Player Matchup

Tyr
Tyr
ChudWeizur
Tyr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,500 Elo+
Solo
Fenrir
Fenrir
Deathmoon1998
Fenrir
Level 24
God Stats
0W - 1L
1,480 SR
Queue Stats
3W - 3L
1,618 Elo+
Solo
Olorun
Olorun
NazHerVal
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,432 Elo+
Solo
Tiamat
Tiamat
TravonConley96
Tiamat
Level 7
God Stats
10W - 9L
1,681 SR
Queue Stats
22W - 19L
1,601 Elo+
Solo
Hades
Hades
Triggavel
Hades
Level 3
God Stats
6W - 4L
1,517 SR
Queue Stats
10W - 10L
1,556 Elo+
Solo
Team Averages
Level 8
1,536 SR
1,541 Elo+

VS

Team Averages
Level 24
1,568 SR
1,511 Elo+
Nemesis
Nemesis
Mona_Lott_
Nemesis
Level 8
God Stats
39W - 29L
1,684 SR
Queue Stats
120W - 117L
1,525 Elo+
Solo
Fenrir
Fenrir
NickyP2
Fenrir
Level 28
God Stats
2W - 0L
1,509 SR
Queue Stats
15W - 15L
1,565 Elo+
Party 1
Tiamat
Tiamat
Sl33pyH3ad336
Tiamat
Level 29
God Stats
2W - 2L
1,523 SR
Queue Stats
4W - 9L
1,399 Elo+
Solo
Ymir
Ymir
TOXICxDRAGONGUN
Ymir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,612 Elo+
Party 1
Izanami
Izanami
thriftymango
Izanami
Level 26
God Stats
22W - 27L
1,621 SR
Queue Stats
95W - 129L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,546
413
1,250
5,923
2,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 3 / 1
5,026
457
3,758
6,017
2,244
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
NazHerVal
Olorun
8
0 / 5 / 0
4,943
449
1,084
6,435
2,300
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

10
3 / 1 / 0
6,401
582
4,283
4,463
2,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hades
Triggavel
Hades
11
2 / 1 / 0
6,103
555
5,309
7,645
4,123
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Mona_Lott_
Nemesis
11
1 / 0 / 0
6,299
573
1,050
6,186
2,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
NickyP2
Fenrir
8
3 / 2 / 1
5,784
526
3,253
6,920
1,952
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 1 / 2
5,943
540
4,110
3,583
1,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
7 / 2 / 1
6,066
551
5,115
7,828
3,354
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
thriftymango
Izanami
9
1 / 1 / 6
5,572
507
3,987
5,974
1,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
5
Kills
14
14
Deaths
6
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
0
3
1
0.17
W
Nemesis
Mona_Lott_
Nemesis
1
0
0
1
L
Olorun
NazHerVal
Olorun
0
5
0
0
W
Fenrir
NickyP2
Fenrir
3
2
1
1.75
W
2
1
2
3
W
7
2
1
3.75
L
3
1
0
3
L
Hades
Triggavel
Hades
2
1
0
2
W
Izanami
thriftymango
Izanami
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,684
Damage
17,515
30,483
Taken
30,491
14,164
Mitigated
10,993
9,697
Healing
7,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,250
370
0
322
5,923
2,830
0
2,127
3,756
0
7,556
L
3,758
1,707
135
1,699
6,017
2,244
0
1,642
4,369
0
16,673
W
Nemesis
Mona_Lott_
Nemesis
1,050
314
0
1,031
6,186
2,315
0
630
5,476
0
43,800
L
Olorun
NazHerVal
Olorun
1,084
495
172
1,001
6,435
2,300
423
2,020
4,220
20,167
0
W
Fenrir
NickyP2
Fenrir
3,253
1,191
0
1,118
6,920
1,952
152
2,474
4,384
0
17,972
W
4,110
741
0
2,000
3,583
1,718
0
2,134
1,284
24,825
0
W
5,115
1,558
183
713
7,828
3,354
126
2,674
5,017
15,488
0
L
4,283
598
0
1,915
4,463
2,667
42
1,537
2,769
26,929
0
L
Hades
Triggavel
Hades
5,309
0
389
4,064
7,645
4,123
642
1,501
6,144
35,124
0
W
Izanami
thriftymango
Izanami
3,987
2,991
0
2,926
5,974
1,654
552
2,399
3,483
0
26,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,019
Gold Earned
29,664
209
Minions Killed
259
0
Camps Cleared
0
951,720
Distance Traveled
1,076,522
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,546
413
15
1
0
212,411
0
L
Fenrir
5,026
457
23
2
0
197,319
4
W
Nemesis
6,299
573
91
8
0
231,897
0
L
Olorun
4,943
449
30
3
0
170,257
3
W
Fenrir
5,784
526
34
3
0
215,644
0
W
Tiamat
5,943
540
55
5
0
212,492
3
W
Ymir
6,066
551
16
1
0
216,392
3
L
Tiamat
6,401
582
57
5
0
197,314
4
L
Hades
6,103
555
84
8
0
174,419
0
W
Izanami
5,572
507
63
6
0
200,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role