Player Matchup

Ymir
Ymir
CaptLanko
Ymir
Level 24
God Stats
14W - 15L
1,678 SR
Queue Stats
20W - 24L
1,478 Elo+
Party 2
Bastet
Bastet
RxRain
Bastet
Level 114
God Stats
23W - 23L
1,629 SR
Queue Stats
225W - 232L
1,556 Elo+
Party 2
Cernunnos
Cernunnos
T-mod
Cernunnos
Level 102
God Stats
18W - 14L
1,610 SR
Queue Stats
328W - 330L
1,547 Elo+
Party 2
Achilles
Achilles
TehBoi3
Achilles
Level 99
God Stats
9W - 17L
1,615 SR
Queue Stats
344W - 362L
1,560 Elo+
Party 2
Scylla
Scylla
amags3213
Scylla
Level 92
God Stats
11W - 10L
1,772 SR
Queue Stats
242W - 262L
1,537 Elo+
Party 2
Team Averages
Level 86
1,661 SR
1,536 Elo+

VS

Team Averages
Level 70
1,562 SR
1,637 Elo+
Guan Yu
Guan Yu
Camsteave
Guan Yu
Level 125
God Stats
3W - 4L
1,591 SR
Queue Stats
118W - 105L
1,685 Elo+
Party 3
Cerberus
Cerberus
JustWeaseI
Cerberus
Level 11
God Stats
8W - 9L
1,500 SR
Queue Stats
18W - 16L
1,618 Elo+
Party 1
Zhong Kui
Zhong Kui
LordRekop
Zhong Kui
Level 83
God Stats
4W - 0L
1,500 SR
Queue Stats
346W - 297L
1,580 Elo+
Party 1
Izanami
Izanami
Trl xino
Izanami
Level 115
God Stats
12W - 8L
1,500 SR
Queue Stats
217W - 187L
1,558 Elo+
Party 1
Set
Set
tH4T_4sh_tho_
Set
Level 14
God Stats
4W - 0L
1,721 SR
Queue Stats
34W - 13L
1,744 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
2 / 4 / 3
10,120
422
6,502
18,260
15,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
RxRain
Bastet
17
1 / 5 / 5
10,652
444
10,261
16,033
6,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
T-mod
Cernunnos
20
5 / 3 / 2
12,485
520
14,817
16,240
6,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Achilles
TehBoi3
Achilles
18
1 / 3 / 0
10,395
433
9,398
19,005
27,213
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
amags3213
Scylla
18
1 / 4 / 3
10,991
458
6,260
9,514
3,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Camsteave
Guan Yu
20
3 / 1 / 6
13,418
559
12,323
17,428
18,855
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
JustWeaseI
Cerberus
16
1 / 2 / 8
11,382
474
3,483
15,113
13,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
LordRekop
Zhong Kui
20
5 / 2 / 8
13,681
570
15,087
18,001
13,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Trl xino
Izanami
20
2 / 4 / 3
13,604
567
9,778
14,661
5,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
8 / 1 / 7
14,137
589
13,949
16,597
8,929
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
51
10
Kills
19
19
Deaths
10
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Camsteave
Guan Yu
3
1
6
6
L
Ymir
2
4
3
0.88
W
Cerberus
JustWeaseI
Cerberus
1
2
8
2.5
W
Zhong Kui
LordRekop
Zhong Kui
5
2
8
4.5
L
Bastet
RxRain
Bastet
1
5
5
0.7
L
Cernunnos
T-mod
Cernunnos
5
3
2
2
L
Achilles
TehBoi3
Achilles
1
3
0
0.33
W
Izanami
Trl xino
Izanami
2
4
3
0.88
L
Scylla
amags3213
Scylla
1
4
3
0.63
W
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,238
Damage
54,620
79,052
Taken
81,800
59,716
Mitigated
59,943
24,233
Healing
37,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Camsteave
Guan Yu
12,323
3,281
1,515
8,347
17,428
18,855
0
1,532
15,896
195
90,254
L
Ymir
6,502
688
0
4,302
18,260
15,525
0
5,196
13,064
33,713
0
W
Cerberus
JustWeaseI
Cerberus
3,483
334
0
2,962
15,113
13,029
0
3,758
11,223
32,322
0
W
Zhong Kui
LordRekop
Zhong Kui
15,087
3,635
0
8,995
18,001
13,645
1,086
2,809
14,988
113,660
0
L
Bastet
RxRain
Bastet
10,261
2,987
0
5,134
16,033
6,294
0
3,617
12,336
0
72,012
L
Cernunnos
T-mod
Cernunnos
14,817
6,817
0
8,756
16,240
6,815
240
3,500
12,660
0
101,782
L
Achilles
TehBoi3
Achilles
9,398
2,120
0
5,245
19,005
27,213
0
3,740
15,265
0
70,406
W
Izanami
Trl xino
Izanami
9,778
5,938
0
5,764
14,661
5,485
641
1,636
12,945
0
133,696
L
Scylla
amags3213
Scylla
6,260
126
0
796
9,514
3,869
0
2,712
6,802
72,307
0
W
13,949
5,694
0
9,859
16,597
8,929
242
2,473
13,986
0
119,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,643
Gold Earned
66,222
604
Minions Killed
799
0
Camps Cleared
0
2,277,987
Distance Traveled
2,401,044
23
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,418
559
192
8
0
521,831
4
L
Ymir
10,120
422
48
2
0
438,957
3
W
Cerberus
11,382
474
61
3
0
442,413
5
W
Zhong Kui
13,681
570
168
7
0
456,130
12
L
Bastet
10,652
444
107
4
0
512,370
7
L
Cernunnos
12,485
520
185
8
0
418,953
7
L
Achilles
10,395
433
110
5
0
436,475
1
W
Izanami
13,604
567
213
9
0
445,557
5
L
Scylla
10,991
458
154
6
0
471,232
5
W
Set
14,137
589
165
7
0
535,113
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role