Player Matchup

Merlin
Merlin
Arkhé
Merlin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
FeIgus
Horus
Level 160
God Stats
0W - 3L
1,838 SR
Queue Stats
68W - 44L
1,689 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LukerSkywalker
Tsukuyomi
Level 109
God Stats
29W - 15L
1,761 SR
Queue Stats
49W - 36L
1,685 Elo+
Party 1
Ganesha
Ganesha
ViniAndrade77
Ganesha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
zlDarkDragon
Danzaburou
Level 146
God Stats
0W - 2L
1,715 SR
Queue Stats
132W - 80L
1,661 Elo+
Party 1
Team Averages
Level 146
1,663 SR
1,607 Elo+

VS

Team Averages
Level 145
1,574 SR
1,588 Elo+
Cu Chulainn
Cu Chulainn
Lalho
Cu Chulainn
Level 139
God Stats
3W - 0L
1,812 SR
Queue Stats
15W - 4L
1,817 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Mlzeratul
Tsukuyomi
Level 148
God Stats
4W - 4L
1,559 SR
Queue Stats
28W - 23L
1,636 Elo+
Party 2
Bellona
Bellona
NoMoneyNoNudes
Bellona
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 23L
1,522 Elo+
Solo
Scylla
Scylla
SoulKiih
Scylla
Level 157
God Stats
3W - 3L
1,500 SR
Queue Stats
247W - 281L
1,394 Elo+
Solo
Sylvanus
Sylvanus
ducabrito
Sylvanus
Level 156
God Stats
1W - 3L
1,500 SR
Queue Stats
237W - 256L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Arkhé
Merlin
10
1 / 3 / 1
5,445
545
3,915
4,607
1,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Horus
FeIgus
Horus
8
0 / 4 / 2
4,731
473
3,083
7,404
3,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
LukerSkywalker
Tsukuyomi
9
3 / 5 / 0
5,667
567
4,551
7,711
2,574
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
9
2 / 4 / 1
5,490
549
3,119
7,614
3,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
zlDarkDragon
Danzaburou
9
2 / 1 / 0
5,448
545
4,491
5,171
1,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Lalho
Cu Chulainn
10
5 / 3 / 2
6,219
622
6,818
7,834
5,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tsukuyomi
Mlzeratul
Tsukuyomi
10
5 / 2 / 3
6,255
626
5,706
7,204
2,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
2 / 1 / 1
5,674
567
3,404
6,776
3,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
SoulKiih
Scylla
10
2 / 1 / 3
5,922
592
3,419
4,440
1,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
ducabrito
Sylvanus
9
3 / 1 / 2
4,946
495
4,542
7,621
5,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
8
Kills
17
17
Deaths
8
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
Arkhé
Merlin
1
3
1
0.5
L
Horus
FeIgus
Horus
0
4
2
0.25
W
Cu Chulainn
Lalho
Cu Chulainn
5
3
2
2
L
Tsukuyomi
LukerSkywalker
Tsukuyomi
3
5
0
0.6
W
Tsukuyomi
Mlzeratul
Tsukuyomi
5
2
3
3.25
W
2
1
1
2.5
W
Scylla
SoulKiih
Scylla
2
1
3
3.5
L
Ganesha
2
4
1
0.63
W
Sylvanus
ducabrito
Sylvanus
3
1
2
4
L
Danzaburou
zlDarkDragon
Danzaburou
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,159
Damage
23,889
32,507
Taken
33,875
11,634
Mitigated
16,719
7,713
Healing
11,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Arkhé
Merlin
3,915
392
0
440
4,607
1,246
0
2,271
2,154
31,814
0
L
Horus
FeIgus
Horus
3,083
1,505
217
2,106
7,404
3,126
0
1,037
6,254
0
18,840
W
Cu Chulainn
Lalho
Cu Chulainn
6,818
1,833
0
543
7,834
5,302
0
51
7,783
0
28,033
L
Tsukuyomi
LukerSkywalker
Tsukuyomi
4,551
1,329
0
784
7,711
2,574
0
0
7,411
0
24,524
W
Tsukuyomi
Mlzeratul
Tsukuyomi
5,706
2,011
0
2,921
7,204
2,093
0
1,506
5,641
0
28,750
W
3,404
1,815
0
3,418
6,776
3,055
0
935
5,841
0
29,307
W
Scylla
SoulKiih
Scylla
3,419
400
0
500
4,440
1,188
0
2,162
2,092
32,534
0
L
Ganesha
3,119
1,063
0
2,147
7,614
3,333
0
2,620
4,948
11,254
0
W
Sylvanus
ducabrito
Sylvanus
4,542
1,593
430
4,118
7,621
5,081
33
2,047
5,484
18,266
0
L
Danzaburou
zlDarkDragon
Danzaburou
4,491
1,750
0
2,019
5,171
1,355
0
1,705
3,466
0
30,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,781
Gold Earned
29,016
233
Minions Killed
272
0
Camps Cleared
0
919,313
Distance Traveled
931,721
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,445
545
65
7
0
182,391
0
L
Horus
4,731
473
42
4
0
197,262
1
W
Cu Chulainn
6,219
622
53
5
0
169,501
1
L
Tsukuyomi
5,667
567
52
5
0
182,654
2
W
Tsukuyomi
6,255
626
60
6
0
207,242
4
W
Bellona
5,674
567
61
6
0
212,828
1
W
Scylla
5,922
592
81
8
0
195,917
3
L
Ganesha
5,490
549
9
1
0
189,547
4
W
Sylvanus
4,946
495
17
2
0
146,233
2
L
Danzaburou
5,448
545
65
7
0
167,459
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role