Player Matchup

Tiamat
Tiamat
BADLUCK52
Tiamat
Level 105
God Stats
4W - 0L
1,164 SR
Queue Stats
104W - 100L
1,532 Elo+
Party 2
Arachne
Arachne
PlebasaurusRekt9
Arachne
Level 102
God Stats
15W - 9L
1,495 SR
Queue Stats
103W - 108L
1,507 Elo+
Party 2
Ganesha
Ganesha
Reaperfishy
Ganesha
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 16L
1,509 Elo+
Party 2
Team Averages
Level 89
1,386 SR
1,516 Elo+

VS

Team Averages
Level 52
1,533 SR
1,496 Elo+
Cthulhu
Cthulhu
ACL Terror x
Cthulhu
Level 60
God Stats
22W - 18L
1,509 SR
Queue Stats
510W - 411L
1,493 Elo+
Party 1
Medusa
Medusa
Big Booty Trudi
Medusa
Level 47
God Stats
142W - 76L
1,604 SR
Queue Stats
446W - 321L
1,548 Elo+
Party 1
Achilles
Achilles
LP5eagle
Achilles
Level 49
God Stats
148W - 151L
1,487 SR
Queue Stats
438W - 380L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BADLUCK52
Tiamat
18
3 / 4 / 7
14,814
617
17,810
17,809
16,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
8 / 5 / 0
16,155
673
16,070
22,499
11,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ganesha
Reaperfishy
Ganesha
19
1 / 7 / 11
14,760
615
12,506
22,915
27,253
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ACL Terror x
Cthulhu
17
5 / 5 / 8
14,691
612
19,356
21,599
8,143
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
5 / 3 / 8
14,811
617
16,949
12,947
5,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
LP5eagle
Achilles
19
6 / 4 / 7
15,720
655
15,392
28,600
20,121
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
39
12
Kills
16
16
Deaths
12
18
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ACL Terror x
Cthulhu
5
5
8
1.8
W
Tiamat
BADLUCK52
Tiamat
3
4
7
1.63
L
5
3
8
3
L
Achilles
LP5eagle
Achilles
6
4
7
2.38
W
8
5
0
1.6
W
Ganesha
Reaperfishy
Ganesha
1
7
11
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,386
Damage
51,697
63,223
Taken
63,146
56,120
Mitigated
33,332
20,865
Healing
19,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ACL Terror x
Cthulhu
19,356
452
2,268
4,047
21,599
8,143
138
13,806
7,793
68,433
0
W
Tiamat
BADLUCK52
Tiamat
17,810
2,499
0
7,833
17,809
16,995
1,335
6,005
11,804
100,789
0
L
16,949
7,037
797
2,517
12,947
5,068
1,508
3,853
9,094
0
86,607
L
Achilles
LP5eagle
Achilles
15,392
5,977
803
9,210
28,600
20,121
1,450
12,758
15,842
0
69,835
W
16,070
12,290
0
9,018
22,499
11,872
1,345
6,853
15,646
0
87,752
W
Ganesha
Reaperfishy
Ganesha
12,506
481
0
4,014
22,915
27,253
471
6,876
16,039
50,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,729
Gold Earned
45,222
287
Minions Killed
359
0
Camps Cleared
0
1,270,685
Distance Traveled
1,294,922
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,691
612
113
5
0
441,117
2
W
Tiamat
14,814
617
149
6
0
415,087
9
L
Medusa
14,811
617
154
6
0
419,630
6
L
Achilles
15,720
655
92
4
0
434,175
5
W
Arachne
16,155
673
122
5
0
452,139
6
W
Ganesha
14,760
615
16
1
0
403,459
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role