
Piconidas
Bellona
1
3
2
0.67
W
Yemoja
Zadoki
Yemoja
4
1
6
7
W
Chang'e
motivos
Chang'e
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,541
Damage
18,823
29,878
Taken
40,900
24,552
Mitigated
29,774
14,837
Healing
4,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,255
1,972
784
1,220
11,559
7,187
0
6,344
5,215
0
24,988
W
11,085
5,363
0
3,003
6,647
2,758
2,035
301
6,346
21
51,913
L
King Arthur
MisterBrown23
King Arthur
5,512
795
0
1,585
13,304
11,139
0
6,942
6,362
0
33,977
L
Bellona
Piconidas
Bellona
7,056
1,250
0
742
16,037
11,448
0
8,250
7,787
654
26,034
W
Yemoja
Zadoki
Yemoja
12,645
2,547
877
3,406
11,679
14,256
323
170
11,509
39,878
0
W
Chang'e
motivos
Chang'e
8,811
584
2,997
4,554
11,552
7,538
588
221
11,331
38,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,992
Gold Earned
25,056
177
Minions Killed
130
0
Camps Cleared
0
700,578
Distance Traveled
786,868
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,454
604
37
3
0
255,214
1
W
Hou Yi
9,829
702
64
5
0
236,149
0
L
King Arthur
8,374
598
49
4
0
258,195
1
L
Bellona
8,228
588
44
3
0
273,459
0
W
Yemoja
10,624
759
59
4
0
226,205
4
W
Chang'e
9,539
681
54
4
0
238,224
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role