Player Matchup

Hercules
Hercules
Bullmoomshine
Hercules
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,089 Elo+
Solo
Discordia
Discordia
ChannelN2
Discordia
Level 27
God Stats
9W - 8L
1,658 SR
Queue Stats
175W - 214L
1,447 Elo+
Party 1
Fenrir
Fenrir
GabrielBailke
Fenrir
Level 23
God Stats
2W - 4L
1,316 SR
Queue Stats
113W - 133L
1,431 Elo+
Party 1
Xbalanque
Xbalanque
Serghy17
Xbalanque
Level 13
God Stats
3W - 5L
1,540 SR
Queue Stats
42W - 55L
1,433 Elo+
Solo
Ymir
Ymir
aaronace99
Ymir
Level 28
God Stats
18W - 18L
1,608 SR
Queue Stats
103W - 93L
1,435 Elo+
Solo
Team Averages
Level 19
1,524 SR
1,367 Elo+

VS

Team Averages
Level 22
1,666 SR
1,582 Elo+
Hades
Hades
I3ROK3N
Hades
Level 17
God Stats
4W - 1L
1,913 SR
Queue Stats
4W - 1L
1,826 Elo+
Party 2
Nox
Nox
Jaybird66
Nox
Level 27
God Stats
4W - 1L
1,764 SR
Queue Stats
24W - 20L
1,558 Elo+
Party 2
Jing Wei
Jing Wei
LSythe
Jing Wei
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 24L
1,558 Elo+
Party 2
Fenrir
Fenrir
Plutronash4D
Fenrir
Level 27
God Stats
15W - 10L
1,655 SR
Queue Stats
293W - 279L
1,470 Elo+
Solo
Scylla
Scylla
XIPureGamer
Scylla
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bullmoomshine
Hercules
18
2 / 3 / 2
10,710
487
3,474
10,774
9,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
ChannelN2
Discordia
16
4 / 9 / 2
9,955
453
8,543
14,408
5,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
9 / 4 / 4
10,854
493
14,382
19,282
8,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xbalanque
Serghy17
Xbalanque
14
0 / 11 / 9
8,731
397
5,339
16,213
5,634
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
5 / 4 / 5
9,689
440
10,804
17,458
17,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
I3ROK3N
Hades
17
1 / 3 / 6
10,810
491
7,973
9,582
4,956
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

16
3 / 5 / 12
10,930
497
13,673
14,150
6,395
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
LSythe
Jing Wei
16
9 / 6 / 6
10,895
495
12,598
17,387
6,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
18
6 / 4 / 4
11,145
507
8,955
15,259
6,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
20
11 / 3 / 2
13,517
614
14,308
12,507
4,517
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
60
20
Kills
30
31
Deaths
21
22
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hercules
Bullmoomshine
Hercules
2
3
2
1
L
Discordia
ChannelN2
Discordia
4
9
2
0.56
L
9
4
4
2.75
W
Hades
I3ROK3N
Hades
1
3
6
1.33
W
3
5
12
1.8
W
Jing Wei
LSythe
Jing Wei
9
6
6
2
W
Fenrir
6
4
4
2
L
Xbalanque
Serghy17
Xbalanque
0
11
9
0.41
W
Scylla
11
3
2
4
L
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,542
Damage
57,507
78,135
Taken
68,885
46,120
Mitigated
28,267
16,046
Healing
26,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Bullmoomshine
Hercules
3,474
1,444
0
2,212
10,774
9,721
46
5,139
5,635
0
56,689
L
Discordia
ChannelN2
Discordia
8,543
422
219
929
14,408
5,439
333
8,841
5,567
49,472
0
L
14,382
4,358
0
6,244
19,282
8,236
0
6,872
12,410
0
71,072
W
Hades
I3ROK3N
Hades
7,973
1,582
552
4,807
9,582
4,956
991
994
8,463
50,094
0
W
13,673
1,684
1,099
3,454
14,150
6,395
969
5,633
8,517
48,306
0
W
Jing Wei
LSythe
Jing Wei
12,598
7,267
501
5,865
17,387
6,294
759
5,307
12,080
0
58,837
W
Fenrir
8,955
2,763
0
5,245
15,259
6,105
224
2,358
12,801
0
69,959
L
Xbalanque
Serghy17
Xbalanque
5,339
3,410
0
3,297
16,213
5,634
624
6,564
9,649
0
39,065
W
Scylla
14,308
1,068
0
5,117
12,507
4,517
306
5,055
7,452
92,638
0
L
10,804
2,076
318
2,827
17,458
17,090
284
8,538
8,920
47,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,939
Gold Earned
57,297
423
Minions Killed
519
0
Camps Cleared
0
1,873,883
Distance Traveled
1,962,762
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,710
487
124
6
0
414,490
3
L
Discordia
9,955
453
74
3
0
357,092
3
L
Fenrir
10,854
493
100
5
0
403,646
2
W
Hades
10,810
491
105
5
0
373,617
0
W
Nox
10,930
497
51
2
0
405,664
1
W
Jing Wei
10,895
495
106
5
0
361,387
0
W
Fenrir
11,145
507
106
5
0
428,614
4
L
Xbalanque
8,731
397
80
4
0
350,464
0
W
Scylla
13,517
614
151
7
0
393,480
4
L
Ymir
9,689
440
45
2
0
348,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role