Player Matchup

Izanami
Izanami
Chipybaggy
Izanami
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 66L
1,453 Elo+
Party 1
Bellona
Bellona
Gentylox
Bellona
Level 107
God Stats
1W - 3L
1,396 SR
Queue Stats
62W - 92L
1,446 Elo+
Party 1
Anubis
Anubis
Justin12c
Anubis
Level 119
God Stats
7W - 7L
1,651 SR
Queue Stats
111W - 96L
1,543 Elo+
Solo
Hel
Hel
bruhmoment69
Hel
Level 89
God Stats
0W - 2L
1,548 SR
Queue Stats
43W - 64L
1,449 Elo+
Party 1
Neith
Neith
mgb0125
Neith
Level 87
God Stats
1W - 3L
1,572 SR
Queue Stats
11W - 11L
1,585 Elo+
Solo
Team Averages
Level 106
1,533 SR
1,495 Elo+

VS

Team Averages
Level 122
1,594 SR
1,515 Elo+
Agni
Agni
ElementFrost19
Agni
Level 109
God Stats
1W - 0L
1,725 SR
Queue Stats
13W - 19L
1,536 Elo+
Solo
Baron Samedi
Baron Samedi
ExplosiveLou
Baron Samedi
Level 125
God Stats
32W - 27L
1,446 SR
Queue Stats
747W - 777L
1,501 Elo+
Party 2
Cerberus
Cerberus
FrigidFloridian
Cerberus
Level 143
God Stats
14W - 6L
1,883 SR
Queue Stats
616W - 635L
1,540 Elo+
Party 2
Xbalanque
Xbalanque
Zibble10
Xbalanque
Level 109
God Stats
9W - 4L
1,413 SR
Queue Stats
217W - 222L
1,568 Elo+
Solo
Achilles
Achilles
saravanes
Achilles
Level 123
God Stats
7W - 14L
1,505 SR
Queue Stats
119W - 134L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chipybaggy
Izanami
13
2 / 1 / 0
7,153
715
5,099
7,376
2,397
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Gentylox
Bellona
10
0 / 4 / 0
5,460
546
1,884
8,043
7,126
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anubis
Justin12c
Anubis
14
0 / 1 / 0
6,657
666
4,440
4,927
1,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 2 / 1
6,057
606
3,171
7,462
2,980
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
mgb0125
Neith
12
0 / 1 / 0
5,864
586
3,227
5,352
1,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 7
7,308
731
7,196
4,449
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
ExplosiveLou
Baron Samedi
13
3 / 0 / 3
7,586
759
4,349
4,246
2,524
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
13
2 / 1 / 6
7,971
797
7,463
10,010
7,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Xbalanque
Zibble10
Xbalanque
14
0 / 0 / 4
7,145
715
4,520
5,601
2,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
saravanes
Achilles
13
4 / 0 / 2
7,937
794
4,419
5,302
3,740
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
2
Kills
9
9
Deaths
2
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Izanami
Chipybaggy
Izanami
2
1
0
2
W
0
1
7
3.5
W
Baron Samedi
ExplosiveLou
Baron Samedi
3
0
3
4.5
W
Cerberus
2
1
6
5
L
Bellona
Gentylox
Bellona
0
4
0
0
L
Anubis
Justin12c
Anubis
0
1
0
0
W
Xbalanque
Zibble10
Xbalanque
0
0
4
2
L
0
2
1
0.25
L
Neith
mgb0125
Neith
0
1
0
0
W
Achilles
saravanes
Achilles
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,821
Damage
27,947
33,160
Taken
29,608
15,886
Mitigated
17,864
9,384
Healing
10,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Chipybaggy
Izanami
5,099
2,754
0
1,672
7,376
2,397
0
5,040
2,336
0
26,733
W
7,196
404
459
378
4,449
1,564
323
1,204
3,103
33,617
0
W
Baron Samedi
ExplosiveLou
Baron Samedi
4,349
225
1,215
2,148
4,246
2,524
126
1,366
2,652
20,318
0
W
Cerberus
7,463
288
0
3,467
10,010
7,755
163
1,337
8,581
17,627
0
L
Bellona
Gentylox
Bellona
1,884
343
361
238
8,043
7,126
0
4,146
3,897
0
6,662
L
Anubis
Justin12c
Anubis
4,440
157
0
1,927
4,927
1,534
1
1,739
3,188
27,865
0
W
Xbalanque
Zibble10
Xbalanque
4,520
1,770
0
1,655
5,601
2,281
2,298
2,118
3,227
0
30,476
L
3,171
290
1,107
1,482
7,462
2,980
0
4,509
2,953
14,988
0
L
Neith
mgb0125
Neith
3,227
1,346
89
2,508
5,352
1,849
0
3,617
1,735
0
17,122
W
Achilles
saravanes
Achilles
4,419
784
0
790
5,302
3,740
464
1,051
4,087
0
11,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,191
Gold Earned
37,947
207
Minions Killed
227
5
Camps Cleared
9
809,750
Distance Traveled
921,642
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,153
715
71
7
1
162,160
1
W
Agni
7,308
731
61
6
3
179,063
1
W
Baron Samedi
7,586
759
33
3
0
180,556
1
W
Cerberus
7,971
797
32
3
1
188,268
3
L
Bellona
5,460
546
6
1
1
151,334
0
L
Anubis
6,657
666
53
5
1
158,351
1
W
Xbalanque
7,145
715
78
8
4
164,301
1
L
Hel
6,057
606
38
4
2
166,825
0
L
Neith
5,864
586
39
4
0
171,080
3
W
Achilles
7,937
794
23
2
1
209,454
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role