Player Matchup

Ymir
Ymir
Barry212
Ymir
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
BigBungus98
Amaterasu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,626 Elo+
Solo
Fenrir
Fenrir
Sasquatchx69
Fenrir
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 20L
1,543 Elo+
Party 1
Hou Yi
Hou Yi
ShaftWrinkle
Hou Yi
Level 27
God Stats
13W - 7L
1,625 SR
Queue Stats
17W - 13L
1,543 Elo+
Party 1
Scylla
Scylla
TedLegendYT
Scylla
Level 27
God Stats
7W - 4L
1,515 SR
Queue Stats
65W - 64L
1,540 Elo+
Solo
Team Averages
Level 20
1,528 SR
1,550 Elo+

VS

Team Averages
Level 13
1,627 SR
1,618 Elo+
Nemesis
Nemesis
BipChevil
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,500 Elo+
Solo
Ra
Ra
DrHatchet
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,701 Elo+
Solo
Izanami
Izanami
Elizabeth20
Izanami
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
47W - 42L
1,525 Elo+
Solo
Cabrakan
Cabrakan
LeBaggo
Cabrakan
Level 9
God Stats
21W - 10L
1,723 SR
Queue Stats
211W - 178L
1,624 Elo+
Solo
Xbalanque
Xbalanque
PdUdE618
Xbalanque
Level 20
God Stats
4W - 3L
1,911 SR
Queue Stats
109W - 78L
1,741 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
2 / 2 / 1
3,914
652
1,572
4,055
1,977
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amaterasu
BigBungus98
Amaterasu
6
1 / 1 / 1
3,631
605
812
2,421
1,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
6
1 / 1 / 0
3,726
621
984
3,803
760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hou Yi
5
0 / 3 / 3
3,506
584
2,937
3,922
690
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
8
3 / 0 / 0
4,773
796
1,319
1,397
353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BipChevil
Nemesis
6
1 / 1 / 0
3,886
648
743
3,475
1,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

2
1 / 3 / 0
3,052
509
280
1,552
383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
Elizabeth20
Izanami
9
0 / 0 / 1
4,690
782
1,060
2,266
523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
LeBaggo
Cabrakan
6
3 / 2 / 3
4,393
732
1,748
4,180
2,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xbalanque
PdUdE618
Xbalanque
7
2 / 2 / 4
4,203
701
3,930
3,874
1,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
7
Kills
7
7
Deaths
8
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
2
1
1.25
W
Amaterasu
BigBungus98
Amaterasu
1
1
1
1.5
L
Nemesis
BipChevil
Nemesis
1
1
0
1
L
1
3
0
0.33
L
Izanami
Elizabeth20
Izanami
0
0
1
0.5
L
Cabrakan
LeBaggo
Cabrakan
3
2
3
2.25
L
Xbalanque
PdUdE618
Xbalanque
2
2
4
2
W
Fenrir
1
1
0
1
W
Hou Yi
0
3
3
0.5
W
Scylla
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,624
Damage
7,761
15,598
Taken
15,347
4,806
Mitigated
6,044
4,466
Healing
4,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
1,572
240
0
704
4,055
1,977
0
1,131
2,924
4,530
0
W
Amaterasu
BigBungus98
Amaterasu
812
292
0
676
2,421
1,026
75
31
2,390
0
8,555
L
Nemesis
BipChevil
Nemesis
743
460
0
355
3,475
1,078
0
760
2,665
0
16,546
L
280
175
0
11
1,552
383
0
286
1,227
2,130
0
L
Izanami
Elizabeth20
Izanami
1,060
717
0
1,475
2,266
523
654
118
2,008
0
27,367
L
Cabrakan
LeBaggo
Cabrakan
1,748
350
0
1,331
4,180
2,940
0
887
3,288
6,273
0
L
Xbalanque
PdUdE618
Xbalanque
3,930
2,149
0
1,510
3,874
1,120
0
731
3,143
0
20,474
W
Fenrir
984
378
0
1,475
3,803
760
0
158
3,645
0
10,716
W
Hou Yi
2,937
1,677
0
1,141
3,922
690
0
459
3,463
0
12,965
W
Scylla
1,319
387
0
470
1,397
353
0
249
1,148
19,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,550
Gold Earned
20,224
121
Minions Killed
164
0
Camps Cleared
0
590,026
Distance Traveled
505,187
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
3,914
652
8
1
0
117,327
0
W
Amaterasu
3,631
605
19
3
0
118,710
0
L
Nemesis
3,886
648
41
7
0
113,983
2
L
Ra
3,052
509
4
1
0
81,606
0
L
Izanami
4,690
782
72
12
0
108,519
0
L
Cabrakan
4,393
732
14
2
0
108,139
3
L
Xbalanque
4,203
701
33
6
0
92,940
1
W
Fenrir
3,726
621
28
5
0
132,588
0
W
Hou Yi
3,506
584
23
4
0
103,258
1
W
Scylla
4,773
796
43
7
0
118,143
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role