Player Matchup

Camazotz
Camazotz
Electricharmony
Camazotz
Level 44
God Stats
1W - 5L
1,209 SR
Queue Stats
130W - 149L
1,383 Elo+
Party 2
Baba Yaga
Baba Yaga
Kellsom
Baba Yaga
Level 23
God Stats
7W - 9L
1,569 SR
Queue Stats
96W - 105L
1,512 Elo+
Party 2
Neith
Neith
OGswagnimite
Neith
Level 16
God Stats
5W - 4L
1,632 SR
Queue Stats
7W - 9L
1,492 Elo+
Solo
Mercury
Mercury
ShinkiroYaiba
Mercury
Level 26
God Stats
2W - 9L
1,228 SR
Queue Stats
220W - 240L
1,514 Elo+
Party 2
Ares
Ares
stressless66
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,286 Elo+
Party 2
Team Averages
Level 22
1,428 SR
1,438 Elo+

VS

Team Averages
Level 11
1,416 SR
1,516 Elo+
Olorun
Olorun
BipChevil
Olorun
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,302 Elo+
Solo
Bellona
Bellona
Darkshadowlinkz
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,750 Elo+
Party 1
Izanami
Izanami
Elizabeth20
Izanami
Level 5
God Stats
2W - 3L
1,288 SR
Queue Stats
47W - 42L
1,483 Elo+
Solo
Arachne
Arachne
ZeroSanityLeft
Arachne
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,750 Elo+
Party 1
Yemoja
Yemoja
herzyan01
Yemoja
Level 3
God Stats
2W - 1L
1,290 SR
Queue Stats
17W - 12L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
11
1 / 7 / 5
7,224
482
6,927
16,556
4,722
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
Kellsom
Baba Yaga
12
3 / 6 / 0
7,150
477
7,168
9,052
2,707
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 5 / 4
7,896
526
6,637
11,665
4,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
11
4 / 7 / 7
7,346
490
8,354
12,731
4,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
2 / 6 / 2
7,536
502
2,000
9,416
4,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BipChevil
Olorun
12
3 / 4 / 7
8,077
538
7,403
7,626
4,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 4 / 6
8,641
576
8,712
9,774
8,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Elizabeth20
Izanami
18
5 / 1 / 2
10,987
732
8,311
10,332
4,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
15 / 1 / 2
10,789
719
12,674
11,988
6,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
herzyan01
Yemoja
13
4 / 4 / 10
8,707
580
7,228
9,100
4,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
58
14
Kills
31
31
Deaths
14
18
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Olorun
BipChevil
Olorun
3
4
7
1.63
W
4
4
6
1.75
L
Camazotz
1
7
5
0.5
W
Izanami
Elizabeth20
Izanami
5
1
2
6
L
Baba Yaga
Kellsom
Baba Yaga
3
6
0
0.5
L
4
5
4
1.2
L
Mercury
4
7
7
1.07
W
15
1
2
16
W
Yemoja
herzyan01
Yemoja
4
4
10
2.25
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,086
Damage
44,328
59,420
Taken
48,820
20,538
Mitigated
27,964
13,787
Healing
13,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
BipChevil
Olorun
7,403
3,704
313
1,161
7,626
4,058
2,145
660
6,941
33,763
2,789
W
8,712
1,288
0
657
9,774
8,158
718
1,143
8,579
4,156
29,378
L
Camazotz
6,927
2,420
0
6,044
16,556
4,722
282
2,107
14,166
0
33,243
W
Izanami
Elizabeth20
Izanami
8,311
5,813
0
4,140
10,332
4,351
4,174
2,009
8,095
0
100,650
L
Baba Yaga
Kellsom
Baba Yaga
7,168
0
0
1,587
9,052
2,707
44
1,373
7,679
30,708
0
L
6,637
2,560
0
4,016
11,665
4,196
638
3,801
7,739
0
41,294
L
Mercury
8,354
4,214
0
1,708
12,731
4,117
430
3,905
8,801
0
30,613
W
12,674
9,943
0
4,428
11,988
6,558
1,346
3,033
8,818
0
70,696
W
Yemoja
herzyan01
Yemoja
7,228
2,117
1,194
1,747
9,100
4,839
807
1,827
7,219
23,523
0
L
2,000
416
0
432
9,416
4,796
531
4,327
5,089
18,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,152
Gold Earned
47,201
265
Minions Killed
453
0
Camps Cleared
0
1,287,059
Distance Traveled
1,387,798
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,077
538
72
5
0
259,112
2
W
Bellona
8,641
576
61
4
0
273,048
0
L
Camazotz
7,224
482
55
4
0
246,455
1
W
Izanami
10,987
732
194
13
0
259,739
1
L
Baba Yaga
7,150
477
62
4
0
253,384
4
L
Neith
7,896
526
68
5
0
246,067
0
L
Mercury
7,346
490
61
4
0
283,397
1
W
Arachne
10,789
719
102
7
0
333,144
0
W
Yemoja
8,707
580
24
2
0
262,755
2
L
Ares
7,536
502
19
1
0
257,756
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role