Player Matchup

Discordia
Discordia
Alemdark
Discordia
Level 29
God Stats
3W - 4L
1,187 SR
Queue Stats
570W - 641L
1,393 Elo+
Solo
Awilix
Awilix
Eldorum
Awilix
Level 71
God Stats
0W - 1L
1,745 SR
Queue Stats
17W - 19L
1,446 Elo+
Party 2
Bellona
Bellona
ThePaleKestrl
Bellona
Level 1
God Stats
3W - 2L
1,500 SR
Queue Stats
42W - 43L
1,500 Elo+
Solo
Neith
Neith
dieguachi
Neith
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
57W - 53L
1,323 Elo+
Party 2
Ymir
Ymir
kotsus
Ymir
Level 7
God Stats
0W - 1L
1,716 SR
Queue Stats
2W - 7L
1,215 Elo+
Solo
Team Averages
Level 22
1,529 SR
1,376 Elo+

VS

Team Averages
Level 24
1,575 SR
1,372 Elo+
Cu Chulainn
Cu Chulainn
FriendlyGuy32
Cu Chulainn
Level 18
God Stats
2W - 3L
1,305 SR
Queue Stats
44W - 36L
1,416 Elo+
Party 1
Merlin
Merlin
Jimmy09
Merlin
Level 28
God Stats
5W - 6L
1,706 SR
Queue Stats
105W - 136L
1,305 Elo+
Solo
Athena
Athena
NubPityka
Athena
Level 16
God Stats
19W - 7L
1,742 SR
Queue Stats
35W - 25L
1,437 Elo+
Party 1
Cernunnos
Cernunnos
Perellokk77
Cernunnos
Level 29
God Stats
20W - 16L
1,622 SR
Queue Stats
409W - 403L
1,462 Elo+
Solo
Thor
Thor
圆圆大滑稽O
Thor
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Alemdark
Discordia
14
5 / 3 / 1
8,475
652
7,099
6,024
1,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
Eldorum
Awilix
12
5 / 2 / 1
7,486
576
6,058
8,866
3,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
10
0 / 5 / 2
5,842
449
4,922
10,636
8,789
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
dieguachi
Neith
8
0 / 6 / 1
5,398
415
5,386
9,562
2,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
kotsus
Ymir
10
1 / 7 / 2
6,319
486
2,779
10,035
4,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FriendlyGuy32
Cu Chulainn
13
3 / 1 / 3
7,761
597
7,885
9,947
5,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
Jimmy09
Merlin
12
4 / 4 / 2
7,080
545
3,304
7,069
2,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
NubPityka
Athena
12
4 / 2 / 9
7,822
602
8,379
9,954
5,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
Perellokk77
Cernunnos
12
7 / 2 / 4
7,432
572
8,924
9,031
2,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
5 / 2 / 1
7,517
578
3,334
9,992
3,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
11
Kills
23
23
Deaths
11
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Discordia
Alemdark
Discordia
5
3
1
1.83
L
Awilix
Eldorum
Awilix
5
2
1
2.75
W
Cu Chulainn
FriendlyGuy32
Cu Chulainn
3
1
3
4.5
W
Merlin
Jimmy09
Merlin
4
4
2
1.25
W
Athena
NubPityka
Athena
4
2
9
4.25
W
Cernunnos
Perellokk77
Cernunnos
7
2
4
4.5
L
Bellona
0
5
2
0.2
L
Neith
dieguachi
Neith
0
6
1
0.08
L
Ymir
kotsus
Ymir
1
7
2
0.29
W
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,244
Damage
31,826
45,123
Taken
45,993
20,532
Mitigated
20,598
5,738
Healing
16,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Alemdark
Discordia
7,099
90
0
330
6,024
1,917
0
1,741
3,911
55,799
0
L
Awilix
Eldorum
Awilix
6,058
3,267
0
2,794
8,866
3,040
420
2,060
6,766
0
35,187
W
Cu Chulainn
FriendlyGuy32
Cu Chulainn
7,885
2,284
0
3,340
9,947
5,832
1,082
1,472
8,112
2,232
38,492
W
Merlin
Jimmy09
Merlin
3,304
131
0
2,720
7,069
2,289
0
3,653
3,001
23,167
0
W
Athena
NubPityka
Athena
8,379
3,107
507
2,111
9,954
5,990
192
2,327
7,504
25,892
0
W
Cernunnos
Perellokk77
Cernunnos
8,924
4,166
0
4,623
9,031
2,915
1,346
2,098
6,899
0
41,043
L
Bellona
4,922
1,639
0
772
10,636
8,789
230
1,761
8,829
3,126
19,912
L
Neith
dieguachi
Neith
5,386
3,590
0
1,566
9,562
2,506
0
2,904
6,618
0
23,396
L
Ymir
kotsus
Ymir
2,779
813
0
276
10,035
4,280
0
3,102
6,801
18,425
0
W
3,334
1,164
0
3,664
9,992
3,572
0
460
9,494
0
35,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,520
Gold Earned
37,612
291
Minions Killed
296
0
Camps Cleared
0
1,227,107
Distance Traveled
1,258,105
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,475
652
105
8
0
228,580
6
L
Awilix
7,486
576
83
6
0
283,175
1
W
Cu Chulainn
7,761
597
74
6
0
238,223
0
W
Merlin
7,080
545
45
3
0
232,726
0
W
Athena
7,822
602
39
3
0
298,923
3
W
Cernunnos
7,432
572
62
5
0
225,626
0
L
Bellona
5,842
449
40
3
0
224,482
0
L
Neith
5,398
415
27
2
0
234,886
0
L
Ymir
6,319
486
36
3
0
255,984
0
W
Thor
7,517
578
76
6
0
262,607
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role