Player Matchup

Tiamat
Tiamat
Beomerr
Tiamat
Level 29
God Stats
36W - 42L
1,484 SR
Queue Stats
120W - 147L
1,372 Elo+
Solo
Thanatos
Thanatos
Daro271
Thanatos
Level 5
God Stats
0W - 2L
1,197 SR
Queue Stats
0W - 3L
1,327 Elo+
Solo
Danzaburou
Danzaburou
Onii SenPaii
Danzaburou
Level 67
God Stats
10W - 4L
1,725 SR
Queue Stats
27W - 18L
1,610 Elo+
Solo
Team Averages
Level 34
1,469 SR
1,436 Elo+

VS

Team Averages
Level 21
1,444 SR
1,366 Elo+
Bakasura
Bakasura
Alvarorp173
Bakasura
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 11L
1,345 Elo+
Party 1
Heimdallr
Heimdallr
Frightwolf
Heimdallr
Level 29
God Stats
7W - 6L
1,500 SR
Queue Stats
70W - 67L
1,589 Elo+
Solo
Ra
Ra
manumellado__
Ra
Level 16
God Stats
6W - 19L
1,332 SR
Queue Stats
6W - 23L
1,163 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Beomerr
Tiamat
18
5 / 3 / 11
13,430
672
21,914
13,605
10,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Daro271
Thanatos
16
3 / 8 / 10
12,988
649
6,122
15,172
10,528
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Onii SenPaii
Danzaburou
17
8 / 3 / 5
14,515
726
13,722
14,689
4,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Alvarorp173
Bakasura
14
7 / 11 / 6
13,020
651
12,149
22,308
7,881
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Frightwolf
Heimdallr
18
6 / 2 / 6
13,909
695
14,541
16,397
7,583
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
1 / 4 / 8
12,017
601
3,407
12,395
4,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
34
16
Kills
14
14
Deaths
17
26
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Alvarorp173
Bakasura
7
11
6
0.91
L
Tiamat
Beomerr
Tiamat
5
3
11
3.5
L
Thanatos
Daro271
Thanatos
3
8
10
1
W
Heimdallr
Frightwolf
Heimdallr
6
2
6
4.5
L
Danzaburou
Onii SenPaii
Danzaburou
8
3
5
3.5
W
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,758
Damage
30,097
43,466
Taken
51,100
25,646
Mitigated
20,091
21,934
Healing
12,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Alvarorp173
Bakasura
12,149
8,168
0
1,510
22,308
7,881
1,391
10,412
11,229
0
23,977
L
Tiamat
Beomerr
Tiamat
21,914
1,697
345
7,376
13,605
10,387
0
1,747
11,403
77,317
0
L
Thanatos
Daro271
Thanatos
6,122
1,691
0
6,613
15,172
10,528
0
888
13,356
791
21,178
W
Heimdallr
Frightwolf
Heimdallr
14,541
4,558
0
4,875
16,397
7,583
1,480
3,342
12,789
0
76,092
L
Danzaburou
Onii SenPaii
Danzaburou
13,722
7,137
159
7,441
14,689
4,731
1,448
1,038
13,350
0
95,760
W
3,407
447
1,852
4,028
12,395
4,627
757
7,051
4,866
43,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,933
Gold Earned
38,946
253
Minions Killed
231
0
Camps Cleared
0
1,109,303
Distance Traveled
1,053,633
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,020
651
39
2
0
357,059
2
L
Tiamat
13,430
672
103
5
0
369,373
3
L
Thanatos
12,988
649
25
1
0
332,637
0
W
Heimdallr
13,909
695
103
5
0
363,524
1
L
Danzaburou
14,515
726
125
6
0
407,293
3
W
Ra
12,017
601
89
4
0
333,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role