Player Matchup

Da Ji
Da Ji
B4UShout792
Da Ji
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 75L
1,352 Elo+
Solo
Merlin
Merlin
DOCTOR_SKYWALKER
Merlin
Level 8
God Stats
2W - 5L
1,321 SR
Queue Stats
2W - 7L
1,051 Elo+
Solo
Artemis
Artemis
Enigma_Code71
Artemis
Level 28
God Stats
10W - 12L
1,419 SR
Queue Stats
110W - 166L
1,128 Elo+
Solo
Sylvanus
Sylvanus
MetalSkull1012
Sylvanus
Level 27
God Stats
2W - 0L
1,228 SR
Queue Stats
34W - 40L
1,262 Elo+
Solo
Cupid
Cupid
meliodasシ
Cupid
Level 28
God Stats
15W - 11L
1,510 SR
Queue Stats
46W - 54L
1,342 Elo+
Solo
Team Averages
Level 23
1,396 SR
1,227 Elo+

VS

Team Averages
Level 24
1,490 SR
1,321 Elo+
Cthulhu
Cthulhu
Arylious
Cthulhu
Level 18
God Stats
3W - 6L
1,783 SR
Queue Stats
32W - 40L
1,610 Elo+
Party 1
Medusa
Medusa
Kaosito JR
Medusa
Level 24
God Stats
28W - 31L
1,369 SR
Queue Stats
201W - 214L
1,183 Elo+
Solo
Ratatoskr
Ratatoskr
OmRiKaTz35
Ratatoskr
Level 25
God Stats
4W - 17L
1,248 SR
Queue Stats
8W - 22L
1,127 Elo+
Solo
Hades
Hades
Peace657
Hades
Level 26
God Stats
5W - 4L
1,847 SR
Queue Stats
111W - 116L
1,610 Elo+
Party 1
Tiamat
Tiamat
reflexbio
Tiamat
Level 25
God Stats
3W - 7L
1,204 SR
Queue Stats
28W - 49L
1,074 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 13 / 3
17,475
426
16,277
25,080
15,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
1 / 10 / 5
16,105
393
18,920
32,738
24,374
Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Artemis
20
2 / 8 / 2
18,771
458
22,673
21,981
10,152
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
7
0 / 0 / 1
11,756
287
168
1,403
537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

20
10 / 6 / 4
20,940
511
34,980
28,965
15,490
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arylious
Cthulhu
20
9 / 7 / 18
19,390
473
24,833
53,948
71,693
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Medusa
Kaosito JR
Medusa
9
3 / 2 / 2
11,775
287
2,759
3,425
888
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
OmRiKaTz35
Ratatoskr
20
4 / 5 / 6
18,183
443
15,087
39,032
26,228
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hades
Peace657
Hades
20
17 / 6 / 10
20,100
490
30,619
39,509
29,405
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tiamat
reflexbio
Tiamat
20
1 / 2 / 2
14,554
355
3,522
18,546
9,818

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
72
18
Kills
34
37
Deaths
22
15
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Arylious
Cthulhu
9
7
18
2.57
W
5
13
3
0.5
W
1
10
5
0.35
W
Artemis
2
8
2
0.38
L
Medusa
Kaosito JR
Medusa
3
2
2
2
W
Sylvanus
0
0
1
0.5
L
Ratatoskr
OmRiKaTz35
Ratatoskr
4
5
6
1.4
L
Hades
Peace657
Hades
17
6
10
3.67
W
10
6
4
2
L
Tiamat
reflexbio
Tiamat
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,018
Damage
76,820
110,167
Taken
154,460
65,837
Mitigated
138,032
16,257
Healing
38,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Arylious
Cthulhu
24,833
1,473
3,361
17,357
53,948
71,693
1,168
7,506
46,442
106,130
0
W
16,277
2,705
0
481
25,080
15,284
2,288
13,460
11,620
0
75,888
W
18,920
1,615
1,132
8,732
32,738
24,374
2,239
18,516
13,815
99,816
0
W
Artemis
22,673
7,538
0
2,252
21,981
10,152
9,980
11,557
10,424
0
130,475
L
Medusa
Kaosito JR
Medusa
2,759
1,601
0
111
3,425
888
266
469
2,956
0
14,814
W
Sylvanus
168
168
0
335
1,403
537
157
160
1,243
2,890
0
L
Ratatoskr
OmRiKaTz35
Ratatoskr
15,087
8,164
0
1,622
39,032
26,228
3,391
4,583
32,409
0
143,493
L
Hades
Peace657
Hades
30,619
5,142
2,421
10,587
39,509
29,405
5,089
5,004
34,505
115,801
0
W
34,980
18,975
0
3,325
28,965
15,490
1,229
15,653
13,312
0
192,872
L
Tiamat
reflexbio
Tiamat
3,522
391
0
3,100
18,546
9,818
363
1,526
17,020
53,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,047
Gold Earned
84,002
678
Minions Killed
603
0
Camps Cleared
0
2,509,525
Distance Traveled
2,795,004
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
19,390
473
125
3
0
719,985
0
W
Da Ji
17,475
426
134
3
0
598,417
0
W
Merlin
16,105
393
146
4
0
554,510
1
W
Artemis
18,771
458
202
5
0
693,217
0
L
Medusa
11,775
287
30
1
0
122,618
0
W
Sylvanus
11,756
287
5
0
0
29,173
0
L
Ratatoskr
18,183
443
201
5
0
834,519
0
L
Hades
20,100
490
173
4
0
595,377
1
W
Cupid
20,940
511
191
5
0
634,208
2
L
Tiamat
14,554
355
74
2
0
522,505
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role