Player Matchup

Ra
Ra
Gold III
Dany15092004
Ra
Gold III
Level 127
God Stats
0W - 2L
1,276 SR
Queue Stats
29W - 23L
1,542 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Fofo58
Sun Wukong
Gold IV
Level 108
God Stats
42W - 31L
1,595 SR
Queue Stats
137W - 137L
1,546 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
GrandePito
Ao Kuang
Gold IV
Level 127
God Stats
5W - 7L
1,474 SR
Queue Stats
46W - 39L
1,542 MMR
Solo
Artemis
Artemis
Bronze III
HUSKER PRODIGY
Artemis
Bronze III
Level 124
God Stats
4W - 4L
1,698 SR
Queue Stats
12W - 16L
1,534 MMR
Party 1
Aphrodite
Aphrodite
Silver II
oTx Jswagger
Aphrodite
Silver II
Level 108
God Stats
0W - 1L
1,905 SR
Queue Stats
19W - 22L
1,545 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,589 SR
1,542 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 100
1,650 SR
1,542 MMR
Agni
Agni
Gold V
EcuaSoloGG
Agni
Gold V
Level 82
God Stats
3W - 0L
1,788 SR
Queue Stats
23W - 16L
1,537 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold II
Hey_Noah
Tsukuyomi
Gold II
Level 143
God Stats
8W - 6L
1,701 SR
Queue Stats
310W - 308L
1,579 MMR
Party 3
Cerberus
Cerberus
Gold V
Ix Floki xI
Cerberus
Gold V
Level 81
God Stats
6W - 3L
1,286 SR
Queue Stats
143W - 121L
1,537 MMR
Party 2
Ratatoskr
Ratatoskr
Gold V
Viben_Browny
Ratatoskr
Gold V
Level 105
God Stats
8W - 2L
1,848 SR
Queue Stats
47W - 46L
1,517 MMR
Party 3
Skadi
Skadi
Platinum V
xurtive
Skadi
Platinum V
Level 87
God Stats
23W - 17L
1,626 SR
Queue Stats
41W - 36L
1,541 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 4
10,790
490
10,362
18,641
6,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
Fofo58
Sun Wukong
18
2 / 6 / 2
12,184
554
14,051
27,316
18,189
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
GrandePito
Ao Kuang
17
6 / 4 / 0
11,219
510
6,079
16,586
7,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
0 / 7 / 1
9,606
437
8,690
17,196
4,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
oTx Jswagger
Aphrodite
16
0 / 4 / 1
9,797
445
3,588
10,391
3,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
Cu ChulainnScyllaNu WaApolloSet

VS

Bans
NemesisKaliJanusMercuryChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 6
13,375
608
10,884
8,897
3,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Hey_Noah
Tsukuyomi
19
7 / 1 / 8
12,485
568
11,484
15,151
5,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
Ix Floki xI
Cerberus
18
5 / 2 / 17
12,830
583
16,352
20,311
19,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
Viben_Browny
Ratatoskr
19
5 / 3 / 6
12,207
555
16,133
21,151
20,315
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
xurtive
Skadi
20
4 / 1 / 7
13,723
624
10,108
14,071
5,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
72
9
Kills
28
28
Deaths
9
8
Assists
44
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
W
7
2
6
5
L
Sun Wukong
Fofo58
Sun Wukong
2
6
2
0.5
L
Ao Kuang
GrandePito
Ao Kuang
6
4
0
1.5
L
0
7
1
0.07
W
Tsukuyomi
Hey_Noah
Tsukuyomi
7
1
8
11
W
Cerberus
Ix Floki xI
Cerberus
5
2
17
6.75
W
Ratatoskr
Viben_Browny
Ratatoskr
5
3
6
2.67
L
Aphrodite
oTx Jswagger
Aphrodite
0
4
1
0.13
W
Skadi
xurtive
Skadi
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,770
Damage
64,961
90,130
Taken
79,581
39,592
Mitigated
54,725
32,774
Healing
30,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,362
366
661
5,938
18,641
6,151
0
9,624
8,690
77,780
0
W
10,884
1,124
0
3,493
8,897
3,321
693
2,931
5,928
85,485
0
L
Sun Wukong
Fofo58
Sun Wukong
14,051
4,904
0
9,209
27,316
18,189
0
2,812
23,706
0
80,965
L
Ao Kuang
GrandePito
Ao Kuang
6,079
1,371
0
4,879
16,586
7,637
0
5,242
11,220
61,232
10,699
L
8,690
2,629
0
4,838
17,196
4,558
2,780
4,985
12,186
0
79,184
W
Tsukuyomi
Hey_Noah
Tsukuyomi
11,484
1,938
0
4,826
15,151
5,965
2,115
3,021
12,130
0
93,001
W
Cerberus
Ix Floki xI
Cerberus
16,352
501
0
8,949
20,311
19,255
1,207
8,057
12,138
57,844
0
W
Ratatoskr
Viben_Browny
Ratatoskr
16,133
4,434
0
8,362
21,151
20,315
221
3,797
17,330
0
74,577
L
Aphrodite
oTx Jswagger
Aphrodite
3,588
576
2,344
4,905
10,391
3,057
1,040
4,759
5,512
49,227
0
W
Skadi
xurtive
Skadi
10,108
4,497
0
4,868
14,071
5,869
3,704
3,916
10,049
0
108,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,596
Gold Earned
64,620
629
Minions Killed
651
0
Camps Cleared
0
1,953,160
Distance Traveled
2,180,816
23
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,790
490
128
6
0
392,154
3
W
Agni
13,375
608
150
7
0
424,775
8
L
Sun Wukong
12,184
554
146
7
0
390,379
8
L
Ao Kuang
11,219
510
115
5
0
399,271
5
L
Artemis
9,606
437
112
5
0
363,332
4
W
Tsukuyomi
12,485
568
129
6
0
524,021
4
W
Cerberus
12,830
583
78
4
0
418,667
5
W
Ratatoskr
12,207
555
107
5
0
426,282
2
L
Aphrodite
9,797
445
128
6
0
408,024
3
W
Skadi
13,723
624
187
9
0
387,071
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role