Player Matchup

Thanatos
Thanatos
DaTaShoT
Thanatos
Level 29
God Stats
10W - 8L
1,738 SR
Queue Stats
170W - 167L
1,604 Elo+
Solo
Tiamat
Tiamat
Far2Easy
Tiamat
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 44L
1,593 Elo+
Solo
Medusa
Medusa
Jianhub
Medusa
Level 26
God Stats
15W - 4L
1,752 SR
Queue Stats
100W - 59L
1,659 Elo+
Solo
Artio
Artio
VehementSphere
Artio
Level 29
God Stats
10W - 7L
1,450 SR
Queue Stats
227W - 174L
1,548 Elo+
Solo
Ra
Ra
edwardtp
Ra
Level 26
God Stats
1W - 1L
1,668 SR
Queue Stats
99W - 70L
1,610 Elo+
Solo
Team Averages
Level 28
1,621 SR
1,603 Elo+

VS

Team Averages
Level 19
1,491 SR
1,639 Elo+
Kukulkan
Kukulkan
JuicyJakey420
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,653 Elo+
Solo
Cernunnos
Cernunnos
KingClutch34
Cernunnos
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 67L
1,692 Elo+
Party 1
Nemesis
Nemesis
MarissaMosh
Nemesis
Level 3
God Stats
1W - 2L
1,499 SR
Queue Stats
3W - 5L
1,618 Elo+
Solo
Artio
Artio
ThmellyThumb
Artio
Level 65
God Stats
2W - 4L
1,336 SR
Queue Stats
277W - 216L
1,729 Elo+
Party 1
Bellona
Bellona
xbabykangaroox
Bellona
Level 14
God Stats
6W - 5L
1,621 SR
Queue Stats
7W - 7L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DaTaShoT
Thanatos
14
7 / 3 / 7
9,011
563
6,050
10,996
3,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Far2Easy
Tiamat
16
11 / 1 / 6
10,177
636
19,180
9,764
7,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Jianhub
Medusa
15
6 / 1 / 6
9,674
605
8,855
9,689
4,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 3 / 14
8,542
534
5,082
14,744
12,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
7 / 2 / 6
10,062
629
10,726
10,440
4,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JuicyJakey420
Kukulkan
8
0 / 9 / 1
5,649
353
3,945
9,701
2,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
KingClutch34
Cernunnos
16
7 / 5 / 1
10,352
647
10,445
14,152
4,105
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
MarissaMosh
Nemesis
8
2 / 5 / 2
6,458
404
4,603
8,121
2,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 6 / 4
7,114
445
3,433
16,000
7,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 7 / 4
7,196
450
4,830
17,707
10,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
22
32
Kills
10
10
Deaths
32
39
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thanatos
DaTaShoT
Thanatos
7
3
7
3.5
W
Tiamat
Far2Easy
Tiamat
11
1
6
14
W
Medusa
Jianhub
Medusa
6
1
6
9
L
Kukulkan
JuicyJakey420
Kukulkan
0
9
1
0.06
L
Cernunnos
KingClutch34
Cernunnos
7
5
1
1.5
L
Nemesis
MarissaMosh
Nemesis
2
5
2
0.6
L
1
6
4
0.5
W
1
3
14
2.67
W
7
2
6
5
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,893
Damage
27,256
55,633
Taken
65,681
32,800
Mitigated
27,729
30,883
Healing
14,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
DaTaShoT
Thanatos
6,050
1,343
0
8,985
10,996
3,752
0
1,212
9,759
0
43,768
W
Tiamat
Far2Easy
Tiamat
19,180
1,542
0
3,836
9,764
7,641
403
1,731
7,973
70,772
0
W
Medusa
Jianhub
Medusa
8,855
4,145
0
3,636
9,689
4,335
1,164
1,217
8,472
0
68,467
L
Kukulkan
JuicyJakey420
Kukulkan
3,945
527
0
250
9,701
2,873
0
5,354
4,067
19,972
0
L
Cernunnos
KingClutch34
Cernunnos
10,445
5,303
0
4,611
14,152
4,105
936
4,718
9,268
0
55,156
L
Nemesis
MarissaMosh
Nemesis
4,603
1,668
0
2,166
8,121
2,359
0
2,980
4,977
0
21,374
L
3,433
451
727
4,627
16,000
7,571
0
9,930
5,644
19,932
0
W
5,082
824
795
5,884
14,744
12,584
450
2,370
12,324
24,982
0
W
10,726
1,340
1,288
6,459
10,440
4,488
853
848
9,367
67,561
0
L
4,830
1,475
0
2,178
17,707
10,821
0
10,445
6,737
0
35,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,466
Gold Earned
36,769
475
Minions Killed
267
0
Camps Cleared
0
1,545,939
Distance Traveled
1,292,752
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,011
563
69
4
0
334,950
2
W
Tiamat
10,177
636
122
8
0
293,869
0
W
Medusa
9,674
605
108
7
0
299,703
6
L
Kukulkan
5,649
353
36
2
0
223,280
0
L
Cernunnos
10,352
647
102
6
0
292,344
1
L
Nemesis
6,458
404
48
3
0
202,344
0
L
Artio
7,114
445
25
2
0
258,989
4
W
Artio
8,542
534
49
3
0
303,374
6
W
Ra
10,062
629
127
8
0
314,043
3
L
Bellona
7,196
450
56
4
0
315,795
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role