Player Matchup

Thanatos
Thanatos
Rivas18499
Thanatos
Level 13
God Stats
12W - 15L
1,378 SR
Queue Stats
27W - 29L
1,432 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Zombarchos
Tsukuyomi
Level 2
God Stats
2W - 3L
1,765 SR
Queue Stats
19W - 19L
1,711 Elo+
Party 2
Guan Yu
Guan Yu
kakrakos
Guan Yu
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 13L
1,592 Elo+
Party 2
Hun Batz
Hun Batz
pepense
Hun Batz
Level 14
God Stats
2W - 4L
1,048 SR
Queue Stats
72W - 69L
1,349 Elo+
Party 1
Baron Samedi
Baron Samedi
vrexei_ston_arh
Baron Samedi
Level 10
God Stats
2W - 2L
1,335 SR
Queue Stats
25W - 26L
1,454 Elo+
Party 2
Team Averages
Level 11
1,405 SR
1,507 Elo+

VS

Team Averages
Level 10
1,506 SR
1,431 Elo+
Khepri
Khepri
Cylph
Khepri
Level 11
God Stats
3W - 5L
1,679 SR
Queue Stats
65W - 66L
1,653 Elo+
Solo
Artemis
Artemis
SweeeeTing
Artemis
Level 17
God Stats
18W - 15L
1,350 SR
Queue Stats
43W - 35L
1,410 Elo+
Party 4
Tiamat
Tiamat
Tumballs
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 35L
1,379 Elo+
Party 4
Kukulkan
Kukulkan
lylianbonutto816
Kukulkan
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 3
Thor
Thor
steelgamer406
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,212 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Rivas18499
Thanatos
19
12 / 0 / 23
11,897
1,190
15,442
8,816
3,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
Zombarchos
Tsukuyomi
20
19 / 3 / 26
13,384
1,338
29,618
13,412
6,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
kakrakos
Guan Yu
19
12 / 1 / 28
12,289
1,229
15,487
12,120
14,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hun Batz
pepense
Hun Batz
18
7 / 3 / 25
11,358
1,136
13,911
13,148
5,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
vrexei_ston_arh
Baron Samedi
19
8 / 1 / 31
12,107
1,211
13,404
9,039
9,011
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Team 1 Tickets

279

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Cylph
Khepri
16
0 / 8 / 5
9,453
945
5,409
23,743
26,275
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
SweeeeTing
Artemis
17
4 / 6 / 2
11,361
1,136
16,660
18,705
8,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
Tumballs
Tiamat
15
2 / 13 / 0
10,105
1,011
7,334
19,083
8,950
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
1 / 16 / 2
9,089
909
10,470
17,719
5,264
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 15 / 3
9,344
934
7,212
20,753
6,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

191
Kill Participation
20
58
Kills
8
8
Deaths
58
133
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Khepri
Cylph
Khepri
0
8
5
0.31
W
Thanatos
Rivas18499
Thanatos
12
0
23
23.5
L
Artemis
SweeeeTing
Artemis
4
6
2
0.83
L
Tiamat
Tumballs
Tiamat
2
13
0
0.15
W
Tsukuyomi
Zombarchos
Tsukuyomi
19
3
26
10.67
W
Guan Yu
kakrakos
Guan Yu
12
1
28
26
L
1
16
2
0.13
W
Hun Batz
pepense
Hun Batz
7
3
25
6.5
L
1
15
3
0.17
W
Baron Samedi
vrexei_ston_arh
Baron Samedi
8
1
31
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,862
Damage
47,085
56,535
Taken
100,003
39,046
Mitigated
54,833
25,760
Healing
4,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Cylph
Khepri
5,409
1,602
0
260
23,743
26,275
0
4,365
19,253
16,461
0
W
Thanatos
Rivas18499
Thanatos
15,442
6,761
0
7,017
8,816
3,741
0
4,807
4,009
0
26,779
L
Artemis
SweeeeTing
Artemis
16,660
9,906
0
3,462
18,705
8,026
0
2,927
15,678
0
42,392
L
Tiamat
Tumballs
Tiamat
7,334
2,141
0
628
19,083
8,950
0
2,851
16,047
29,119
0
W
Tsukuyomi
Zombarchos
Tsukuyomi
29,618
10,086
0
2,392
13,412
6,052
0
4,488
8,924
0
42,044
W
Guan Yu
kakrakos
Guan Yu
15,487
4,906
4,397
4,531
12,120
14,861
0
3,875
8,245
0
20,252
L
10,470
2,384
0
0
17,719
5,264
0
1,592
15,952
21,067
0
W
Hun Batz
pepense
Hun Batz
13,911
6,653
0
1,226
13,148
5,381
0
5,731
7,417
0
27,233
L
7,212
1,508
0
350
20,753
6,318
0
1,669
18,618
0
12,731
W
Baron Samedi
vrexei_ston_arh
Baron Samedi
13,404
3,449
3,213
2,984
9,039
9,011
0
4,312
4,727
27,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,035
Gold Earned
49,352
112
Minions Killed
140
7
Camps Cleared
4
1,014,826
Distance Traveled
776,014
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,453
945
16
2
1
140,167
0
W
Thanatos
11,897
1,190
25
3
1
241,866
0
L
Artemis
11,361
1,136
47
5
1
169,555
1
L
Tiamat
10,105
1,011
52
5
2
167,618
1
W
Tsukuyomi
13,384
1,338
27
3
0
184,011
2
W
Guan Yu
12,289
1,229
4
0
1
218,959
0
L
Kukulkan
9,089
909
17
2
0
128,570
0
W
Hun Batz
11,358
1,136
27
3
5
198,736
0
L
Thor
9,344
934
8
1
0
170,104
0
W
Baron Samedi
12,107
1,211
29
3
0
171,254
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role